Player Matchup

Aphrodite
Aphrodite
AlexThreat
Aphrodite
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 82L
1,542 Elo+
Solo
Loki
Loki
Lucaran
Loki
Level 63
God Stats
1W - 5L
1,500 SR
Queue Stats
262W - 250L
1,537 Elo+
Party 1
Tyr
Tyr
phawnix
Tyr
Level 107
God Stats
1W - 0L
1,276 SR
Queue Stats
253W - 225L
1,612 Elo+
Party 1
Team Averages
Level 77
1,425 SR
1,564 Elo+

VS

Team Averages
Level 54
1,411 SR
1,438 Elo+
Agni
Agni
globopops2313
Agni
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,415 Elo+
Party 2
Kuzenbo
Kuzenbo
misterporky
Kuzenbo
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,368 Elo+
Party 2
Ishtar
Ishtar
vexmen
Ishtar
Level 94
God Stats
1W - 1L
1,233 SR
Queue Stats
122W - 82L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AlexThreat
Aphrodite
16
5 / 2 / 9
12,508
834
19,970
14,310
8,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Loki
Lucaran
Loki
13
4 / 6 / 4
11,026
735
7,066
12,228
5,060
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Tyr
16
8 / 1 / 8
12,832
855
17,200
25,245
27,572
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 9 / 2
11,017
734
13,727
13,414
5,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
misterporky
Kuzenbo
13
1 / 2 / 5
9,998
667
9,106
22,820
31,987
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
vexmen
Ishtar
13
3 / 6 / 5
11,033
736
15,552
13,159
5,086
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
17
Kills
9
9
Deaths
17
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AlexThreat
Aphrodite
5
2
9
4.75
W
Loki
Lucaran
Loki
4
6
4
1
L
5
9
2
0.67
L
Kuzenbo
misterporky
Kuzenbo
1
2
5
1.75
W
Tyr
8
1
8
12
L
Ishtar
vexmen
Ishtar
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,236
Damage
38,385
51,783
Taken
49,393
40,891
Mitigated
42,261
25,774
Healing
260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AlexThreat
Aphrodite
19,970
3,023
4,241
10,136
14,310
8,259
726
6,499
7,222
68,949
0
W
Loki
Lucaran
Loki
7,066
2,252
0
209
12,228
5,060
416
6,849
5,231
0
29,767
L
13,727
1,054
0
0
13,414
5,188
0
5,383
7,947
51,060
0
L
Kuzenbo
misterporky
Kuzenbo
9,106
2,348
0
250
22,820
31,987
7
11,541
10,676
17,545
793
W
Tyr
17,200
1,399
0
11,188
25,245
27,572
438
8,065
16,086
3,282
52,081
L
Ishtar
vexmen
Ishtar
15,552
9,859
0
10
13,159
5,086
0
5,040
8,027
0
43,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,366
Gold Earned
32,048
186
Minions Killed
130
0
Camps Cleared
0
884,342
Distance Traveled
757,106
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,508
834
77
5
0
274,729
0
W
Loki
11,026
735
45
3
0
269,051
0
L
Agni
11,017
734
68
5
0
224,436
0
L
Kuzenbo
9,998
667
16
1
0
295,967
0
W
Tyr
12,832
855
64
4
0
340,562
0
L
Ishtar
11,033
736
46
3
0
236,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role