Player Matchup

Persephone
Persephone
Gold V
 
Persephone
Gold V
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
Keesy999
Cu Chulainn
Silver II
Level 105
God Stats
2W - 1L
1,893 SR
Queue Stats
55W - 68L
1,408 MMR
Solo
Martichoras
Martichoras
Gold V
SSZero09
Martichoras
Gold V
Level 189
God Stats
10W - 12L
1,541 SR
Queue Stats
556W - 566L
1,409 MMR
Solo
Maui
Maui
Gold V
UnicornZombie81
Maui
Gold V
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 31L
1,415 MMR
Solo
Pele
Pele
Bronze III
underdog-rocklee
Pele
Bronze III
Level 143
God Stats
0W - 2L
1,678 SR
Queue Stats
1W - 6L
1,412 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 143
1,623 SR
1,429 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,542 SR
1,409 MMR
Ix Chel
Ix Chel
Platinum V
FearTiga
Ix Chel
Platinum V
Level 140
God Stats
13W - 11L
1,551 SR
Queue Stats
263W - 261L
1,623 MMR
Party 1
Mercury
Mercury
Gold IV
Keylockking
Mercury
Gold IV
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
59W - 59L
1,401 MMR
Solo
Sylvanus
Sylvanus
Gold V
Lonatick
Sylvanus
Gold V
Level 148
God Stats
10W - 8L
1,646 SR
Queue Stats
156W - 162L
1,248 MMR
Party 1
Hachiman
Hachiman
Silver III
TakuacheCuuhh
Hachiman
Silver III
Level 122
God Stats
3W - 0L
1,419 SR
Queue Stats
90W - 106L
1,380 MMR
Solo
Set
Set
Gold III
ehmidae
Set
Gold III
Level 118
God Stats
5W - 2L
1,593 SR
Queue Stats
185W - 193L
1,394 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
0 / 5 / 0
7,907
494
5,365
11,188
4,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
Keesy999
Cu Chulainn
15
0 / 0 / 0
8,177
511
10,802
13,231
12,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Martichoras
SSZero09
Martichoras
13
1 / 4 / 0
7,664
479
5,295
11,922
5,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
0 / 3 / 1
6,620
414
4,058
13,628
10,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
3 / 4 / 0
7,506
469
8,338
14,857
5,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
JormungandrSurtrBastetFenrir

VS

Bans
AchillesKaliGebAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
FearTiga
Ix Chel
15
6 / 1 / 6
9,244
578
12,547
11,215
5,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Keylockking
Mercury
15
6 / 0 / 2
9,269
579
9,712
13,385
5,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
Lonatick
Sylvanus
13
1 / 1 / 9
8,175
511
6,230
11,897
10,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
TakuacheCuuhh
Hachiman
14
3 / 2 / 3
8,494
531
7,086
9,805
3,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Set
16
0 / 0 / 0
9,325
583
8,508
15,509
13,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
4
Kills
16
16
Deaths
4
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
5
0
0
W
Ix Chel
FearTiga
Ix Chel
6
1
6
9
L
Cu Chulainn
Keesy999
Cu Chulainn
0
0
0
0
W
Mercury
Keylockking
Mercury
6
0
2
7
W
Sylvanus
Lonatick
Sylvanus
1
1
9
5.5
L
Martichoras
SSZero09
Martichoras
1
4
0
0.25
W
Hachiman
TakuacheCuuhh
Hachiman
3
2
3
2.25
L
0
3
1
0.17
W
Set
0
0
0
0
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,858
Damage
44,083
64,826
Taken
61,811
39,558
Mitigated
38,065
14,312
Healing
24,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
5,365
429
0
3,017
11,188
4,289
0
3,899
7,250
74,430
0
W
Ix Chel
FearTiga
Ix Chel
12,547
2,394
563
5,690
11,215
5,079
293
3,522
7,693
87,186
0
L
Cu Chulainn
Keesy999
Cu Chulainn
10,802
1,802
0
2,328
13,231
12,867
0
0
13,231
0
75,152
W
Mercury
Keylockking
Mercury
9,712
4,984
0
847
13,385
5,833
0
2,458
10,927
0
91,669
W
Sylvanus
Lonatick
Sylvanus
6,230
1,207
2,124
4,758
11,897
10,063
272
2,391
9,506
21,503
0
L
Martichoras
SSZero09
Martichoras
5,295
1,289
0
3,100
11,922
5,835
0
1,898
10,024
0
62,281
W
Hachiman
TakuacheCuuhh
Hachiman
7,086
2,929
0
4,686
9,805
3,827
1,164
1,129
8,676
0
61,810
L
4,058
1,055
0
3,447
13,628
10,696
0
8,607
5,021
15,831
0
W
Set
8,508
3,786
0
6,267
15,509
13,263
0
0
15,509
0
88,391
L
8,338
1,340
0
2,420
14,857
5,871
0
4,351
10,506
0
57,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,874
Gold Earned
44,507
464
Minions Killed
562
0
Camps Cleared
0
1,507,640
Distance Traveled
1,558,892
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,907
494
143
9
0
292,576
0
W
Ix Chel
9,244
578
170
11
0
298,344
3
L
Cu Chulainn
8,177
511
106
7
0
290,082
4
W
Mercury
9,269
579
123
8
0
394,862
4
W
Sylvanus
8,175
511
24
2
0
283,422
0
L
Martichoras
7,664
479
111
7
0
272,213
1
W
Hachiman
8,494
531
97
6
0
299,837
3
L
Maui
6,620
414
23
1
0
300,858
12
W
Set
9,325
583
148
9
0
282,427
0
L
Pele
7,506
469
81
5
0
351,911
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role