Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Raijin
Raijin
BigPilot
Raijin
Level 126
God Stats
1W - 5L
1,478 SR
Queue Stats
249W - 251L
1,473 Elo+
Party 3
Skadi
Skadi
COMBATACE1
Skadi
Level 146
God Stats
4W - 4L
1,815 SR
Queue Stats
86W - 57L
1,607 Elo+
Party 2
King Arthur
King Arthur
ElVari17
King Arthur
Level 157
God Stats
3W - 4L
1,578 SR
Queue Stats
70W - 52L
1,532 Elo+
Party 2
Thanatos
Thanatos
hunterbuddy347
Thanatos
Level 118
God Stats
1W - 4L
1,307 SR
Queue Stats
59W - 54L
1,539 Elo+
Party 3
Team Averages
Level 133
1,536 SR
1,530 Elo+

VS

Team Averages
Level 125
1,531 SR
1,467 Elo+
Ne Zha
Ne Zha
BenNBen
Ne Zha
Level 143
God Stats
21W - 15L
1,556 SR
Queue Stats
146W - 166L
1,489 Elo+
Party 1
Baron Samedi
Baron Samedi
CreeperSmasher01
Baron Samedi
Level 123
God Stats
79W - 62L
1,578 SR
Queue Stats
258W - 248L
1,519 Elo+
Solo
Danzaburou
Danzaburou
ItsKresh
Danzaburou
Level 143
God Stats
1W - 0L
1,686 SR
Queue Stats
115W - 132L
1,496 Elo+
Party 1
Aphrodite
Aphrodite
NtoxHalfrican
Aphrodite
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 47L
1,348 Elo+
Solo
Jormungandr
Jormungandr
jtswagger38
Jormungandr
Level 89
God Stats
9W - 19L
1,335 SR
Queue Stats
82W - 95L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
1 / 4 / 4
7,115
419
8,733
15,666
18,900
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
BigPilot
Raijin
12
0 / 7 / 3
7,275
428
7,679
10,802
3,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
13
0 / 3 / 2
8,320
489
8,380
12,445
4,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
ElVari17
King Arthur
16
2 / 0 / 0
9,568
563
11,096
14,290
12,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thanatos
14
6 / 2 / 1
9,052
532
9,184
15,972
6,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BenNBen
Ne Zha
15
6 / 1 / 5
9,279
546
10,094
15,196
10,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baron Samedi
CreeperSmasher01
Baron Samedi
14
6 / 4 / 3
8,530
502
9,270
12,483
6,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
ItsKresh
Danzaburou
16
2 / 0 / 3
9,753
574
8,486
13,345
6,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
NtoxHalfrican
Aphrodite
15
0 / 2 / 0
8,543
503
5,533
15,749
7,945
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jormungandr
jtswagger38
Jormungandr
14
2 / 2 / 9
8,755
515
9,972
12,824
12,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
9
Kills
16
16
Deaths
9
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
4
4
0.75
W
Ne Zha
BenNBen
Ne Zha
6
1
5
8.5
L
Raijin
BigPilot
Raijin
0
7
3
0.21
L
Skadi
0
3
2
0.33
W
Baron Samedi
CreeperSmasher01
Baron Samedi
6
4
3
1.88
L
King Arthur
ElVari17
King Arthur
2
0
0
2
W
Danzaburou
ItsKresh
Danzaburou
2
0
3
3.5
W
Aphrodite
NtoxHalfrican
Aphrodite
0
2
0
0
L
Thanatos
6
2
1
3.25
W
Jormungandr
jtswagger38
Jormungandr
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,072
Damage
43,355
69,175
Taken
69,597
45,692
Mitigated
43,006
22,359
Healing
27,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
8,733
2,739
0
3,278
15,666
18,900
0
8,290
7,221
24,504
0
W
Ne Zha
BenNBen
Ne Zha
10,094
2,294
0
3,038
15,196
10,357
275
4,199
10,834
0
71,661
L
Raijin
BigPilot
Raijin
7,679
1,089
0
1,500
10,802
3,617
0
5,103
5,671
52,714
0
L
Skadi
8,380
2,858
0
2,296
12,445
4,193
630
1,876
10,569
0
68,914
W
Baron Samedi
CreeperSmasher01
Baron Samedi
9,270
909
852
2,945
12,483
6,018
2,127
5,126
7,139
59,930
0
L
King Arthur
ElVari17
King Arthur
11,096
685
0
3,051
14,290
12,573
0
5,716
8,574
2,819
80,339
W
Danzaburou
ItsKresh
Danzaburou
8,486
4,077
0
7,659
13,345
6,660
553
1,232
12,113
0
81,892
W
Aphrodite
NtoxHalfrican
Aphrodite
5,533
1,538
696
9,073
15,749
7,945
530
855
14,894
66,659
0
L
Thanatos
9,184
2,305
0
12,234
15,972
6,409
0
3,976
11,994
0
72,686
W
Jormungandr
jtswagger38
Jormungandr
9,972
1,998
314
3,170
12,824
12,026
0
5,891
6,749
45,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,330
Gold Earned
44,860
454
Minions Killed
496
0
Camps Cleared
0
1,615,366
Distance Traveled
1,550,599
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,115
419
28
2
0
336,256
0
W
Ne Zha
9,279
546
95
6
0
349,806
0
L
Raijin
7,275
428
90
5
0
277,779
2
L
Skadi
8,320
489
126
7
0
315,826
6
W
Baron Samedi
8,530
502
91
5
0
312,284
2
L
King Arthur
9,568
563
123
7
0
305,927
0
W
Danzaburou
9,753
574
136
8
0
328,551
0
W
Aphrodite
8,543
503
110
6
0
260,484
0
L
Thanatos
9,052
532
87
5
0
379,578
0
W
Jormungandr
8,755
515
64
4
0
299,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role