Player Matchup

Guan Yu
Guan Yu
Asklj13
Guan Yu
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
224W - 219L
1,357 Elo+
Party 1
Apollo
Apollo
Boxed Mayhem
Apollo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,205 Elo+
Party 2
Anubis
Anubis
CLoggsRun
Anubis
Level 124
God Stats
7W - 6L
1,535 SR
Queue Stats
329W - 365L
1,427 Elo+
Solo
Sol
Sol
Jo Go Crazy
Sol
Level 103
God Stats
0W - 1L
1,292 SR
Queue Stats
2W - 9L
1,205 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Nonst1cktree
Tsukuyomi
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 203L
1,350 Elo+
Party 1
Team Averages
Level 93
1,465 SR
1,309 Elo+

VS

Team Averages
Level 109
1,417 SR
1,398 Elo+
Cthulhu
Cthulhu
GET0B0Yz-
Cthulhu
Level 69
God Stats
7W - 1L
1,500 SR
Queue Stats
405W - 378L
1,441 Elo+
Solo
Susano
Susano
Gomez Urbieta
Susano
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 52L
1,577 Elo+
Solo
Janus
Janus
JOHNNYuy
Janus
Level 126
God Stats
2W - 2L
1,304 SR
Queue Stats
223W - 209L
1,471 Elo+
Solo
Horus
Horus
WuigiMan
Horus
Level 128
God Stats
1W - 2L
1,283 SR
Queue Stats
98W - 136L
1,448 Elo+
Solo
Hou Yi
Hou Yi
xROUGAROUx
Hou Yi
Level 118
God Stats
2W - 2L
1,500 SR
Queue Stats
86W - 102L
1,052 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Asklj13
Guan Yu
20
3 / 3 / 14
12,704
669
9,258
29,027
26,933
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
18
1 / 7 / 10
10,782
567
12,275
21,258
9,583
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
CLoggsRun
Anubis
20
5 / 4 / 8
12,611
664
19,457
21,327
13,566
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
6 / 2 / 4
10,384
547
11,704
7,790
3,047
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
Nonst1cktree
Tsukuyomi
20
6 / 6 / 8
12,291
647
19,045
25,179
12,973
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GET0B0Yz-
Cthulhu
17
2 / 7 / 8
11,683
615
16,681
19,968
25,612
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

20
7 / 5 / 9
13,424
707
19,485
18,612
8,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
JOHNNYuy
Janus
20
5 / 3 / 12
15,031
791
27,375
15,907
6,725
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
WuigiMan
Horus
20
6 / 4 / 11
14,151
745
11,240
17,682
20,339
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
xROUGAROUx
Hou Yi
20
2 / 3 / 13
12,471
656
14,322
16,075
6,931
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
75
21
Kills
22
22
Deaths
22
44
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Asklj13
Guan Yu
3
3
14
3.33
L
Apollo
1
7
10
0.86
L
Anubis
CLoggsRun
Anubis
5
4
8
2.25
W
Cthulhu
GET0B0Yz-
Cthulhu
2
7
8
0.86
W
7
5
9
2.3
W
Janus
JOHNNYuy
Janus
5
3
12
3.67
L
6
2
4
4
L
Tsukuyomi
Nonst1cktree
Tsukuyomi
6
6
8
1.67
W
Horus
WuigiMan
Horus
6
4
11
2.88
W
Hou Yi
xROUGAROUx
Hou Yi
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,739
Damage
89,103
104,581
Taken
88,244
66,102
Mitigated
68,388
50,963
Healing
38,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Asklj13
Guan Yu
9,258
701
18,685
14,304
29,027
26,933
0
12,248
16,399
0
19,114
L
Apollo
12,275
7,695
300
1,915
21,258
9,583
140
8,218
12,794
0
20,521
L
Anubis
CLoggsRun
Anubis
19,457
233
3,231
5,136
21,327
13,566
0
9,974
11,301
50,672
0
W
Cthulhu
GET0B0Yz-
Cthulhu
16,681
311
2,532
2,057
19,968
25,612
0
6,624
13,316
32,903
0
W
19,485
4,230
2,082
4,121
18,612
8,781
1,458
4,797
13,815
0
35,671
W
Janus
JOHNNYuy
Janus
27,375
3,078
2,579
8,745
15,907
6,725
2,307
5,189
10,718
73,758
0
L
11,704
4,406
0
1,837
7,790
3,047
0
3,793
3,853
25,440
0
L
Tsukuyomi
Nonst1cktree
Tsukuyomi
19,045
2,652
800
4,755
25,179
12,973
0
10,958
14,167
0
43,642
W
Horus
WuigiMan
Horus
11,240
3,710
6,265
5,956
17,682
20,339
0
7,970
9,568
1,137
16,837
W
Hou Yi
xROUGAROUx
Hou Yi
14,322
5,164
692
3,421
16,075
6,931
2,636
6,503
9,520
0
28,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,772
Gold Earned
66,760
190
Minions Killed
212
0
Camps Cleared
0
1,562,595
Distance Traveled
1,680,729
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
12,704
669
16
1
0
375,220
0
L
Apollo
10,782
567
13
1
0
338,025
0
L
Anubis
12,611
664
82
4
0
331,761
0
W
Cthulhu
11,683
615
26
1
0
291,387
0
W
Susano
13,424
707
46
2
0
384,455
0
W
Janus
15,031
791
97
5
0
313,526
0
L
Sol
10,384
547
41
2
0
162,735
0
L
Tsukuyomi
12,291
647
38
2
0
354,854
0
W
Horus
14,151
745
12
1
0
347,722
0
W
Hou Yi
12,471
656
31
2
0
343,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role