Player Matchup

Hachiman
Hachiman
FiRe Blitz8408
Hachiman
Level 103
God Stats
1W - 4L
1,530 SR
Queue Stats
34W - 45L
1,423 Elo+
Party 2
Anubis
Anubis
FireChic
Anubis
Level 119
God Stats
2W - 5L
1,540 SR
Queue Stats
38W - 49L
1,464 Elo+
Party 2
Mulan
Mulan
FrostyG96
Mulan
Level 159
God Stats
11W - 14L
1,530 SR
Queue Stats
507W - 531L
1,435 Elo+
Party 2
Cthulhu
Cthulhu
Magana best
Cthulhu
Level 104
God Stats
10W - 8L
1,587 SR
Queue Stats
69W - 83L
1,461 Elo+
Party 2
Thor
Thor
WatchYoJungle
Thor
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 42L
1,519 Elo+
Solo
Team Averages
Level 109
1,538 SR
1,460 Elo+

VS

Team Averages
Level 98
1,523 SR
1,511 Elo+
He Bo
He Bo
CeminDemon69X69x
He Bo
Level 89
God Stats
3W - 2L
1,494 SR
Queue Stats
55W - 57L
1,566 Elo+
Solo
Da Ji
Da Ji
LegendXbattousai
Da Ji
Level 27
God Stats
0W - 2L
1,715 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Izanami
Izanami
NukeyPooky
Izanami
Level 72
God Stats
10W - 8L
1,161 SR
Queue Stats
36W - 22L
1,495 Elo+
Solo
Athena
Athena
thatyoungalpha
Athena
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
是陈曦啊
Xbalanque
Level 164
God Stats
13W - 13L
1,743 SR
Queue Stats
279W - 249L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
12
1 / 1 / 0
7,393
493
4,101
8,404
2,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
FireChic
Anubis
12
1 / 2 / 8
7,535
502
7,878
8,654
4,601
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mulan
FrostyG96
Mulan
15
6 / 0 / 6
9,494
633
12,467
12,282
9,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Magana best
Cthulhu
9
0 / 2 / 8
6,687
446
5,315
12,712
12,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
5 / 3 / 5
7,685
512
8,032
12,370
4,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 1
6,827
455
7,494
10,305
2,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
1 / 3 / 4
6,631
442
6,451
13,822
5,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
NukeyPooky
Izanami
11
1 / 1 / 2
6,326
422
7,320
10,355
3,416
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

11
0 / 2 / 0
6,296
420
1,971
10,098
7,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
是陈曦啊
Xbalanque
11
1 / 2 / 2
6,772
451
6,037
10,439
4,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
13
Kills
6
8
Deaths
13
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
W
Hachiman
1
1
0
1
W
Anubis
FireChic
Anubis
1
2
8
2.5
W
Mulan
FrostyG96
Mulan
6
0
6
9
L
1
3
4
1
W
Cthulhu
Magana best
Cthulhu
0
2
8
2
L
Izanami
NukeyPooky
Izanami
1
1
2
2
W
5
3
5
2.5
L
0
2
0
0
L
Xbalanque
是陈曦啊
Xbalanque
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,793
Damage
29,273
54,422
Taken
55,019
34,018
Mitigated
23,646
14,440
Healing
11,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,494
362
0
1,390
10,305
2,886
0
4,078
6,227
41,713
0
W
Hachiman
4,101
2,517
0
2,794
8,404
2,734
2,203
307
8,097
0
46,319
W
Anubis
FireChic
Anubis
7,878
0
0
3,403
8,654
4,601
1,795
3,061
5,593
56,586
0
W
Mulan
FrostyG96
Mulan
12,467
1,614
0
5,260
12,282
9,803
493
2,928
9,354
154
69,973
L
6,451
2,127
0
1,322
13,822
5,160
0
3,776
10,046
0
42,604
W
Cthulhu
Magana best
Cthulhu
5,315
187
300
1,664
12,712
12,419
27
2,368
10,344
20,750
104
L
Izanami
NukeyPooky
Izanami
7,320
4,982
0
2,121
10,355
3,416
200
1,243
9,112
0
45,194
W
8,032
2,379
0
1,019
12,370
4,461
639
878
11,492
0
43,548
L
1,971
418
0
2,970
10,098
7,897
0
1,798
8,300
29,885
0
L
Xbalanque
是陈曦啊
Xbalanque
6,037
2,530
0
3,635
10,439
4,287
36
2,495
7,944
0
49,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,794
Gold Earned
32,852
335
Minions Killed
309
0
Camps Cleared
0
1,451,729
Distance Traveled
1,368,932
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,827
455
64
4
0
263,929
0
W
Hachiman
7,393
493
73
5
0
267,703
0
W
Anubis
7,535
502
80
5
0
282,616
3
W
Mulan
9,494
633
116
8
0
301,168
6
L
Da Ji
6,631
442
64
4
0
281,445
0
W
Cthulhu
6,687
446
16
1
0
306,772
2
L
Izanami
6,326
422
59
4
0
284,663
0
W
Thor
7,685
512
50
3
0
293,470
0
L
Athena
6,296
420
42
3
0
299,495
0
L
Xbalanque
6,772
451
80
5
0
239,400
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role