Player Matchup

Loki
Loki
Axfran
Loki
Level 26
God Stats
6W - 6L
1,653 SR
Queue Stats
116W - 102L
1,565 Elo+
Party 2
Bakasura
Bakasura
Lonellymoon
Bakasura
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
349W - 335L
1,543 Elo+
Solo
Neith
Neith
XXwoLF-_-PedroXX
Neith
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 47L
1,439 Elo+
Solo
Thor
Thor
culiadoring2
Thor
Level 68
God Stats
10W - 3L
1,742 SR
Queue Stats
91W - 94L
1,532 Elo+
Party 2
Janus
Janus
luskaoliveira
Janus
Level 126
God Stats
4W - 9L
1,467 SR
Queue Stats
150W - 151L
1,538 Elo+
Solo
Team Averages
Level 90
1,572 SR
1,523 Elo+

VS

Team Averages
Level 128
1,539 SR
1,539 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
DanejaKun
Thanatos
Level 144
God Stats
15W - 16L
1,694 SR
Queue Stats
441W - 453L
1,524 Elo+
Solo
Atlas
Atlas
MKDINERO
Atlas
Level 56
God Stats
2W - 3L
1,500 SR
Queue Stats
16W - 9L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Axfran
Loki
13
4 / 0 / 2
7,333
667
4,466
9,293
3,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bakasura
Lonellymoon
Bakasura
13
1 / 0 / 0
7,562
687
960
4,332
2,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 3 / 1
6,422
584
3,638
9,156
2,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
2 / 3 / 4
6,125
557
4,632
8,403
2,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 2 / 3
6,904
628
6,502
6,339
2,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
3 / 4 / 3
6,854
623
9,214
9,483
4,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
 
Aphrodite
11
1 / 4 / 1
5,965
542
5,955
10,258
3,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
 
Cerberus
8
0 / 1 / 0
4,795
436
479
2,878
1,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
DanejaKun
Thanatos
10
4 / 3 / 3
6,488
590
4,807
9,965
3,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
MKDINERO
Atlas
1
0 / 0 / 0
2,241
204
0
0
0

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
12
Kills
8
8
Deaths
12
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
3
4
3
1.13
L
Aphrodite
 
Aphrodite
1
4
1
0.38
L
Cerberus
 
Cerberus
0
1
0
0
W
Loki
Axfran
Loki
4
0
2
5
L
Thanatos
DanejaKun
Thanatos
4
3
3
1.83
W
Bakasura
Lonellymoon
Bakasura
1
0
0
1
L
Atlas
MKDINERO
Atlas
0
0
0
0
W
3
3
1
1.17
W
2
3
4
1.33
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,198
Damage
20,455
37,523
Taken
32,584
12,923
Mitigated
13,364
13,174
Healing
15,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
9,214
4,120
0
2,675
9,483
4,841
840
662
8,765
0
52,169
L
Aphrodite
 
Aphrodite
5,955
481
626
4,356
10,258
3,591
0
3,804
6,184
39,416
0
L
Cerberus
 
Cerberus
479
0
0
160
2,878
1,290
0
0
2,686
16,814
0
W
Loki
Axfran
Loki
4,466
1,395
0
5,705
9,293
3,424
0
1,512
7,781
0
56,721
L
Thanatos
DanejaKun
Thanatos
4,807
1,371
0
7,811
9,965
3,642
0
1,811
8,038
0
34,357
W
Bakasura
Lonellymoon
Bakasura
960
476
0
2,863
4,332
2,111
0
479
3,853
0
47,098
L
Atlas
MKDINERO
Atlas
0
0
0
0
0
0
0
0
0
0
0
W
3,638
1,685
0
2,091
9,156
2,396
255
0
9,156
0
29,636
W
4,632
1,317
0
1,545
8,403
2,819
0
874
7,529
0
27,152
W
6,502
481
0
970
6,339
2,173
1,197
3,585
2,754
44,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,346
Gold Earned
26,343
381
Minions Killed
276
0
Camps Cleared
0
1,127,705
Distance Traveled
762,611
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,854
623
87
8
0
187,567
2
L
Aphrodite
5,965
542
75
7
0
192,205
4
L
Cerberus
4,795
436
47
4
0
141,524
0
W
Loki
7,333
667
109
10
0
262,556
0
L
Thanatos
6,488
590
67
6
0
241,315
5
W
Bakasura
7,562
687
116
11
0
203,581
2
L
Atlas
2,241
204
0
0
0
0
0
W
Neith
6,422
584
49
4
0
202,069
0
W
Thor
6,125
557
27
2
0
218,929
2
W
Janus
6,904
628
80
7
0
240,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role