Player Matchup

Discordia
Discordia
Shiba Souls
Discordia
Level 38
God Stats
2W - 4L
1,500 SR
Queue Stats
122W - 111L
1,465 Elo+
Party 1
Geb
Geb
VaultHhunterBro
Geb
Level 128
God Stats
2W - 2L
1,447 SR
Queue Stats
205W - 206L
1,504 Elo+
Party 1
Lancelot
Lancelot
selyrium
Lancelot
Level 41
God Stats
1W - 1L
1,734 SR
Queue Stats
9W - 6L
1,465 Elo+
Party 1
Team Averages
Level 69
1,560 SR
1,478 Elo+

VS

Team Averages
Level 68
1,637 SR
1,503 Elo+
Ymir
Ymir
LivelyZomB
Ymir
Level 47
God Stats
46W - 30L
1,574 SR
Queue Stats
47W - 33L
1,503 Elo+
Party 2
Artemis
Artemis
RicksReckless
Artemis
Level 89
God Stats
40W - 15L
1,571 SR
Queue Stats
47W - 33L
1,503 Elo+
Party 2
Anubis
Anubis
polar092119
Anubis
Level 68
God Stats
39W - 19L
1,768 SR
Queue Stats
47W - 33L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Shiba Souls
Discordia
14
1 / 4 / 3
9,589
738
15,278
10,953
3,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 7 / 3
8,919
686
5,911
17,550
15,787
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Lancelot
selyrium
Lancelot
11
3 / 8 / 1
9,934
764
2,939
12,391
3,644
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 16
10,596
815
8,480
11,887
13,224
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
14
10 / 3 / 7
11,426
879
15,375
11,499
5,130
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
14
7 / 2 / 9
10,894
838
12,215
9,187
5,316
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
5
Kills
19
19
Deaths
5
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
2
0
16
10
W
Artemis
10
3
7
4.5
L
Discordia
Shiba Souls
Discordia
1
4
3
0.63
L
1
7
3
0.36
W
Anubis
7
2
9
5.75
L
Lancelot
selyrium
Lancelot
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,128
Damage
36,070
40,894
Taken
32,573
23,358
Mitigated
23,670
4,437
Healing
5,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,480
1,134
263
864
11,887
13,224
92
6,730
4,992
34,776
0
W
Artemis
15,375
7,157
249
1,106
11,499
5,130
349
7,567
3,852
0
49,436
L
Discordia
Shiba Souls
Discordia
15,278
388
0
3,011
10,953
3,927
0
5,810
4,853
66,034
0
L
5,911
558
0
1,331
17,550
15,787
0
9,316
7,883
17,796
0
W
Anubis
12,215
916
310
2,601
9,187
5,316
0
7,423
1,764
40,806
0
L
Lancelot
selyrium
Lancelot
2,939
425
0
95
12,391
3,644
0
6,346
5,674
0
4,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,442
Gold Earned
32,916
118
Minions Killed
156
0
Camps Cleared
0
616,689
Distance Traveled
677,900
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,596
815
35
3
0
242,835
0
W
Artemis
11,426
879
62
5
0
202,211
0
L
Discordia
9,589
738
93
7
0
236,469
0
L
Geb
8,919
686
17
1
0
225,428
0
W
Anubis
10,894
838
59
5
0
232,854
0
L
Lancelot
9,934
764
8
1
0
154,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role