Player Matchup

Sol
Sol
DrakonDude12
Sol
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 13L
1,604 Elo+
Party 2
Charybdis
Charybdis
MyTherapisd
Charybdis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,527 Elo+
Party 2
Thor
Thor
raj7375
Thor
Level 124
God Stats
1W - 1L
1,308 SR
Queue Stats
21W - 7L
1,643 Elo+
Party 2
Team Averages
Level 94
1,436 SR
1,591 Elo+

VS

Team Averages
Level 125
1,636 SR
1,512 Elo+
Danzaburou
Danzaburou
Esmeiders
Danzaburou
Level 135
God Stats
2W - 0L
1,500 SR
Queue Stats
344W - 337L
1,512 Elo+
Solo
Aphrodite
Aphrodite
GamerdudeHD
Aphrodite
Level 118
God Stats
8W - 3L
1,678 SR
Queue Stats
244W - 247L
1,513 Elo+
Party 1
Cthulhu
Cthulhu
Voorrtexx
Cthulhu
Level 121
God Stats
33W - 19L
1,729 SR
Queue Stats
230W - 228L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 6
12,573
740
13,228
16,163
7,073
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
MyTherapisd
Charybdis
13
0 / 4 / 11
11,094
653
13,140
14,649
6,343
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thor
raj7375
Thor
16
8 / 5 / 6
13,498
794
19,902
20,043
13,001
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Esmeiders
Danzaburou
15
4 / 10 / 3
13,527
796
18,981
18,390
8,736
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
GamerdudeHD
Aphrodite
16
5 / 3 / 6
13,334
784
9,599
17,471
9,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Voorrtexx
Cthulhu
18
4 / 1 / 8
13,856
815
16,690
19,153
26,752
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
30
14
Kills
13
13
Deaths
14
23
Assists
17
Player
Kills
Deaths
Assists
KDA
L
6
4
6
2.25
W
Danzaburou
Esmeiders
Danzaburou
4
10
3
0.55
W
Aphrodite
GamerdudeHD
Aphrodite
5
3
6
2.67
L
Charybdis
MyTherapisd
Charybdis
0
4
11
1.38
W
Cthulhu
Voorrtexx
Cthulhu
4
1
8
8
L
Thor
raj7375
Thor
8
5
6
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,270
Damage
45,270
50,855
Taken
55,014
26,417
Mitigated
45,127
9,350
Healing
21,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,228
4,172
0
6,757
16,163
7,073
1,318
7,178
8,985
52,906
0
W
Danzaburou
Esmeiders
Danzaburou
18,981
9,806
0
1,078
18,390
8,736
1,749
4,044
14,346
0
65,747
W
Aphrodite
GamerdudeHD
Aphrodite
9,599
597
8,903
10,081
17,471
9,639
954
4,534
12,721
51,625
0
L
Charybdis
MyTherapisd
Charybdis
13,140
7,381
0
2,183
14,649
6,343
0
6,310
8,307
0
41,748
W
Cthulhu
Voorrtexx
Cthulhu
16,690
449
422
718
19,153
26,752
85
5,421
13,534
61,395
1,739
L
Thor
raj7375
Thor
19,902
2,677
0
410
20,043
13,001
398
11,335
8,680
0
47,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,165
Gold Earned
40,717
167
Minions Killed
223
0
Camps Cleared
0
862,061
Distance Traveled
952,766
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,573
740
51
3
0
302,450
0
W
Danzaburou
13,527
796
70
4
0
256,174
0
W
Aphrodite
13,334
784
92
5
0
326,517
0
L
Charybdis
11,094
653
51
3
0
281,545
0
W
Cthulhu
13,856
815
61
4
0
370,075
0
L
Thor
13,498
794
65
4
0
278,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role