Player Matchup

Achilles
Achilles
CHIProjoseph
Achilles
Level 64
God Stats
1W - 2L
1,612 SR
Queue Stats
80W - 90L
1,415 Elo+
Party 2
Izanami
Izanami
Villa_ghost
Izanami
Level 35
God Stats
3W - 5L
1,351 SR
Queue Stats
119W - 120L
1,406 Elo+
Solo
Maui
Maui
crush969
Maui
Level 67
God Stats
6W - 7L
1,561 SR
Queue Stats
79W - 70L
1,463 Elo+
Party 2
Baron Samedi
Baron Samedi
qabalah777
Baron Samedi
Level 143
God Stats
6W - 7L
1,680 SR
Queue Stats
306W - 277L
1,494 Elo+
Solo
Ratatoskr
Ratatoskr
x0wolfang0x
Ratatoskr
Level 68
God Stats
15W - 22L
1,506 SR
Queue Stats
387W - 382L
1,454 Elo+
Solo
Team Averages
Level 75
1,542 SR
1,446 Elo+

VS

Team Averages
Level 136
1,462 SR
1,449 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Dimplyraindrop
Hou Yi
Level 143
God Stats
12W - 14L
1,533 SR
Queue Stats
401W - 401L
1,453 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PhantomCorps
Morgan Le Fay
Level 127
God Stats
3W - 2L
1,415 SR
Queue Stats
325W - 298L
1,527 Elo+
Solo
Fenrir
Fenrir
iConicAssassin42
Fenrir
Level 155
God Stats
50W - 47L
1,468 SR
Queue Stats
329W - 344L
1,339 Elo+
Solo
Maui
Maui
moornrg
Maui
Level 122
God Stats
3W - 1L
1,394 SR
Queue Stats
455W - 457L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CHIProjoseph
Achilles
12
1 / 9 / 0
7,898
395
11,750
24,196
27,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
Villa_ghost
Izanami
13
3 / 4 / 3
8,777
439
11,116
14,599
6,669
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
13
2 / 4 / 5
9,164
458
4,506
16,473
16,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
qabalah777
Baron Samedi
15
3 / 4 / 3
9,312
466
11,168
12,907
7,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
x0wolfang0x
Ratatoskr
13
0 / 5 / 4
8,339
417
8,837
17,880
7,262
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
18
9 / 0 / 5
12,081
604
20,191
27,198
29,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 2 / 6
9,418
471
6,584
16,483
7,277
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morgan Le Fay
PhantomCorps
Morgan Le Fay
16
4 / 2 / 5
9,955
498
14,564
11,836
5,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
10 / 5 / 6
10,500
525
12,407
18,297
8,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Maui
moornrg
Maui
13
0 / 2 / 9
8,607
430
3,557
16,957
14,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
57
9
Kills
26
26
Deaths
11
15
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
9
0
5
11.5
L
Achilles
CHIProjoseph
Achilles
1
9
0
0.11
W
3
2
6
3
W
Morgan Le Fay
PhantomCorps
Morgan Le Fay
4
2
5
3.25
L
Izanami
Villa_ghost
Izanami
3
4
3
1.13
L
Maui
2
4
5
1.13
W
10
5
6
2.6
W
Maui
moornrg
Maui
0
2
9
2.25
L
Baron Samedi
qabalah777
Baron Samedi
3
4
3
1.13
L
Ratatoskr
x0wolfang0x
Ratatoskr
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,377
Damage
57,303
86,055
Taken
90,771
65,348
Mitigated
64,895
21,143
Healing
27,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
20,191
8,738
0
8,971
27,198
29,013
1,475
2,961
24,057
0
100,991
L
Achilles
CHIProjoseph
Achilles
11,750
4,796
0
4,684
24,196
27,218
0
500
23,518
1,036
45,227
W
6,584
2,155
0
6,850
16,483
7,277
3,894
1,775
14,672
0
65,914
W
Morgan Le Fay
PhantomCorps
Morgan Le Fay
14,564
403
0
3,274
11,836
5,649
1,341
5,588
5,872
69,223
0
L
Izanami
Villa_ghost
Izanami
11,116
7,016
340
3,074
14,599
6,669
0
4,034
10,408
0
74,894
L
Maui
4,506
1,341
0
2,448
16,473
16,959
0
6,648
9,339
19,873
0
W
12,407
2,939
0
2,281
18,297
8,098
33
2,018
16,145
0
70,756
W
Maui
moornrg
Maui
3,557
623
879
5,250
16,957
14,858
112
5,350
11,259
24,231
0
L
Baron Samedi
qabalah777
Baron Samedi
11,168
547
1,676
3,083
12,907
7,240
0
5,776
6,679
59,639
0
L
Ratatoskr
x0wolfang0x
Ratatoskr
8,837
2,333
0
5,838
17,880
7,262
0
2,658
14,955
0
67,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,490
Gold Earned
50,561
397
Minions Killed
449
0
Camps Cleared
0
1,851,493
Distance Traveled
1,902,987
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,081
604
139
7
0
348,791
0
L
Achilles
7,898
395
52
3
0
326,201
0
W
Hou Yi
9,418
471
96
5
0
325,442
0
W
Morgan Le Fay
9,955
498
114
6
0
388,209
0
L
Izanami
8,777
439
123
6
0
352,981
0
L
Maui
9,164
458
21
1
0
380,765
3
W
Fenrir
10,500
525
77
4
0
430,584
0
W
Maui
8,607
430
23
1
0
409,961
7
L
Baron Samedi
9,312
466
101
5
0
368,141
8
L
Ratatoskr
8,339
417
100
5
0
423,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role