Player Matchup

Merlin
Merlin
A Guy In a Jar
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 28L
1,428 Elo+
Party 3
Bakasura
Bakasura
Neko__Nero
Bakasura
Level 103
God Stats
37W - 29L
1,501 SR
Queue Stats
354W - 422L
1,429 Elo+
Party 1
Danzaburou
Danzaburou
REDRACCOON45
Danzaburou
Level 49
God Stats
5W - 1L
1,813 SR
Queue Stats
34W - 29L
1,422 Elo+
Party 3
Baron Samedi
Baron Samedi
XxMostLitGuyxX
Baron Samedi
Level 26
God Stats
0W - 2L
1,340 SR
Queue Stats
4W - 9L
1,158 Elo+
Party 3
Achilles
Achilles
doby1kenoby82
Achilles
Level 98
God Stats
14W - 12L
1,647 SR
Queue Stats
307W - 349L
1,407 Elo+
Party 1
Team Averages
Level 61
1,560 SR
1,369 Elo+

VS

Team Averages
Level 49
1,580 SR
1,346 Elo+
Ares
Ares
 
Ares
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Castian Ramcy
Bakasura
Level 64
God Stats
8W - 1L
1,908 SR
Queue Stats
174W - 140L
1,439 Elo+
Solo
Cernunnos
Cernunnos
Irineu_3p
Cernunnos
Level 26
God Stats
14W - 19L
1,409 SR
Queue Stats
433W - 436L
1,133 Elo+
Party 2
Martichoras
Martichoras
SolracSk8Br40
Martichoras
Level 67
God Stats
8W - 10L
1,582 SR
Queue Stats
694W - 686L
1,382 Elo+
Party 2
Agni
Agni
yK1NG_-Narok
Agni
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
89W - 99L
1,275 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 0
9,210
512
6,552
13,511
4,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
Neko__Nero
Bakasura
19
5 / 1 / 3
11,302
628
11,719
17,909
8,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
REDRACCOON45
Danzaburou
11
0 / 7 / 0
7,524
418
6,426
15,311
6,564
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Baron Samedi
XxMostLitGuyxX
Baron Samedi
11
0 / 7 / 1
7,231
402
7,164
12,594
11,143
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
doby1kenoby82
Achilles
13
1 / 4 / 4
8,715
484
9,414
21,964
27,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
4 / 2 / 11
10,266
570
8,319
13,642
13,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
Castian Ramcy
Bakasura
18
6 / 1 / 4
11,300
628
7,710
13,271
5,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
Irineu_3p
Cernunnos
16
9 / 3 / 6
10,170
565
14,307
15,052
7,945
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Martichoras
SolracSk8Br40
Martichoras
16
1 / 2 / 3
9,996
555
8,774
15,488
7,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 0 / 4
10,043
558
14,050
10,767
4,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
7
Kills
22
22
Deaths
8
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
2
11
4.75
L
1
3
0
0.33
W
Bakasura
Castian Ramcy
Bakasura
6
1
4
8
W
Cernunnos
Irineu_3p
Cernunnos
9
3
6
4
L
Bakasura
Neko__Nero
Bakasura
5
1
3
6.5
L
Danzaburou
REDRACCOON45
Danzaburou
0
7
0
0
W
Martichoras
SolracSk8Br40
Martichoras
1
2
3
1.25
L
Baron Samedi
XxMostLitGuyxX
Baron Samedi
0
7
1
0.07
L
Achilles
doby1kenoby82
Achilles
1
4
4
0.75
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,275
Damage
53,160
81,289
Taken
68,220
58,472
Mitigated
39,328
22,188
Healing
24,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
8,319
810
348
2,622
13,642
13,071
656
4,103
9,329
28,575
0
L
6,552
262
0
3,919
13,511
4,303
0
7,565
5,946
65,231
0
W
Bakasura
Castian Ramcy
Bakasura
7,710
5,135
0
3,447
13,271
5,900
877
423
12,138
0
101,710
W
Cernunnos
Irineu_3p
Cernunnos
14,307
7,662
0
7,823
15,052
7,945
2,215
3,741
10,486
0
75,011
L
Bakasura
Neko__Nero
Bakasura
11,719
7,564
0
7,886
17,909
8,636
908
4,310
13,259
0
92,707
L
Danzaburou
REDRACCOON45
Danzaburou
6,426
3,184
0
1,839
15,311
6,564
440
4,457
10,832
0
45,688
W
Martichoras
SolracSk8Br40
Martichoras
8,774
4,534
0
7,146
15,488
7,769
430
1,170
13,873
0
85,602
L
Baron Samedi
XxMostLitGuyxX
Baron Samedi
7,164
761
661
2,178
12,594
11,143
382
2,976
9,543
31,024
0
L
Achilles
doby1kenoby82
Achilles
9,414
1,402
0
5,705
21,964
27,826
114
3,216
18,586
0
52,371
W
14,050
1,008
0
3,068
10,767
4,643
561
4,405
6,292
87,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,982
Gold Earned
51,775
477
Minions Killed
547
0
Camps Cleared
0
1,656,990
Distance Traveled
1,750,787
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,266
570
21
1
0
327,373
0
L
Merlin
9,210
512
115
6
0
286,524
0
W
Bakasura
11,300
628
137
8
0
427,935
2
W
Cernunnos
10,170
565
137
8
0
330,448
4
L
Bakasura
11,302
628
178
10
0
447,799
0
L
Danzaburou
7,524
418
66
4
0
308,441
0
W
Martichoras
9,996
555
114
6
0
287,875
0
L
Baron Samedi
7,231
402
46
3
0
296,382
0
L
Achilles
8,715
484
72
4
0
317,844
0
W
Agni
10,043
558
138
8
0
377,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role