Player Matchup

Achilles
Achilles
 
Achilles
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
CamiloRc
Awilix
Level 157
God Stats
0W - 1L
1,740 SR
Queue Stats
20W - 36L
1,360 Elo+
Party 1
Ymir
Ymir
SookieSmokie
Ymir
Level 45
God Stats
3W - 4L
1,686 SR
Queue Stats
44W - 55L
1,437 Elo+
Solo
Izanami
Izanami
kafaya1
Izanami
Level 158
God Stats
10W - 6L
1,484 SR
Queue Stats
92W - 96L
1,527 Elo+
Solo
Team Averages
Level 119
1,582 SR
1,465 Elo+

VS

Team Averages
Level 65
1,708 SR
1,559 Elo+
Mercury
Mercury
ByPabloPorrasCR
Mercury
Level 146
God Stats
6W - 1L
1,859 SR
Queue Stats
67W - 45L
1,555 Elo+
Party 3
Janus
Janus
DarkClownCR
Janus
Level 49
God Stats
1W - 1L
1,550 SR
Queue Stats
9W - 10L
1,505 Elo+
Party 3
Nemesis
Nemesis
HanksAgoi
Nemesis
Level 49
God Stats
2W - 1L
1,869 SR
Queue Stats
85W - 65L
1,555 Elo+
Solo
Vulcan
Vulcan
Jazzy81160
Vulcan
Level 61
God Stats
616W - 609L
1,538 SR
Queue Stats
617W - 615L
1,484 Elo+
Party 2
Apollo
Apollo
OracionLord
Apollo
Level 21
God Stats
2W - 0L
1,725 SR
Queue Stats
13W - 3L
1,697 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
3 / 3 / 2
7,027
586
9,776
13,848
13,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Nu Wa
 
Nu Wa
11
0 / 3 / 2
5,995
500
4,293
6,088
1,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
CamiloRc
Awilix
9
2 / 3 / 2
5,981
498
1,688
8,695
2,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 3 / 0
5,386
449
2,754
11,791
8,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
kafaya1
Izanami
10
0 / 2 / 0
5,370
448
3,199
7,614
2,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 2
8,659
722
8,545
9,566
3,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 0 / 5
7,848
654
4,279
4,271
1,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
HanksAgoi
Nemesis
11
1 / 3 / 1
6,312
526
7,068
12,383
6,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
Jazzy81160
Vulcan
10
0 / 1 / 2
5,722
477
4,831
3,527
1,287
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
12
3 / 0 / 0
7,148
596
5,779
9,124
3,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
5
Kills
14
14
Deaths
5
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
3
2
1.33
L
Nu Wa
 
Nu Wa
0
3
2
0.33
W
7
1
2
8
L
Awilix
CamiloRc
Awilix
2
3
2
1
W
3
0
5
5.5
W
Nemesis
HanksAgoi
Nemesis
1
3
1
0.5
W
Vulcan
Jazzy81160
Vulcan
0
1
2
1
W
Apollo
3
0
0
3
L
0
3
0
0
L
Izanami
kafaya1
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,710
Damage
30,502
48,036
Taken
38,871
28,824
Mitigated
16,285
11,432
Healing
11,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
9,776
1,526
0
3,475
13,848
13,539
0
605
12,298
0
48,040
L
Nu Wa
 
Nu Wa
4,293
1,064
0
500
6,088
1,928
0
2,221
3,823
47,839
0
W
8,545
5,320
0
1,125
9,566
3,795
0
1,812
7,718
0
81,682
L
Awilix
CamiloRc
Awilix
1,688
882
0
3,113
8,695
2,767
0
1,691
6,968
0
24,766
W
4,279
479
0
750
4,271
1,575
0
2,417
1,854
55,921
0
W
Nemesis
HanksAgoi
Nemesis
7,068
2,395
0
3,802
12,383
6,309
0
239
12,144
0
33,957
W
Vulcan
Jazzy81160
Vulcan
4,831
2,394
0
250
3,527
1,287
376
1,285
2,242
32,761
0
W
Apollo
5,779
4,668
0
5,572
9,124
3,319
2,316
1,294
7,830
0
57,168
L
2,754
709
0
1,874
11,791
8,191
21
3,731
8,060
20,028
0
L
Izanami
kafaya1
Izanami
3,199
1,960
0
2,470
7,614
2,399
0
862
6,752
0
39,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,759
Gold Earned
35,689
291
Minions Killed
429
0
Camps Cleared
0
1,102,496
Distance Traveled
1,315,555
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,027
586
63
5
0
247,927
4
L
Nu Wa
5,995
500
82
7
0
209,201
3
W
Mercury
8,659
722
117
10
0
314,489
1
L
Awilix
5,981
498
44
4
0
191,593
0
W
Janus
7,848
654
110
9
0
264,917
0
W
Nemesis
6,312
526
54
5
0
257,521
0
W
Vulcan
5,722
477
51
4
0
260,096
4
W
Apollo
7,148
596
97
8
0
218,532
2
L
Ymir
5,386
449
26
2
0
232,522
2
L
Izanami
5,370
448
76
6
0
221,253
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role