Player Matchup

Loki
Loki
 
Loki
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Altair080
Zhong Kui
Level 35
God Stats
3W - 5L
1,221 SR
Queue Stats
257W - 262L
1,114 Elo+
Solo
Nox
Nox
Thib74
Nox
Level 141
God Stats
2W - 5L
1,321 SR
Queue Stats
467W - 449L
1,496 Elo+
Solo
Tsukuyomi
Tsukuyomi
YoGoTo
Tsukuyomi
Level 168
God Stats
3W - 1L
1,408 SR
Queue Stats
346W - 351L
1,476 Elo+
Solo
Ullr
Ullr
zDruqqz
Ullr
Level 79
God Stats
2W - 4L
1,839 SR
Queue Stats
128W - 116L
1,555 Elo+
Solo
Team Averages
Level 116
1,458 SR
1,428 Elo+

VS

Team Averages
Level 86
1,493 SR
1,491 Elo+
Izanami
Izanami
 
Izanami
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Collpet
Guan Yu
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
170W - 143L
1,463 Elo+
Solo
Kuzenbo
Kuzenbo
Daikiraii96
Kuzenbo
Level 69
God Stats
3W - 1L
1,415 SR
Queue Stats
168W - 168L
1,548 Elo+
Solo
Lancelot
Lancelot
HelloHR
Lancelot
Level 48
God Stats
9W - 8L
1,541 SR
Queue Stats
123W - 151L
1,409 Elo+
Solo
Nu Wa
Nu Wa
tva463
Nu Wa
Level 125
God Stats
8W - 4L
1,509 SR
Queue Stats
301W - 261L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
2 / 1 / 1
7,404
436
3,968
7,566
1,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
Altair080
Zhong Kui
14
2 / 4 / 2
8,537
502
6,515
13,998
18,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nox
Thib74
Nox
13
0 / 3 / 6
7,662
451
5,524
9,563
3,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
YoGoTo
Tsukuyomi
16
7 / 5 / 1
9,287
546
8,458
16,593
6,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
zDruqqz
Ullr
13
0 / 3 / 0
7,171
422
8,497
12,956
4,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
5 / 0 / 3
11,009
648
10,978
10,563
4,802
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
Collpet
Guan Yu
16
2 / 1 / 1
9,868
580
8,288
14,586
14,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
Daikiraii96
Kuzenbo
14
3 / 2 / 4
9,036
532
3,822
10,387
13,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lancelot
HelloHR
Lancelot
15
5 / 3 / 2
9,409
553
8,539
13,147
6,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
tva463
Nu Wa
15
1 / 5 / 2
8,958
527
8,283
10,825
3,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
28
11
Kills
16
16
Deaths
11
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
1
1
2.5
W
Izanami
 
Izanami
5
0
3
6.5
L
Zhong Kui
Altair080
Zhong Kui
2
4
2
0.75
W
Guan Yu
Collpet
Guan Yu
2
1
1
2.5
W
Kuzenbo
Daikiraii96
Kuzenbo
3
2
4
2.5
W
Lancelot
HelloHR
Lancelot
5
3
2
2
L
Nox
Thib74
Nox
0
3
6
1
L
Tsukuyomi
YoGoTo
Tsukuyomi
7
5
1
1.5
W
Nu Wa
tva463
Nu Wa
1
5
2
0.4
L
Ullr
zDruqqz
Ullr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,962
Damage
39,910
60,676
Taken
59,508
35,072
Mitigated
43,415
8,799
Healing
14,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,968
750
0
1,250
7,566
1,773
0
866
6,278
0
40,264
W
Izanami
 
Izanami
10,978
7,569
0
4,672
10,563
4,802
4,958
166
10,397
0
111,591
L
Zhong Kui
Altair080
Zhong Kui
6,515
1,102
0
2,562
13,998
18,664
210
2,833
10,462
35,122
0
W
Guan Yu
Collpet
Guan Yu
8,288
1,618
32
7,288
14,586
14,712
244
4,017
10,569
0
71,996
W
Kuzenbo
Daikiraii96
Kuzenbo
3,822
1,449
0
2,241
10,387
13,852
112
2,936
7,451
13,775
0
W
Lancelot
HelloHR
Lancelot
8,539
2,870
0
50
13,147
6,186
0
1,870
11,271
0
67,469
L
Nox
Thib74
Nox
5,524
1,266
0
750
9,563
3,621
376
3,625
5,774
54,632
0
L
Tsukuyomi
YoGoTo
Tsukuyomi
8,458
1,947
0
2,964
16,593
6,535
0
2,656
13,499
0
82,355
W
Nu Wa
tva463
Nu Wa
8,283
1,306
0
500
10,825
3,863
561
3,137
7,688
74,199
0
L
Ullr
zDruqqz
Ullr
8,497
3,356
0
1,273
12,956
4,479
0
1,478
11,412
0
57,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,061
Gold Earned
48,280
406
Minions Killed
541
0
Camps Cleared
0
1,490,146
Distance Traveled
1,700,757
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,404
436
50
3
0
222,589
3
W
Izanami
11,009
648
201
12
0
323,993
0
L
Zhong Kui
8,537
502
43
3
0
280,542
7
W
Guan Yu
9,868
580
110
6
0
312,495
0
W
Kuzenbo
9,036
532
16
1
0
361,895
6
W
Lancelot
9,409
553
91
5
0
404,365
0
L
Nox
7,662
451
105
6
0
313,962
0
L
Tsukuyomi
9,287
546
122
7
0
359,040
2
W
Nu Wa
8,958
527
123
7
0
298,009
0
L
Ullr
7,171
422
86
5
0
314,013
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role