Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Essill
Amaterasu
Level 79
God Stats
3W - 2L
1,472 SR
Queue Stats
205W - 189L
1,519 Elo+
Party 1
Janus
Janus
NubFoe
Janus
Level 123
God Stats
3W - 0L
1,949 SR
Queue Stats
125W - 101L
1,596 Elo+
Solo
Ishtar
Ishtar
Soyymilk
Ishtar
Level 68
God Stats
2W - 1L
1,758 SR
Queue Stats
8W - 4L
1,671 Elo+
Party 2
Cthulhu
Cthulhu
TirelessTracker
Cthulhu
Level 60
God Stats
4W - 7L
1,271 SR
Queue Stats
106W - 104L
1,535 Elo+
Party 1
Team Averages
Level 109
1,590 SR
1,564 Elo+

VS

Team Averages
Level 156
1,581 SR
1,520 Elo+
Ra
Ra
 
Ra
Level 230
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
DyEsSuCr
Pele
Level 143
God Stats
0W - 1L
1,768 SR
Queue Stats
42W - 36L
1,554 Elo+
Solo
Skadi
Skadi
Khaisor
Skadi
Level 89
God Stats
4W - 2L
1,638 SR
Queue Stats
147W - 129L
1,563 Elo+
Solo
King Arthur
King Arthur
KingDarkness9753
King Arthur
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
2 / 0 / 3
5,495
916
5,091
6,788
5,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
Essill
Amaterasu
12
4 / 1 / 2
6,136
1,023
4,206
6,646
4,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Janus
NubFoe
Janus
11
0 / 1 / 1
5,381
897
5,515
3,908
1,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
Soyymilk
Ishtar
11
1 / 1 / 0
5,204
867
3,278
4,256
1,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 3
4,958
826
3,490
5,334
3,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 1 / 1
5,072
845
4,358
4,933
2,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sylvanus
 
Sylvanus
7
0 / 0 / 0
4,328
721
0
0
0
Pele
12
1 / 1 / 2
5,693
949
3,133
7,493
2,908
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
Khaisor
Skadi
12
3 / 3 / 0
5,900
983
5,045
5,458
2,180
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
KingDarkness9753
King Arthur
10
0 / 2 / 1
4,747
791
4,179
8,176
5,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
7
Kills
4
4
Deaths
7
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
2
0
3
3.5
L
Ra
 
Ra
0
1
1
0.5
L
Sylvanus
 
Sylvanus
0
0
0
0
L
Pele
1
1
2
2
W
Amaterasu
Essill
Amaterasu
4
1
2
5
L
Skadi
Khaisor
Skadi
3
3
0
1
L
King Arthur
KingDarkness9753
King Arthur
0
2
1
0.25
W
Janus
NubFoe
Janus
0
1
1
0.5
W
Ishtar
Soyymilk
Ishtar
1
1
0
1
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,580
Damage
16,715
26,932
Taken
26,060
16,812
Mitigated
12,737
4,812
Healing
2,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
5,091
411
0
550
6,788
5,463
0
1,165
5,566
0
16,010
L
Ra
 
Ra
4,358
557
521
1,102
4,933
2,016
0
2,330
2,431
19,205
0
L
Sylvanus
 
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
L
Pele
3,133
803
0
597
7,493
2,908
0
2,034
5,214
0
16,605
W
Amaterasu
Essill
Amaterasu
4,206
1,141
0
1,409
6,646
4,811
422
801
5,845
0
13,926
L
Skadi
Khaisor
Skadi
5,045
2,610
0
444
5,458
2,180
0
1,528
3,693
0
16,051
L
King Arthur
KingDarkness9753
King Arthur
4,179
444
0
0
8,176
5,633
0
2,358
5,619
0
11,322
W
Janus
NubFoe
Janus
5,515
201
0
750
3,908
1,351
400
1,097
2,811
24,544
0
W
Ishtar
Soyymilk
Ishtar
3,278
2,192
0
995
4,256
1,375
637
183
4,073
0
16,191
W
3,490
106
148
960
5,334
3,812
0
1,126
4,208
8,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,174
Gold Earned
25,740
159
Minions Killed
121
0
Camps Cleared
0
689,625
Distance Traveled
581,176
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
5,495
916
24
4
0
149,039
0
L
Ra
5,072
845
41
7
0
159,117
0
L
Sylvanus
4,328
721
0
0
0
0
0
L
Pele
5,693
949
36
6
0
149,170
0
W
Amaterasu
6,136
1,023
27
5
0
153,535
0
L
Skadi
5,900
983
35
6
0
133,720
0
L
King Arthur
4,747
791
9
2
0
139,169
0
W
Janus
5,381
897
54
9
0
152,899
0
W
Ishtar
5,204
867
41
7
0
102,788
0
W
Cthulhu
4,958
826
13
2
0
131,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role