Player Matchup

Kukulkan
Kukulkan
Gankasaurus
Kukulkan
Level 23
God Stats
1W - 4L
1,154 SR
Queue Stats
10W - 9L
1,162 Elo+
Party 1
Izanami
Izanami
Khroen
Izanami
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,162 Elo+
Party 1
King Arthur
King Arthur
TomsterHots
King Arthur
Level 68
God Stats
1W - 2L
1,231 SR
Queue Stats
13W - 9L
1,162 Elo+
Party 1
Pele
Pele
YungCasanova
Pele
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,162 Elo+
Party 1
Horus
Horus
Zoosy
Horus
Level 64
God Stats
1W - 3L
1,231 SR
Queue Stats
10W - 10L
1,162 Elo+
Party 1
Team Averages
Level 44
1,323 SR
1,162 Elo+

VS

Team Averages
Level 73
1,550 SR
1,522 Elo+
Baron Samedi
Baron Samedi
CreeperSmasher01
Baron Samedi
Level 123
God Stats
79W - 62L
1,588 SR
Queue Stats
258W - 248L
1,520 Elo+
Solo
Kuzenbo
Kuzenbo
KstateFan7
Kuzenbo
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 71L
1,585 Elo+
Solo
Chaac
Chaac
TheGunnerrr
Chaac
Level 42
God Stats
0W - 4L
1,500 SR
Queue Stats
188W - 169L
1,533 Elo+
Solo
Apollo
Apollo
alejox188
Apollo
Level 41
God Stats
4W - 10L
1,664 SR
Queue Stats
458W - 396L
1,518 Elo+
Solo
Fenrir
Fenrir
lliwondarocks
Fenrir
Level 37
God Stats
4W - 2L
1,500 SR
Queue Stats
187W - 149L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gankasaurus
Kukulkan
11
3 / 0 / 2
6,431
643
3,408
3,919
1,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Khroen
Izanami
10
4 / 1 / 1
6,312
631
5,624
5,497
1,991
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
TomsterHots
King Arthur
11
2 / 0 / 1
6,568
657
4,735
8,419
6,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
3 / 0 / 5
6,210
621
4,462
8,508
3,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Horus
Zoosy
Horus
10
2 / 0 / 5
6,336
634
5,459
6,579
3,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CreeperSmasher01
Baron Samedi
9
0 / 2 / 0
5,257
526
3,888
6,252
2,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
KstateFan7
Kuzenbo
7
1 / 3 / 0
5,131
513
1,983
9,360
9,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 3 / 0
4,958
496
3,883
7,320
4,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
alejox188
Apollo
8
0 / 4 / 1
4,799
480
3,387
7,611
2,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 3 / 1
5,028
503
1,317
8,888
3,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
14
Kills
1
1
Deaths
15
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CreeperSmasher01
Baron Samedi
0
2
0
0
W
Kukulkan
Gankasaurus
Kukulkan
3
0
2
4
W
Izanami
Khroen
Izanami
4
1
1
4.5
L
Kuzenbo
KstateFan7
Kuzenbo
1
3
0
0.33
L
0
3
0
0
W
King Arthur
TomsterHots
King Arthur
2
0
1
2.5
W
3
0
5
5.5
W
Horus
Zoosy
Horus
2
0
5
4.5
L
Apollo
alejox188
Apollo
0
4
1
0.13
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,688
Damage
14,458
32,922
Taken
39,431
16,475
Mitigated
21,332
9,813
Healing
10,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CreeperSmasher01
Baron Samedi
3,888
379
34
1,738
6,252
2,756
554
2,563
3,689
37,722
0
W
Kukulkan
Gankasaurus
Kukulkan
3,408
752
0
270
3,919
1,465
0
2,686
1,233
42,930
0
W
Izanami
Khroen
Izanami
5,624
4,397
0
1,482
5,497
1,991
636
596
4,901
0
42,565
L
Kuzenbo
KstateFan7
Kuzenbo
1,983
581
0
2,982
9,360
9,005
34
409
8,931
15,583
86
L
3,883
513
0
939
7,320
4,202
0
52
7,268
0
27,380
W
King Arthur
TomsterHots
King Arthur
4,735
1,161
0
1,125
8,419
6,635
0
16
7,985
0
43,394
W
4,462
824
0
2,458
8,508
3,061
0
2,099
6,370
0
44,142
W
Horus
Zoosy
Horus
5,459
2,751
1,024
3,454
6,579
3,323
159
1,032
5,547
0
20,958
L
Apollo
alejox188
Apollo
3,387
1,507
0
2,244
7,611
2,045
0
78
7,533
0
32,289
L
1,317
478
0
2,162
8,888
3,324
0
506
8,382
0
34,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,857
Gold Earned
25,173
329
Minions Killed
252
0
Camps Cleared
0
1,009,691
Distance Traveled
925,995
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,257
526
63
6
0
179,776
4
W
Kukulkan
6,431
643
80
8
0
181,795
0
W
Izanami
6,312
631
81
8
0
187,941
0
L
Kuzenbo
5,131
513
17
2
0
192,982
0
L
Chaac
4,958
496
45
5
0
192,290
0
W
King Arthur
6,568
657
80
8
0
221,900
0
W
Pele
6,210
621
64
6
0
218,947
0
W
Horus
6,336
634
24
2
0
199,108
3
L
Apollo
4,799
480
60
6
0
174,103
0
L
Fenrir
5,028
503
67
7
0
186,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role