Player Matchup

Terra
Terra
 
Terra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Blighted Path
Cernunnos
Level 163
God Stats
1W - 1L
1,695 SR
Queue Stats
106W - 73L
1,577 Elo+
Party 1
Poseidon
Poseidon
MUSTYJUICES
Poseidon
Level 156
God Stats
5W - 7L
1,656 SR
Queue Stats
254W - 263L
1,477 Elo+
Party 1
Neith
Neith
Marauder
Neith
Level 190
God Stats
0W - 3L
1,258 SR
Queue Stats
45W - 36L
1,575 Elo+
Party 1
Hades
Hades
ThyRazzleDazzle
Hades
Level 210
God Stats
1W - 5L
1,458 SR
Queue Stats
127W - 142L
1,485 Elo+
Party 1
Team Averages
Level 175
1,513 SR
1,523 Elo+

VS

Team Averages
Level 152
1,499 SR
1,549 Elo+
Fenrir
Fenrir
 
Fenrir
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Rawrrior
Da Ji
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 37L
1,585 Elo+
Solo
Neith
Neith
Sanity0899
Neith
Level 147
God Stats
8W - 5L
1,635 SR
Queue Stats
364W - 259L
1,605 Elo+
Solo
Awilix
Awilix
diesfirst
Awilix
Level 145
God Stats
6W - 5L
1,539 SR
Queue Stats
408W - 391L
1,481 Elo+
Solo
Sylvanus
Sylvanus
xNeonShinji
Sylvanus
Level 155
God Stats
14W - 6L
1,320 SR
Queue Stats
275W - 279L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
3 / 2 / 1
7,819
782
5,907
10,530
13,653
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cernunnos
Blighted Path
Cernunnos
11
0 / 7 / 3
6,544
654
9,559
12,171
5,137
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
MUSTYJUICES
Poseidon
13
2 / 5 / 2
7,456
746
9,322
6,630
2,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Marauder
Neith
12
0 / 4 / 4
7,033
703
9,273
8,387
4,278
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 6 / 2
6,867
687
4,009
11,027
9,079
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
5 / 2 / 13
8,484
848
5,517
12,907
13,066
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Da Ji
Rawrrior
Da Ji
16
10 / 1 / 11
9,357
936
11,463
11,066
6,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
17
2 / 1 / 20
9,030
903
12,659
8,333
3,884
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Awilix
diesfirst
Awilix
15
5 / 1 / 17
8,529
853
7,762
9,819
9,356
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
xNeonShinji
Sylvanus
14
2 / 1 / 20
7,989
799
6,435
9,483
8,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
105
5
Kills
24
24
Deaths
6
12
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
3
2
1
1.75
W
Fenrir
 
Fenrir
5
2
13
5.75
L
Cernunnos
Blighted Path
Cernunnos
0
7
3
0.21
L
Poseidon
MUSTYJUICES
Poseidon
2
5
2
0.6
L
Neith
Marauder
Neith
0
4
4
0.5
W
Da Ji
Rawrrior
Da Ji
10
1
11
15.5
W
Neith
2
1
20
12
L
0
6
2
0.17
W
Awilix
diesfirst
Awilix
5
1
17
13.5
W
Sylvanus
xNeonShinji
Sylvanus
2
1
20
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,070
Damage
43,836
48,745
Taken
51,608
34,908
Mitigated
40,477
8,882
Healing
34,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
5,907
676
1,424
2,633
10,530
13,653
0
1,504
8,938
9,390
0
W
Fenrir
 
Fenrir
5,517
1,317
1,222
2,767
12,907
13,066
294
3,733
8,896
0
7,145
L
Cernunnos
Blighted Path
Cernunnos
9,559
2,271
185
854
12,171
5,137
0
1,464
10,373
0
18,342
L
Poseidon
MUSTYJUICES
Poseidon
9,322
1,240
516
158
6,630
2,761
0
897
5,638
16,724
0
L
Neith
Marauder
Neith
9,273
1,759
191
1,008
8,387
4,278
0
641
7,746
0
18,868
W
Da Ji
Rawrrior
Da Ji
11,463
2,767
908
1,633
11,066
6,157
997
3,816
7,164
0
16,693
W
Neith
12,659
3,170
452
1,685
8,333
3,884
1,512
3,106
5,115
0
41,490
L
4,009
356
404
1,509
11,027
9,079
0
2,081
8,768
11,302
0
W
Awilix
diesfirst
Awilix
7,762
2,084
3,897
2,698
9,819
9,356
980
4,044
5,407
327
12,770
W
Sylvanus
xNeonShinji
Sylvanus
6,435
590
13,909
5,149
9,483
8,014
488
4,412
4,763
8,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,719
Gold Earned
43,389
101
Minions Killed
96
0
Camps Cleared
0
825,298
Distance Traveled
947,131
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,819
782
15
2
0
182,600
0
W
Fenrir
8,484
848
7
1
0
206,422
0
L
Cernunnos
6,544
654
19
2
0
164,721
0
L
Poseidon
7,456
746
16
2
0
161,884
0
L
Neith
7,033
703
28
3
0
153,713
0
W
Da Ji
9,357
936
9
1
0
198,184
0
W
Neith
9,030
903
63
6
0
175,488
0
L
Hades
6,867
687
23
2
0
162,380
0
W
Awilix
8,529
853
12
1
0
209,174
0
W
Sylvanus
7,989
799
5
1
0
157,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role