Player Matchup

Hercules
Hercules
 
Hercules
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Awakened_Raegen
Loki
Level 119
God Stats
2W - 3L
1,531 SR
Queue Stats
57W - 65L
1,476 Elo+
Party 2
Ra
Ra
DrXrae
Ra
Level 128
God Stats
1W - 1L
1,260 SR
Queue Stats
126W - 103L
1,504 Elo+
Party 1
Izanami
Izanami
ThiccBeeT-T
Izanami
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 51L
1,443 Elo+
Party 2
Jormungandr
Jormungandr
XgaeViking
Jormungandr
Level 131
God Stats
3W - 0L
1,747 SR
Queue Stats
88W - 71L
1,510 Elo+
Party 1
Team Averages
Level 124
1,507 SR
1,487 Elo+

VS

Team Averages
Level 121
1,540 SR
1,582 Elo+
Mercury
Mercury
BlueWaterSeal
Mercury
Level 101
God Stats
0W - 4L
1,216 SR
Queue Stats
210W - 188L
1,531 Elo+
Solo
King Arthur
King Arthur
Dawgiegaming
King Arthur
Level 124
God Stats
7W - 9L
1,765 SR
Queue Stats
314W - 274L
1,626 Elo+
Solo
Awilix
Awilix
MasterDee8
Awilix
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,653 Elo+
Solo
Sylvanus
Sylvanus
Ranked_Last
Sylvanus
Level 138
God Stats
7W - 4L
1,508 SR
Queue Stats
372W - 390L
1,505 Elo+
Solo
Ravana
Ravana
thunderburhop
Ravana
Level 154
God Stats
17W - 14L
1,714 SR
Queue Stats
1,727W - 1,192L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
3 / 2 / 19
9,609
739
11,381
19,569
25,395
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
5 / 4 / 10
9,988
768
9,619
11,423
7,152
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ra
19
6 / 0 / 17
10,892
838
10,578
8,567
5,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
ThiccBeeT-T
Izanami
16
3 / 1 / 17
9,831
756
12,365
8,451
4,413
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
XgaeViking
Jormungandr
18
7 / 3 / 13
11,061
851
20,511
15,948
25,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
16
2 / 5 / 3
8,784
676
8,067
13,412
6,746
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
Dawgiegaming
King Arthur
15
1 / 7 / 5
8,426
648
12,701
21,581
21,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
MasterDee8
Awilix
14
3 / 6 / 4
8,124
625
7,959
13,526
7,170
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Ranked_Last
Sylvanus
15
2 / 1 / 6
9,007
693
6,088
12,792
9,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

14
1 / 5 / 5
8,186
630
10,534
14,582
10,642
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
32
24
Kills
9
10
Deaths
24
76
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
2
19
6.25
W
5
4
10
2.5
L
Mercury
2
5
3
0.7
L
King Arthur
Dawgiegaming
King Arthur
1
7
5
0.5
W
Ra
6
0
17
14.5
L
Awilix
MasterDee8
Awilix
3
6
4
0.83
L
Sylvanus
Ranked_Last
Sylvanus
2
1
6
5
W
Izanami
ThiccBeeT-T
Izanami
3
1
17
11.5
W
Jormungandr
XgaeViking
Jormungandr
7
3
13
4.5
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,454
Damage
45,349
63,958
Taken
75,893
68,252
Mitigated
55,809
32,590
Healing
23,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
11,381
3,583
803
6,295
19,569
25,395
265
1,032
18,356
0
14,484
W
9,619
2,779
855
1,070
11,423
7,152
1,169
1,560
9,863
124
21,712
L
Mercury
8,067
1,781
1,452
2,841
13,412
6,746
0
4,210
8,941
0
19,565
L
King Arthur
Dawgiegaming
King Arthur
12,701
787
663
2,839
21,581
21,873
0
7,737
13,088
0
30,006
W
Ra
10,578
1,438
13,189
5,755
8,567
5,334
1,198
1,087
7,154
36,403
0
L
Awilix
MasterDee8
Awilix
7,959
1,613
0
1,080
13,526
7,170
0
5,555
7,557
0
10,910
L
Sylvanus
Ranked_Last
Sylvanus
6,088
1,817
4,402
6,057
12,792
9,378
0
5,641
5,853
13,375
0
W
Izanami
ThiccBeeT-T
Izanami
12,365
7,165
721
695
8,451
4,413
3,993
831
7,479
0
24,907
W
Jormungandr
XgaeViking
Jormungandr
20,511
4,502
1,020
2,187
15,948
25,958
921
1,708
13,739
39,081
0
L
10,534
1,538
1,488
3,028
14,582
10,642
0
5,296
8,795
0
23,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,381
Gold Earned
42,527
167
Minions Killed
112
0
Camps Cleared
0
1,186,970
Distance Traveled
1,119,485
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,609
739
7
1
0
240,599
0
W
Loki
9,988
768
16
1
0
240,506
0
L
Mercury
8,784
676
33
3
0
252,527
0
L
King Arthur
8,426
648
21
2
0
224,528
0
W
Ra
10,892
838
73
6
0
235,123
0
L
Awilix
8,124
625
14
1
0
226,828
0
L
Sylvanus
9,007
693
11
1
0
171,752
0
W
Izanami
9,831
756
32
2
0
231,617
0
W
Jormungandr
11,061
851
39
3
0
239,125
0
L
Ravana
8,186
630
33
3
0
243,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role