Player Matchup

Xbalanque
Xbalanque
Apnea14
Xbalanque
Level 69
God Stats
3W - 9L
1,319 SR
Queue Stats
304W - 304L
1,475 Elo+
Solo
Nemesis
Nemesis
DelfosFoat
Nemesis
Level 43
God Stats
10W - 9L
1,563 SR
Queue Stats
18W - 30L
1,339 Elo+
Solo
Zeus
Zeus
LE7HAL_GEAR
Zeus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 43L
1,343 Elo+
Party 1
Athena
Athena
LE7HAL_SYLEN
Athena
Level 47
God Stats
2W - 4L
1,408 SR
Queue Stats
39W - 44L
1,338 Elo+
Party 1
Jormungandr
Jormungandr
dany10_canela
Jormungandr
Level 60
God Stats
2W - 1L
1,879 SR
Queue Stats
28W - 28L
1,518 Elo+
Solo
Team Averages
Level 61
1,534 SR
1,402 Elo+

VS

Team Averages
Level 66
1,486 SR
1,412 Elo+
Merlin
Merlin
PostMdSavage
Merlin
Level 40
God Stats
3W - 0L
1,504 SR
Queue Stats
12W - 15L
1,334 Elo+
Solo
Baba Yaga
Baba Yaga
TruwToThis
Baba Yaga
Level 82
God Stats
6W - 2L
1,834 SR
Queue Stats
442W - 492L
1,452 Elo+
Party 2
Erlang Shen
Erlang Shen
l_NICKADEMUS_l
Erlang Shen
Level 88
God Stats
22W - 24L
1,094 SR
Queue Stats
544W - 585L
1,403 Elo+
Party 2
Gilgamesh
Gilgamesh
missing-shame3
Gilgamesh
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
268W - 301L
1,407 Elo+
Party 2
Neith
Neith
wolfblade691
Neith
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 36L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Apnea14
Xbalanque
6
0 / 0 / 0
6,627
265
572
1,760
502
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
DelfosFoat
Nemesis
20
9 / 3 / 3
12,657
506
15,244
26,051
13,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
5 / 8 / 5
12,310
492
17,867
21,918
10,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Athena
12
0 / 10 / 3
8,643
346
1,736
17,082
13,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jormungandr
dany10_canela
Jormungandr
8
1 / 2 / 0
7,595
304
2,649
3,176
1,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
2 / 4 / 3
12,322
493
6,071
15,203
6,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
TruwToThis
Baba Yaga
16
5 / 3 / 6
11,699
468
16,099
11,684
4,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
l_NICKADEMUS_l
Erlang Shen
20
8 / 3 / 3
14,069
563
12,070
27,616
15,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
missing-shame3
Gilgamesh
19
5 / 2 / 3
13,333
533
9,787
24,412
22,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
2 / 4 / 4
11,807
472
5,788
17,145
7,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
41
15
Kills
22
23
Deaths
16
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Apnea14
Xbalanque
0
0
0
0
L
Nemesis
DelfosFoat
Nemesis
9
3
3
3.5
L
5
8
5
0.94
L
Athena
0
10
3
0.15
W
Merlin
2
4
3
0.88
W
Baba Yaga
TruwToThis
Baba Yaga
5
3
6
2.67
L
Jormungandr
dany10_canela
Jormungandr
1
2
0
0.5
W
Erlang Shen
l_NICKADEMUS_l
Erlang Shen
8
3
3
3.17
W
Gilgamesh
missing-shame3
Gilgamesh
5
2
3
3.25
W
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,068
Damage
49,815
69,987
Taken
96,060
38,860
Mitigated
56,798
5,952
Healing
22,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Apnea14
Xbalanque
572
287
0
763
1,760
502
0
1,130
630
0
5,018
L
Nemesis
DelfosFoat
Nemesis
15,244
6,411
0
3,004
26,051
13,588
0
7,897
17,573
0
104,351
L
17,867
2,215
0
500
21,918
10,017
0
8,549
13,214
99,645
0
L
Athena
1,736
600
205
1,040
17,082
13,154
0
4,810
12,078
9,878
0
W
Merlin
6,071
344
0
0
15,203
6,198
3,535
2,938
12,265
94,327
0
W
Baba Yaga
TruwToThis
Baba Yaga
16,099
749
112
2,695
11,684
4,680
4,364
2,685
8,999
68,760
0
L
Jormungandr
dany10_canela
Jormungandr
2,649
1,104
0
440
3,176
1,599
0
144
2,789
14,665
0
W
Erlang Shen
l_NICKADEMUS_l
Erlang Shen
12,070
7,381
0
8,449
27,616
15,526
883
8,520
19,058
0
121,299
W
Gilgamesh
missing-shame3
Gilgamesh
9,787
2,025
0
6,453
24,412
22,672
3,076
5,740
18,422
46
75,448
W
5,788
2,152
0
4,916
17,145
7,722
6,634
3,437
13,708
0
80,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,832
Gold Earned
63,230
309
Minions Killed
586
0
Camps Cleared
0
1,423,891
Distance Traveled
2,329,406
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,627
265
2
0
0
52,559
0
L
Nemesis
12,657
506
149
6
0
583,733
0
L
Zeus
12,310
492
124
5
0
375,536
5
L
Athena
8,643
346
9
0
0
325,419
0
W
Merlin
12,322
493
131
5
0
450,553
0
W
Baba Yaga
11,699
468
91
4
0
472,181
0
L
Jormungandr
7,595
304
25
1
0
86,644
0
W
Erlang Shen
14,069
563
157
6
0
542,344
0
W
Gilgamesh
13,333
533
103
4
0
477,126
0
W
Neith
11,807
472
104
4
0
387,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role