Player Matchup

Sobek
Sobek
Bronze III
LDsiniy
Sobek
Bronze III
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,396 MMR
Solo
Chang'e
Chang'e
Gold V
bearmug
Chang'e
Gold V
Level 117
God Stats
0W - 1L
1,327 SR
Queue Stats
22W - 28L
1,520 MMR
Party 1
Anhur
Anhur
Gold II
shibagum
Anhur
Gold II
Level 154
God Stats
2W - 6L
1,403 SR
Queue Stats
97W - 126L
1,407 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 118
1,410 SR
1,441 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 117
1,333 SR
1,421 MMR
Danzaburou
Danzaburou
Gold IV
Bby Snot
Danzaburou
Gold IV
Level 118
God Stats
4W - 1L
1,500 SR
Queue Stats
19W - 22L
1,501 MMR
Party 2
King Arthur
King Arthur
Gold V
CritOverdrive
King Arthur
Gold V
Level 141
God Stats
1W - 0L
1,180 SR
Queue Stats
19W - 23L
1,448 MMR
Party 2
Vulcan
Vulcan
Gold V
Gondel1169
Vulcan
Gold V
Level 92
God Stats
19W - 31L
1,319 SR
Queue Stats
612W - 781L
1,315 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
LDsiniy
Sobek
11
0 / 2 / 1
9,343
623
6,235
22,191
21,970
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
bearmug
Chang'e
13
1 / 3 / 1
9,973
665
10,545
13,608
5,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
shibagum
Anhur
13
1 / 4 / 2
10,489
699
7,164
17,034
6,395
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AchillesAtlasPersephoneBaron SamediHachiman

VS

Bans
Hou YiBaba YagaKumbhakarnaHeraKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bby Snot
Danzaburou
14
3 / 1 / 5
11,859
791
14,679
9,805
4,639
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
CritOverdrive
King Arthur
14
2 / 1 / 4
11,117
741
11,808
17,147
19,558
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vulcan
Gondel1169
Vulcan
16
4 / 1 / 4
11,894
793
18,918
9,772
5,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
2
Kills
9
9
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bby Snot
Danzaburou
3
1
5
5.5
W
King Arthur
CritOverdrive
King Arthur
2
1
4
4
W
Vulcan
Gondel1169
Vulcan
4
1
4
6
L
Sobek
LDsiniy
Sobek
0
2
1
0.25
L
Chang'e
bearmug
Chang'e
1
3
1
0.5
L
Anhur
shibagum
Anhur
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,944
Damage
45,405
52,833
Taken
36,724
33,366
Mitigated
29,288
13,276
Healing
8,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bby Snot
Danzaburou
14,679
6,251
0
1,822
9,805
4,639
1,764
5,456
4,321
0
45,774
W
King Arthur
CritOverdrive
King Arthur
11,808
1,084
392
3,160
17,147
19,558
0
7,471
9,600
472
36,699
W
Vulcan
Gondel1169
Vulcan
18,918
10,970
174
3,170
9,772
5,091
753
3,951
5,753
75,019
0
L
Sobek
LDsiniy
Sobek
6,235
367
404
2,074
22,191
21,970
0
7,565
14,402
24,629
0
L
Chang'e
bearmug
Chang'e
10,545
1,098
3,958
5,102
13,608
5,001
0
5,774
7,808
47,070
0
L
Anhur
shibagum
Anhur
7,164
3,621
0
1,738
17,034
6,395
0
6,337
10,697
0
55,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,805
Gold Earned
34,870
173
Minions Killed
189
0
Camps Cleared
0
778,647
Distance Traveled
876,024
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,859
791
64
4
0
278,698
0
W
King Arthur
11,117
741
27
2
0
320,658
1
W
Vulcan
11,894
793
98
7
0
276,668
5
L
Sobek
9,343
623
32
2
0
281,948
0
L
Chang'e
9,973
665
64
4
0
262,634
0
L
Anhur
10,489
699
77
5
0
234,065
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role