Player Matchup

Serqet
Serqet
Girthquake6313
Serqet
Level 127
God Stats
5W - 12L
1,479 SR
Queue Stats
382W - 377L
1,437 Elo+
Party 2
Odin
Odin
MililayrMarcjv
Odin
Level 122
God Stats
1W - 1L
1,733 SR
Queue Stats
36W - 34L
1,490 Elo+
Party 2
Jing Wei
Jing Wei
Ram Ranch R0CKS
Jing Wei
Level 143
God Stats
0W - 2L
1,273 SR
Queue Stats
53W - 49L
1,537 Elo+
Party 2
Terra
Terra
its_ight2000
Terra
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 22L
1,542 Elo+
Solo
Zeus
Zeus
pieman 5555
Zeus
Level 131
God Stats
1W - 1L
1,732 SR
Queue Stats
161W - 160L
1,479 Elo+
Party 2
Team Averages
Level 125
1,543 SR
1,497 Elo+

VS

Team Averages
Level 151
1,521 SR
1,489 Elo+
Mercury
Mercury
 
Mercury
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Bmooreman
Kumbhakarna
Level 125
God Stats
2W - 1L
1,736 SR
Queue Stats
102W - 86L
1,487 Elo+
Solo
Hera
Hera
Sic-em-Daddy
Hera
Level 159
God Stats
8W - 7L
1,684 SR
Queue Stats
600W - 635L
1,459 Elo+
Solo
Horus
Horus
aliasofaliens
Horus
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 79L
1,463 Elo+
Solo
Hades
Hades
chewdog95
Hades
Level 158
God Stats
3W - 5L
1,185 SR
Queue Stats
229W - 220L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 4
7,926
793
5,675
7,217
4,116
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 3 / 8
7,352
735
5,943
9,067
6,051
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
14
2 / 3 / 6
7,512
751
6,791
6,731
2,602
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 6 / 5
6,267
627
1,547
12,449
9,400
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
2 / 4 / 6
7,811
781
11,192
6,176
2,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
3 / 2 / 10
8,287
829
4,711
6,910
3,286
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
Bmooreman
Kumbhakarna
16
5 / 2 / 12
9,130
913
4,856
12,059
14,291
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
8 / 2 / 7
9,577
958
16,707
5,914
3,180
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 3 / 11
8,028
803
2,139
11,426
13,592
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hades
chewdog95
Hades
14
2 / 2 / 11
8,334
833
7,335
9,400
11,892
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
70
10
Kills
19
20
Deaths
11
29
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
2
10
4
W
Kumbhakarna
Bmooreman
Kumbhakarna
5
2
12
5.5
L
5
4
4
1.75
L
1
3
8
1.67
L
Jing Wei
2
3
6
1.67
W
8
2
7
5.75
W
1
3
11
2.17
W
Hades
chewdog95
Hades
2
2
11
3.75
L
0
6
5
0.42
L
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,148
Damage
35,748
41,640
Taken
45,709
24,492
Mitigated
46,241
4,488
Healing
13,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
4,711
2,948
22
1,044
6,910
3,286
1,553
3,019
3,435
0
9,334
W
Kumbhakarna
Bmooreman
Kumbhakarna
4,856
583
1,097
1,310
12,059
14,291
1,071
3,943
8,014
19,474
0
L
5,675
938
0
473
7,217
4,116
0
5,684
1,417
0
8,165
L
5,943
713
220
641
9,067
6,051
0
7,561
1,506
3,731
9,240
L
Jing Wei
6,791
5,695
112
427
6,731
2,602
0
6,184
547
0
23,973
W
16,707
3,684
365
362
5,914
3,180
726
2,036
3,816
32,692
0
W
2,139
630
2,632
2,114
11,426
13,592
255
4,012
7,247
0
4,255
W
Hades
chewdog95
Hades
7,335
686
1,847
2,260
9,400
11,892
874
1,665
7,206
16,219
0
L
1,547
511
353
1,593
12,449
9,400
0
4,793
7,495
3,821
0
L
11,192
250
625
44
6,176
2,323
0
4,534
1,642
25,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,868
Gold Earned
43,356
94
Minions Killed
117
0
Camps Cleared
0
820,971
Distance Traveled
923,324
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,287
829
18
2
0
197,722
0
W
Kumbhakarna
9,130
913
30
3
0
194,981
0
L
Serqet
7,926
793
8
1
0
156,244
0
L
Odin
7,352
735
16
2
0
160,259
0
L
Jing Wei
7,512
751
35
4
0
181,588
0
W
Hera
9,577
958
28
3
0
181,281
0
W
Horus
8,028
803
6
1
0
192,365
0
W
Hades
8,334
833
35
4
0
156,975
0
L
Terra
6,267
627
3
0
0
166,656
0
L
Zeus
7,811
781
32
3
0
156,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role