Player Matchup

Chang'e
Chang'e
Citykingwill
Chang'e
Level 125
God Stats
1W - 0L
1,220 SR
Queue Stats
90W - 105L
1,565 Elo+
Party 1
Atlas
Atlas
Faneto1234
Atlas
Level 68
God Stats
26W - 28L
1,678 SR
Queue Stats
42W - 47L
1,562 Elo+
Party 1
Anubis
Anubis
ShadowSkillz
Anubis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 26L
1,494 Elo+
Solo
Erlang Shen
Erlang Shen
Stowzi
Erlang Shen
Level 121
God Stats
3W - 4L
1,519 SR
Queue Stats
39W - 46L
1,547 Elo+
Party 1
Danzaburou
Danzaburou
swish51
Danzaburou
Level 47
God Stats
10W - 9L
1,537 SR
Queue Stats
10W - 12L
1,568 Elo+
Party 1
Team Averages
Level 78
1,491 SR
1,547 Elo+

VS

Team Averages
Level 80
1,577 SR
1,497 Elo+
Athena
Athena
 
Athena
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Poseidon
Poseidon
Captain Pandou
Poseidon
Level 121
God Stats
20W - 25L
1,643 SR
Queue Stats
59W - 75L
1,475 Elo+
Party 3
Izanami
Izanami
RevXmarks
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Nike
Nike
ServietDumz
Nike
Level 144
God Stats
28W - 13L
1,740 SR
Queue Stats
126W - 115L
1,510 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
ShadowWolfxvi
Morgan Le Fay
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Citykingwill
Chang'e
16
4 / 0 / 16
9,361
936
12,313
11,884
4,533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
15
3 / 0 / 18
8,808
881
9,099
12,032
11,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anubis
17
14 / 4 / 10
9,790
979
16,770
12,129
6,609
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Erlang Shen
Stowzi
Erlang Shen
15
4 / 1 / 8
8,230
823
7,432
8,967
8,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
swish51
Danzaburou
14
1 / 2 / 13
7,719
772
5,524
7,738
3,201
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
1 / 5 / 1
7,407
741
4,726
17,131
10,176
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
15
3 / 5 / 4
8,046
805
7,008
9,522
3,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
RevXmarks
Izanami
12
0 / 5 / 4
6,637
664
2,697
9,235
3,271
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

14
3 / 6 / 3
8,208
821
9,419
14,355
11,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
ShadowWolfxvi
Morgan Le Fay
13
0 / 5 / 3
6,899
690
6,905
9,573
4,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
22
26
Kills
7
7
Deaths
26
65
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
5
1
0.3
L
Poseidon
3
5
4
1
W
Chang'e
Citykingwill
Chang'e
4
0
16
12
W
Atlas
3
0
18
12
L
Izanami
RevXmarks
Izanami
0
5
4
0.4
L
3
6
3
0.75
W
Anubis
14
4
10
4.75
L
Morgan Le Fay
ShadowWolfxvi
Morgan Le Fay
0
5
3
0.3
W
Erlang Shen
Stowzi
Erlang Shen
4
1
8
8
W
Danzaburou
swish51
Danzaburou
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,138
Damage
30,755
52,750
Taken
59,816
34,586
Mitigated
32,145
20,861
Healing
7,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
4,726
458
0
3,192
17,131
10,176
0
9,158
7,269
9,448
0
L
Poseidon
7,008
800
0
500
9,522
3,456
0
6,377
3,026
30,755
0
W
Chang'e
Citykingwill
Chang'e
12,313
1,280
6,443
6,528
11,884
4,533
626
4,885
6,283
35,032
0
W
Atlas
9,099
3,250
0
892
12,032
11,725
335
3,198
8,126
24,398
809
L
Izanami
RevXmarks
Izanami
2,697
1,944
0
242
9,235
3,271
0
6,430
2,599
0
10,082
L
9,419
264
0
2,760
14,355
11,119
0
8,698
4,940
544
23,362
W
Anubis
16,770
1,470
0
2,584
12,129
6,609
1,278
3,607
8,206
31,445
0
L
Morgan Le Fay
ShadowWolfxvi
Morgan Le Fay
6,905
771
0
905
9,573
4,123
0
6,076
3,307
18,845
0
W
Erlang Shen
Stowzi
Erlang Shen
7,432
2,247
757
2,850
8,967
8,518
125
3,400
5,258
203
24,380
W
Danzaburou
swish51
Danzaburou
5,524
2,104
0
807
7,738
3,201
2,568
3,283
4,239
0
23,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,908
Gold Earned
37,197
215
Minions Killed
155
0
Camps Cleared
0
1,113,692
Distance Traveled
1,040,286
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,407
741
14
1
0
230,777
4
L
Poseidon
8,046
805
53
5
0
216,099
0
W
Chang'e
9,361
936
56
6
0
229,794
0
W
Atlas
8,808
881
34
3
0
253,245
0
L
Izanami
6,637
664
16
2
0
198,694
0
L
Nike
8,208
821
35
4
0
197,715
0
W
Anubis
9,790
979
40
4
0
184,232
0
L
Morgan Le Fay
6,899
690
37
4
0
197,001
0
W
Erlang Shen
8,230
823
40
4
0
237,176
0
W
Danzaburou
7,719
772
45
5
0
209,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role