Player Matchup

Tiamat
Tiamat
Shiba Souls
Tiamat
Level 38
God Stats
2W - 2L
1,576 SR
Queue Stats
122W - 111L
1,452 Elo+
Party 2
Thor
Thor
VaultHhunterBro
Thor
Level 128
God Stats
5W - 6L
1,534 SR
Queue Stats
205W - 206L
1,494 Elo+
Party 2
Chaac
Chaac
selyrium
Chaac
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,411 Elo+
Party 2
Team Averages
Level 69
1,537 SR
1,452 Elo+

VS

Team Averages
Level 73
1,433 SR
1,436 Elo+
Kukulkan
Kukulkan
Devilninja333
Kukulkan
Level 33
God Stats
17W - 15L
1,526 SR
Queue Stats
139W - 145L
1,395 Elo+
Party 1
Bellona
Bellona
RAPID-STEALTH
Bellona
Level 101
God Stats
4W - 9L
1,337 SR
Queue Stats
122W - 125L
1,450 Elo+
Party 1
Athena
Athena
rvroberts
Athena
Level 86
God Stats
4W - 9L
1,435 SR
Queue Stats
25W - 28L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
4 / 0 / 4
9,342
779
12,395
8,480
4,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 1 / 3
9,375
781
8,081
9,653
4,436
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
selyrium
Chaac
11
2 / 1 / 7
8,960
747
4,038
10,633
9,372
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Devilninja333
Kukulkan
11
1 / 1 / 1
8,581
715
8,795
4,453
2,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
9
0 / 5 / 2
7,845
654
7,965
14,360
12,739
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
rvroberts
Athena
10
1 / 4 / 0
7,996
666
5,751
12,502
14,343
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
10
Kills
2
2
Deaths
10
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Devilninja333
Kukulkan
1
1
1
1.5
L
Bellona
0
5
2
0.2
W
Tiamat
4
0
4
6
W
4
1
3
5.5
L
Athena
rvroberts
Athena
1
4
0
0.25
W
Chaac
selyrium
Chaac
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,514
Damage
22,511
28,766
Taken
31,315
18,423
Mitigated
29,142
6,781
Healing
3,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Devilninja333
Kukulkan
8,795
586
0
0
4,453
2,060
0
2,246
2,207
43,250
0
L
Bellona
7,965
3,423
0
2,940
14,360
12,739
0
6,948
7,412
0
23,521
W
Tiamat
12,395
1,854
70
3,140
8,480
4,615
0
4,591
3,821
41,473
0
W
8,081
1,904
0
750
9,653
4,436
0
3,698
5,955
0
35,288
L
Athena
rvroberts
Athena
5,751
1,301
95
546
12,502
14,343
0
4,060
8,392
16,659
0
W
Chaac
selyrium
Chaac
4,038
555
280
2,541
10,633
9,372
0
6,574
3,915
0
16,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,677
Gold Earned
24,422
127
Minions Killed
130
0
Camps Cleared
0
683,971
Distance Traveled
676,449
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,581
715
73
6
0
207,918
4
L
Bellona
7,845
654
29
2
0
227,951
3
W
Tiamat
9,342
779
57
5
0
239,615
0
W
Thor
9,375
781
47
4
0
229,917
0
L
Athena
7,996
666
28
2
0
240,580
0
W
Chaac
8,960
747
23
2
0
214,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role