Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
McPeck10
Hachiman
Level 65
God Stats
3W - 1L
1,482 SR
Queue Stats
3W - 2L
1,503 Elo+
Solo
Kuzenbo
Kuzenbo
gamegangster55
Kuzenbo
Level 101
God Stats
10W - 8L
1,358 SR
Queue Stats
390W - 363L
1,422 Elo+
Party 1
Team Averages
Level 87
1,447 SR
1,475 Elo+

VS

Team Averages
Level 97
1,661 SR
1,512 Elo+
Bastet
Bastet
CoMmAnDo TiGgA
Bastet
Level 120
God Stats
32W - 18L
1,763 SR
Queue Stats
508W - 518L
1,489 Elo+
Solo
Skadi
Skadi
FlageyGod-Zay
Skadi
Level 88
God Stats
15W - 12L
1,634 SR
Queue Stats
360W - 373L
1,418 Elo+
Solo
Cthulhu
Cthulhu
juanpabloneri1
Cthulhu
Level 83
God Stats
6W - 3L
1,587 SR
Queue Stats
66W - 41L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
1 / 2 / 4
8,415
701
4,762
6,834
2,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
McPeck10
Hachiman
12
3 / 0 / 3
9,004
750
11,006
6,797
2,529
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 1 / 4
8,595
716
6,187
10,496
15,175
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
7,850
654
6,442
8,187
3,353
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
2 / 2 / 1
8,439
703
6,885
8,892
3,568
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 2 / 1
7,847
654
6,383
10,875
9,500
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
6
Kills
3
3
Deaths
6
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
1
2
4
1.5
L
0
2
2
0.5
L
2
2
1
1.25
W
Hachiman
McPeck10
Hachiman
3
0
3
4.5
W
2
1
4
4
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,955
Damage
19,710
24,127
Taken
27,954
20,376
Mitigated
16,421
3,250
Healing
2,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
4,762
1,242
0
250
6,834
2,672
0
2,444
4,390
34,399
0
L
6,442
1,588
0
940
8,187
3,353
0
4,094
4,005
0
28,522
L
6,885
2,303
0
1,239
8,892
3,568
0
3,949
4,907
0
37,677
W
Hachiman
McPeck10
Hachiman
11,006
6,905
0
2,000
6,797
2,529
507
2,780
4,017
0
39,770
W
6,187
2,696
0
1,000
10,496
15,175
190
1,962
8,534
12,162
0
L
6,383
403
0
690
10,875
9,500
0
3,430
7,420
21,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,014
Gold Earned
24,136
115
Minions Killed
117
0
Camps Cleared
0
671,879
Distance Traveled
663,220
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,415
701
41
3
0
231,629
0
L
Bastet
7,850
654
37
3
0
256,465
1
L
Skadi
8,439
703
60
5
0
200,905
3
W
Hachiman
9,004
750
61
5
0
211,452
0
W
Kuzenbo
8,595
716
13
1
0
228,798
8
L
Cthulhu
7,847
654
20
2
0
205,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role