Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Jojomoose
Bacchus
Level 23
God Stats
14W - 23L
1,330 SR
Queue Stats
15W - 28L
1,279 Elo+
Party 2
Pele
Pele
OneinchGrinch
Pele
Level 72
God Stats
4W - 6L
1,550 SR
Queue Stats
23W - 26L
1,376 Elo+
Party 2
Bellona
Bellona
Realjtrain1104
Bellona
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 121L
1,408 Elo+
Party 2
Anubis
Anubis
pumbastheman
Anubis
Level 66
God Stats
5W - 13L
1,078 SR
Queue Stats
30W - 40L
1,365 Elo+
Party 2
Team Averages
Level 89
1,392 SR
1,386 Elo+

VS

Team Averages
Level 116
1,475 SR
1,448 Elo+
Thor
Thor
DevinSleezly
Thor
Level 109
God Stats
7W - 13L
1,389 SR
Queue Stats
333W - 422L
1,387 Elo+
Party 1
Izanami
Izanami
Evilazael
Izanami
Level 150
God Stats
11W - 12L
1,567 SR
Queue Stats
282W - 262L
1,545 Elo+
Solo
Zeus
Zeus
ExpertCrab4
Zeus
Level 129
God Stats
29W - 33L
1,760 SR
Queue Stats
556W - 547L
1,504 Elo+
Solo
Bacchus
Bacchus
NastyNashHard-On
Bacchus
Level 69
God Stats
4W - 14L
1,211 SR
Queue Stats
190W - 309L
1,395 Elo+
Party 1
Hades
Hades
cadehartong
Hades
Level 123
God Stats
11W - 19L
1,446 SR
Queue Stats
337W - 462L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
4 / 2 / 1
8,599
661
9,311
8,785
3,615
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
Jojomoose
Bacchus
11
1 / 0 / 5
6,804
523
3,376
6,905
6,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
5 / 3 / 2
8,113
624
6,469
11,680
4,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
1 / 3 / 7
6,958
535
6,691
10,051
6,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
14
4 / 0 / 2
8,267
636
8,046
6,971
3,541
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 0
7,609
585
6,671
9,806
3,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
Evilazael
Izanami
11
1 / 3 / 2
6,712
516
4,899
8,445
3,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 4 / 0
6,567
505
3,277
7,440
1,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
0 / 2 / 3
6,390
492
3,680
9,480
9,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 5 / 3
6,656
512
6,852
13,418
7,863
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
15
Kills
8
8
Deaths
15
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
2
1
2.25
L
7
1
0
7
L
Izanami
Evilazael
Izanami
1
3
2
0.67
L
0
4
0
0
W
Bacchus
Jojomoose
Bacchus
1
0
5
3.5
L
0
2
3
0.75
W
5
3
2
2
W
1
3
7
1.5
L
0
5
3
0.3
W
Anubis
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,893
Damage
25,379
44,392
Taken
48,589
24,285
Mitigated
25,599
16,696
Healing
12,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
9,311
311
0
4,890
8,785
3,615
0
4,018
4,767
64,421
0
L
6,671
1,566
0
711
9,806
3,587
0
4,093
5,713
0
48,175
L
Izanami
Evilazael
Izanami
4,899
3,279
0
2,818
8,445
3,023
0
523
7,922
0
54,997
L
3,277
195
0
1,221
7,440
1,996
0
3,826
3,614
46,073
0
W
Bacchus
Jojomoose
Bacchus
3,376
438
351
2,202
6,905
6,623
68
2,453
4,452
17,884
0
L
3,680
101
119
2,948
9,480
9,130
0
3,508
5,936
13,982
0
W
6,469
1,999
0
843
11,680
4,132
194
2,846
8,834
0
50,027
W
6,691
2,061
0
3,456
10,051
6,374
460
1,889
8,162
0
46,478
L
6,852
427
170
4,392
13,418
7,863
0
9,095
4,323
45,458
0
W
Anubis
8,046
208
0
4,954
6,971
3,541
55
2,669
4,147
81,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,741
Gold Earned
33,934
401
Minions Killed
372
0
Camps Cleared
0
1,326,407
Distance Traveled
1,190,856
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,599
661
100
8
0
228,967
3
L
Thor
7,609
585
70
5
0
279,874
6
L
Izanami
6,712
516
95
7
0
205,940
3
L
Zeus
6,567
505
94
7
0
198,613
4
W
Bacchus
6,804
523
25
2
0
278,215
0
L
Bacchus
6,390
492
23
2
0
266,436
2
W
Pele
8,113
624
81
6
0
282,431
0
W
Bellona
6,958
535
69
5
0
275,359
0
L
Hades
6,656
512
90
7
0
239,993
1
W
Anubis
8,267
636
126
10
0
261,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role