Player Matchup

Anhur
Anhur
Panth9r
Anhur
Level 89
God Stats
18W - 18L
1,489 SR
Queue Stats
453W - 502L
1,407 Elo+
Solo
Thanatos
Thanatos
Perk 408246
Thanatos
Level 64
God Stats
9W - 11L
1,452 SR
Queue Stats
483W - 447L
1,424 Elo+
Party 2
Zeus
Zeus
Tale of Mar
Zeus
Level 65
God Stats
1W - 4L
1,592 SR
Queue Stats
384W - 457L
1,401 Elo+
Party 2
Zhong Kui
Zhong Kui
TheKnobStopper
Zhong Kui
Level 97
God Stats
7W - 3L
1,774 SR
Queue Stats
444W - 429L
1,394 Elo+
Solo
Susano
Susano
hazelnutritious
Susano
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
232W - 223L
1,397 Elo+
Solo
Team Averages
Level 69
1,561 SR
1,404 Elo+

VS

Team Averages
Level 76
1,633 SR
1,482 Elo+
Medusa
Medusa
 
Medusa
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
SHARK4RENT
Cerberus
Level 21
God Stats
2W - 0L
1,753 SR
Queue Stats
47W - 41L
1,476 Elo+
Party 3
Ganesha
Ganesha
Senseii Zee
Ganesha
Level 32
God Stats
5W - 1L
1,626 SR
Queue Stats
252W - 241L
1,494 Elo+
Party 1
Chronos
Chronos
XxYoungBiscutxX
Chronos
Level 108
God Stats
6W - 7L
1,575 SR
Queue Stats
497W - 464L
1,513 Elo+
Party 1
Khepri
Khepri
savitarfr_ftp
Khepri
Level 104
God Stats
2W - 0L
1,710 SR
Queue Stats
99W - 113L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Panth9r
Anhur
9
0 / 3 / 4
6,250
694
4,356
4,312
1,577
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
Perk 408246
Thanatos
13
7 / 5 / 2
8,259
918
9,661
12,310
4,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
4 / 6 / 3
8,502
945
7,507
10,901
4,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
TheKnobStopper
Zhong Kui
15
1 / 2 / 6
7,601
845
13,736
10,664
10,839
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 5 / 4
7,111
790
6,159
9,724
3,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
8 / 2 / 10
8,649
961
12,046
6,314
3,422
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Mace

Mace

+10
Physical Power

Cerberus
SHARK4RENT
Cerberus
13
2 / 3 / 13
7,940
882
6,659
10,221
9,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
Senseii Zee
Ganesha
14
0 / 3 / 16
7,979
887
5,327
11,708
14,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

17
8 / 1 / 9
9,416
1,046
11,600
9,942
9,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

15
3 / 3 / 10
8,620
958
4,065
9,696
9,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
79
12
Kills
21
21
Deaths
12
19
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
2
10
6.5
L
Anhur
Panth9r
Anhur
0
3
4
0.67
L
Thanatos
Perk 408246
Thanatos
7
5
2
1.6
W
Cerberus
SHARK4RENT
Cerberus
2
3
13
2.83
W
Ganesha
Senseii Zee
Ganesha
0
3
16
2.67
L
4
6
3
0.92
L
Zhong Kui
TheKnobStopper
Zhong Kui
1
2
6
2
W
8
1
9
12.5
L
0
5
4
0.4
W
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,419
Damage
39,697
47,911
Taken
47,881
25,464
Mitigated
46,666
16,676
Healing
14,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
12,046
5,450
1,140
1,264
6,314
3,422
624
4,317
1,889
0
20,024
L
Anhur
Panth9r
Anhur
4,356
2,357
14
25
4,312
1,577
0
2,159
2,068
0
6,896
L
Thanatos
Perk 408246
Thanatos
9,661
1,340
775
6,589
12,310
4,825
0
6,352
5,577
0
12,796
W
Cerberus
SHARK4RENT
Cerberus
6,659
289
561
3,190
10,221
9,858
28
4,353
5,731
10,124
0
W
Ganesha
Senseii Zee
Ganesha
5,327
445
0
2,341
11,708
14,234
53
4,147
7,389
12,608
0
L
7,507
1,860
0
1,569
10,901
4,329
0
5,928
4,553
18,186
0
L
Zhong Kui
TheKnobStopper
Zhong Kui
13,736
1,754
1,200
5,335
10,664
10,839
0
6,390
3,641
28,377
0
W
11,600
3,572
760
2,814
9,942
9,884
730
4,442
5,385
24,288
0
L
6,159
449
346
823
9,724
3,894
0
5,268
4,402
0
11,195
W
4,065
212
857
1,879
9,696
9,268
132
3,740
5,956
12,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,723
Gold Earned
42,604
86
Minions Killed
98
0
Camps Cleared
0
768,727
Distance Traveled
912,543
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,649
961
23
3
0
186,170
0
L
Anhur
6,250
694
7
1
0
87,985
0
L
Thanatos
8,259
918
7
1
0
175,686
0
W
Cerberus
7,940
882
12
1
0
193,735
0
W
Ganesha
7,979
887
0
0
0
177,491
0
L
Zeus
8,502
945
17
2
0
148,077
0
L
Zhong Kui
7,601
845
35
4
0
176,962
0
W
Chronos
9,416
1,046
47
5
0
165,858
0
L
Susano
7,111
790
20
2
0
180,017
0
W
Khepri
8,620
958
16
2
0
189,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role