Player Matchup

Cthulhu
Cthulhu
Gold II
WAILSTROM
Cthulhu
Gold II
Level 147
God Stats
10W - 4L
1,600 SR
Queue Stats
65W - 51L
1,520 MMR
Party 2
Hachiman
Hachiman
Gold III
Xf khan
Hachiman
Gold III
Level 156
God Stats
2W - 0L
1,347 SR
Queue Stats
50W - 36L
1,378 MMR
Party 2
Ravana
Ravana
Gold III
vulundr
Ravana
Gold III
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
125W - 112L
1,473 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 154
1,482 SR
1,457 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 113
1,525 SR
1,375 MMR
Chaac
Chaac
Bronze III
DehCommandah
Chaac
Bronze III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,375 MMR
Party 1
Persephone
Persephone
Bronze III
MirkosAbs
Persephone
Bronze III
Level 145
God Stats
1W - 2L
1,251 SR
Queue Stats
10W - 15L
1,375 MMR
Party 1
Bakasura
Bakasura
Bronze III
SoleMarauder
Bakasura
Bronze III
Level 89
God Stats
1W - 1L
1,826 SR
Queue Stats
8W - 11L
1,375 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
WAILSTROM
Cthulhu
15
6 / 2 / 9
12,453
830
15,087
18,179
16,118
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Xf khan
Hachiman
15
1 / 3 / 11
11,682
779
11,412
11,205
4,251
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
vulundr
Ravana
16
9 / 2 / 5
13,200
880
13,970
16,217
13,620
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
Chang'eMauiKaliKumbhakarnaMartichoras

VS

Bans
BacchusSerqetScyllaThanatosZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 5
10,380
692
9,385
21,438
18,599
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Persephone
MirkosAbs
Persephone
15
4 / 3 / 2
12,261
817
17,130
11,301
3,728
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bakasura
SoleMarauder
Bakasura
12
2 / 8 / 2
10,343
690
6,932
15,228
7,102
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
16
Kills
7
7
Deaths
16
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
5
5
0.7
L
Persephone
MirkosAbs
Persephone
4
3
2
1.67
L
Bakasura
SoleMarauder
Bakasura
2
8
2
0.38
W
Cthulhu
WAILSTROM
Cthulhu
6
2
9
5.25
W
Hachiman
Xf khan
Hachiman
1
3
11
2.17
W
Ravana
vulundr
Ravana
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,469
Damage
33,447
45,601
Taken
47,967
33,989
Mitigated
29,429
11,883
Healing
9,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,385
1,255
0
5,768
21,438
18,599
0
7,453
13,937
541
27,742
L
Persephone
MirkosAbs
Persephone
17,130
825
0
1,497
11,301
3,728
0
3,700
7,526
66,525
0
L
Bakasura
SoleMarauder
Bakasura
6,932
4,858
0
1,812
15,228
7,102
21
4,287
10,860
0
19,066
W
Cthulhu
WAILSTROM
Cthulhu
15,087
1,092
990
4,196
18,179
16,118
130
8,154
9,791
45,240
495
W
Hachiman
Xf khan
Hachiman
11,412
8,428
0
1,403
11,205
4,251
2,810
4,062
6,991
0
56,202
W
Ravana
vulundr
Ravana
13,970
2,820
0
5,294
16,217
13,620
0
6,455
9,446
1,006
55,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,335
Gold Earned
32,984
211
Minions Killed
151
0
Camps Cleared
0
852,875
Distance Traveled
862,302
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,380
692
21
1
0
278,884
0
L
Persephone
12,261
817
90
6
0
297,694
0
L
Bakasura
10,343
690
40
3
0
285,724
0
W
Cthulhu
12,453
830
66
4
0
282,899
6
W
Hachiman
11,682
779
86
6
0
269,795
0
W
Ravana
13,200
880
59
4
0
300,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role