Player Matchup

He Bo
He Bo
FARTxTEXAS
He Bo
Level 127
God Stats
1W - 1L
1,721 SR
Queue Stats
20W - 24L
1,538 Elo+
Party 2
Tiamat
Tiamat
LARGExTEXAS
Tiamat
Level 147
God Stats
2W - 4L
1,500 SR
Queue Stats
190W - 192L
1,575 Elo+
Party 2
Maui
Maui
Take ur Coffee
Maui
Level 154
God Stats
4W - 2L
1,497 SR
Queue Stats
63W - 78L
1,472 Elo+
Solo
Fafnir
Fafnir
Tyrs1
Fafnir
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
169W - 181L
1,264 Elo+
Solo
Awilix
Awilix
Yolo Person2
Awilix
Level 91
God Stats
0W - 1L
1,464 SR
Queue Stats
6W - 5L
1,613 Elo+
Party 2
Team Averages
Level 133
1,536 SR
1,492 Elo+

VS

Team Averages
Level 127
1,584 SR
1,527 Elo+
Cerberus
Cerberus
Areania
Cerberus
Level 127
God Stats
5W - 5L
1,392 SR
Queue Stats
235W - 241L
1,527 Elo+
Party 1
Hera
Hera
EternalSigurd
Hera
Level 142
God Stats
2W - 2L
1,500 SR
Queue Stats
158W - 155L
1,516 Elo+
Party 1
Vulcan
Vulcan
GangStar_Amadeus
Vulcan
Level 154
God Stats
10W - 3L
1,705 SR
Queue Stats
347W - 356L
1,543 Elo+
Party 1
Martichoras
Martichoras
OrangeGello20
Martichoras
Level 88
God Stats
2W - 1L
1,673 SR
Queue Stats
14W - 10L
1,498 Elo+
Party 1
Medusa
Medusa
Vastleaf31
Medusa
Level 126
God Stats
6W - 4L
1,651 SR
Queue Stats
551W - 536L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
15
1 / 9 / 4
8,386
699
8,436
13,657
5,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
17
0 / 7 / 5
8,357
696
16,335
12,254
7,949
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 2 / 1
6,636
553
840
4,114
3,157
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fafnir
Tyrs1
Fafnir
17
3 / 6 / 5
9,090
758
6,026
17,242
23,553
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
16
7 / 9 / 1
9,849
821
10,763
17,756
9,654
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Areania
Cerberus
17
6 / 3 / 21
10,742
895
7,080
19,199
21,910
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
11 / 2 / 14
10,479
873
14,639
10,450
6,856
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
12 / 1 / 15
12,348
1,029
17,530
8,726
5,705
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Martichoras
OrangeGello20
Martichoras
15
1 / 3 / 21
8,961
747
6,779
10,408
5,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Medusa
Vastleaf31
Medusa
17
3 / 3 / 17
9,712
809
12,381
10,968
5,707
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
121
11
Kills
33
33
Deaths
12
16
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Areania
Cerberus
6
3
21
5.5
W
11
2
14
9
L
He Bo
1
9
4
0.33
W
12
1
15
19.5
L
Tiamat
0
7
5
0.36
W
Martichoras
OrangeGello20
Martichoras
1
3
21
3.83
L
0
2
1
0.25
L
Fafnir
Tyrs1
Fafnir
3
6
5
0.92
W
Medusa
Vastleaf31
Medusa
3
3
17
3.83
L
Awilix
7
9
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,400
Damage
58,409
65,023
Taken
59,751
49,424
Mitigated
45,420
9,222
Healing
23,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Areania
Cerberus
7,080
282
1,716
7,600
19,199
21,910
640
7,296
11,783
14,043
0
W
14,639
2,614
289
1,999
10,450
6,856
2,348
6,118
4,332
21,349
0
L
He Bo
8,436
246
205
638
13,657
5,111
0
9,481
4,176
18,433
0
W
17,530
6,247
2,546
2,536
8,726
5,705
1,290
4,666
4,060
38,711
0
L
Tiamat
16,335
834
508
1,822
12,254
7,949
0
7,509
4,633
29,560
0
W
Martichoras
OrangeGello20
Martichoras
6,779
2,084
1,772
1,567
10,408
5,242
1,305
5,974
4,434
0
16,346
L
840
124
0
71
4,114
3,157
0
2,244
1,870
2,766
0
L
Fafnir
Tyrs1
Fafnir
6,026
2,297
366
3,338
17,242
23,553
0
9,697
7,520
14,929
0
W
Medusa
Vastleaf31
Medusa
12,381
5,655
1,021
2,200
10,968
5,707
2,865
7,825
3,143
0
27,711
L
Awilix
10,763
3,604
421
1,853
17,756
9,654
0
10,262
7,494
0
23,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,318
Gold Earned
52,242
90
Minions Killed
149
0
Camps Cleared
0
862,731
Distance Traveled
1,209,342
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,742
895
18
2
0
235,345
0
W
Hera
10,479
873
10
1
0
231,430
0
L
He Bo
8,386
699
24
2
0
186,194
0
W
Vulcan
12,348
1,029
48
4
0
281,179
0
L
Tiamat
8,357
696
27
2
0
212,446
0
W
Martichoras
8,961
747
21
2
0
232,432
0
L
Maui
6,636
553
4
0
0
76,790
0
L
Fafnir
9,090
758
16
1
0
192,291
0
W
Medusa
9,712
809
52
4
0
228,956
0
L
Awilix
9,849
821
19
2
0
195,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role