Player Matchup

Jing Wei
Jing Wei
JinxJamz
Jing Wei
Level 84
God Stats
4W - 6L
1,292 SR
Queue Stats
132W - 115L
1,500 Elo+
Party 2
Scylla
Scylla
Skyleh
Scylla
Level 86
God Stats
11W - 3L
1,542 SR
Queue Stats
320W - 263L
1,561 Elo+
Solo
Sobek
Sobek
YouCantGunkMe
Sobek
Level 102
God Stats
1W - 1L
1,684 SR
Queue Stats
26W - 21L
1,500 Elo+
Party 2
Surtr
Surtr
alexfromindiana
Surtr
Level 129
God Stats
0W - 2L
1,332 SR
Queue Stats
71W - 50L
1,496 Elo+
Party 2
Awilix
Awilix
deltapuma
Awilix
Level 26
God Stats
22W - 12L
1,411 SR
Queue Stats
125W - 113L
1,249 Elo+
Party 2
Team Averages
Level 85
1,452 SR
1,461 Elo+

VS

Team Averages
Level 88
1,472 SR
1,445 Elo+
Tsukuyomi
Tsukuyomi
Destroyrifle
Tsukuyomi
Level 16
God Stats
3W - 3L
1,555 SR
Queue Stats
15W - 10L
1,384 Elo+
Party 1
Sylvanus
Sylvanus
Fëanim
Sylvanus
Level 141
God Stats
17W - 15L
1,563 SR
Queue Stats
72W - 84L
1,467 Elo+
Solo
Cthulhu
Cthulhu
Kodakzing
Cthulhu
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 26L
1,435 Elo+
Party 1
Tiamat
Tiamat
SwagmasterJJ
Tiamat
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 6L
1,500 Elo+
Party 1
Rama
Rama
Zeralon
Rama
Level 128
God Stats
1W - 2L
1,243 SR
Queue Stats
23W - 27L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
JinxJamz
Jing Wei
1
0 / 0 / 0
995
199
0
0
0
Scylla
Skyleh
Scylla
7
0 / 0 / 0
3,866
773
442
1,668
473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

5
1 / 0 / 0
3,340
668
585
3,830
2,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 2 / 0
3,685
737
1,739
4,325
2,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
deltapuma
Awilix
5
0 / 1 / 0
3,079
616
823
4,092
1,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Destroyrifle
Tsukuyomi
6
2 / 0 / 0
3,791
758
864
3,605
1,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Fëanim
Sylvanus
6
0 / 1 / 0
3,609
722
1,300
3,263
2,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Kodakzing
Cthulhu
5
0 / 1 / 1
3,744
749
975
2,834
1,001
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
6
0 / 0 / 0
3,343
669
0
1,154
521
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
Zeralon
Rama
6
1 / 0 / 0
3,880
776
2,617
2,401
685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
2
Kills
3
3
Deaths
2
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Destroyrifle
Tsukuyomi
2
0
0
2
W
Sylvanus
Fëanim
Sylvanus
0
1
0
0
L
Jing Wei
JinxJamz
Jing Wei
0
0
0
0
W
Cthulhu
Kodakzing
Cthulhu
0
1
1
0.5
L
Scylla
Skyleh
Scylla
0
0
0
0
W
Tiamat
0
0
0
0
L
1
0
0
1
W
Rama
Zeralon
Rama
1
0
0
1
L
1
2
0
0.5
L
Awilix
deltapuma
Awilix
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,589
Damage
5,756
13,915
Taken
13,257
6,447
Mitigated
5,706
3,265
Healing
4,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Destroyrifle
Tsukuyomi
864
222
0
762
3,605
1,025
0
307
3,259
0
16,476
W
Sylvanus
Fëanim
Sylvanus
1,300
466
108
1,021
3,263
2,474
75
65
3,015
14,508
5,041
L
Jing Wei
JinxJamz
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
Kodakzing
Cthulhu
975
368
487
520
2,834
1,001
0
461
2,373
10,123
0
L
Scylla
Skyleh
Scylla
442
134
0
0
1,668
473
0
227
1,441
24,648
0
W
Tiamat
0
0
0
176
1,154
521
0
135
1,019
11,256
0
L
585
180
0
1,933
3,830
2,115
0
394
3,436
7,859
0
W
Rama
Zeralon
Rama
2,617
2,464
0
1,434
2,401
685
0
258
2,143
0
21,561
L
1,739
883
0
1,082
4,325
2,667
0
1,223
3,102
203
16,501
L
Awilix
deltapuma
Awilix
823
322
0
250
4,092
1,192
0
354
3,738
0
10,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,965
Gold Earned
18,367
115
Minions Killed
155
0
Camps Cleared
0
460,866
Distance Traveled
491,116
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
3,791
758
30
6
0
111,918
0
W
Sylvanus
3,609
722
40
8
0
78,759
0
L
Jing Wei
995
199
0
0
0
0
0
W
Cthulhu
3,744
749
12
2
0
107,657
0
L
Scylla
3,866
773
59
12
0
113,242
0
W
Tiamat
3,343
669
31
6
0
91,728
0
L
Sobek
3,340
668
12
2
0
119,365
2
W
Rama
3,880
776
42
8
0
101,054
0
L
Surtr
3,685
737
25
5
0
99,946
0
L
Awilix
3,079
616
19
4
0
128,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role