Player Matchup

Hera
Hera
 
Hera
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Chief_evy416
Cthulhu
Level 141
God Stats
0W - 2L
1,811 SR
Queue Stats
208W - 221L
1,406 Elo+
Solo
Ishtar
Ishtar
ConniJohnson
Ishtar
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 164L
1,482 Elo+
Party 1
Odin
Odin
I Was Zulu
Odin
Level 107
God Stats
2W - 2L
1,504 SR
Queue Stats
216W - 199L
1,493 Elo+
Party 1
Mercury
Mercury
robbieiv20
Mercury
Level 69
God Stats
1W - 4L
1,353 SR
Queue Stats
353W - 359L
1,429 Elo+
Party 1
Team Averages
Level 116
1,534 SR
1,462 Elo+

VS

Team Averages
Level 92
1,550 SR
1,443 Elo+
Chaac
Chaac
 
Chaac
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
FuzzyPotatoSack
Sobek
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 41L
1,520 Elo+
Solo
Odin
Odin
actor-metido8
Odin
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,493 Elo+
Solo
Zeus
Zeus
soltis25
Zeus
Level 150
God Stats
3W - 1L
1,748 SR
Queue Stats
149W - 168L
1,422 Elo+
Solo
Hercules
Hercules
vxfsking105
Hercules
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 27L
1,279 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
4 / 3 / 1
6,452
1,290
4,870
4,359
1,649
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Chief_evy416
Cthulhu
5
0 / 0 / 0
4,404
881
0
0
0
Ishtar
10
1 / 4 / 3
5,680
1,136
5,991
6,262
2,588
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 1 / 5
5,234
1,047
2,602
4,668
4,486
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mercury
robbieiv20
Mercury
8
0 / 4 / 4
5,020
1,004
3,654
5,854
2,278
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 1 / 8
5,760
1,152
3,877
6,986
5,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 0 / 5
6,802
1,360
3,805
5,681
3,438
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 1 / 8
6,402
1,280
2,472
5,539
5,367
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
11
1 / 2 / 4
6,002
1,200
3,600
3,861
1,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
vxfsking105
Hercules
10
4 / 2 / 4
6,416
1,283
2,879
7,202
6,603
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
5
Kills
12
12
Deaths
6
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
4
3
1
1.5
W
Chaac
 
Chaac
0
1
8
4
L
Cthulhu
Chief_evy416
Cthulhu
0
0
0
0
L
Ishtar
1
4
3
0.63
W
4
0
5
6.5
L
0
1
5
2.5
W
3
1
8
7
L
Mercury
robbieiv20
Mercury
0
4
4
0.5
W
Zeus
1
2
4
1.5
W
Hercules
vxfsking105
Hercules
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,117
Damage
16,633
21,143
Taken
29,269
11,001
Mitigated
22,463
4,267
Healing
12,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
4,870
1,738
142
636
4,359
1,649
0
1,375
2,784
10,470
0
W
Chaac
 
Chaac
3,877
735
93
2,563
6,986
5,734
383
1,482
5,504
0
12,545
L
Cthulhu
Chief_evy416
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Ishtar
5,991
3,258
0
232
6,262
2,588
0
2,250
3,746
0
12,862
W
3,805
101
0
2,823
5,681
3,438
280
1,982
3,699
7,598
0
L
2,602
601
432
1,470
4,668
4,486
0
1,677
2,927
1,890
4,367
W
2,472
181
2,731
2,258
5,539
5,367
493
712
4,827
980
4,956
L
Mercury
robbieiv20
Mercury
3,654
2,306
388
967
5,854
2,278
0
2,469
3,229
0
5,763
W
Zeus
3,600
332
38
459
3,861
1,321
964
931
2,930
11,577
0
W
Hercules
vxfsking105
Hercules
2,879
950
151
1,210
7,202
6,603
322
1,422
5,780
0
7,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,790
Gold Earned
31,382
40
Minions Killed
65
0
Camps Cleared
0
462,253
Distance Traveled
636,108
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,452
1,290
13
3
0
104,644
0
W
Chaac
5,760
1,152
15
3
0
144,649
0
L
Cthulhu
4,404
881
0
0
0
0
0
L
Ishtar
5,680
1,136
19
4
0
109,598
0
W
Sobek
6,802
1,360
11
2
0
126,195
0
L
Odin
5,234
1,047
5
1
0
144,241
0
W
Odin
6,402
1,280
9
2
0
125,855
0
L
Mercury
5,020
1,004
3
1
0
103,770
0
W
Zeus
6,002
1,200
17
3
0
111,241
0
W
Hercules
6,416
1,283
13
3
0
128,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role