Player Matchup

Loki
Loki
Diamond II
AitherNyx
Loki
Diamond II
Level 154
God Stats
13W - 9L
1,592 SR
Queue Stats
76W - 77L
2,283 MMR
Party 1
Persephone
Persephone
Diamond II
CMP Nate
Persephone
Diamond II
Level 176
God Stats
9W - 9L
1,712 SR
Queue Stats
380W - 368L
2,279 MMR
Solo
Awilix
Awilix
Diamond II
DaCrane
Awilix
Diamond II
Level 174
God Stats
2W - 0L
1,864 SR
Queue Stats
126W - 103L
2,258 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Diamond V
Ffoshaviatir
Morgan Le Fay
Diamond V
Level 43
God Stats
7W - 1L
1,500 SR
Queue Stats
353W - 349L
2,049 MMR
Solo
Izanami
Izanami
Diamond IV
PGGrenedier
Izanami
Diamond IV
Level 132
God Stats
13W - 6L
1,791 SR
Queue Stats
147W - 134L
2,148 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 136
1,692 SR
2,203 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 157
1,755 SR
2,208 MMR
Artemis
Artemis
Diamond V
Alteratedd
Artemis
Diamond V
Level 154
God Stats
21W - 10L
1,817 SR
Queue Stats
426W - 411L
1,996 MMR
Party 2
King Arthur
King Arthur
Diamond III
Fifftycali
King Arthur
Diamond III
Level 165
God Stats
3W - 3L
1,871 SR
Queue Stats
404W - 398L
2,045 MMR
Solo
Mercury
Mercury
Masters
Heartsight
Mercury
Masters
Level 155
God Stats
1W - 3L
1,429 SR
Queue Stats
236W - 202L
2,773 MMR
Solo
Fenrir
Fenrir
Diamond IV
bTLorick
Fenrir
Diamond IV
Level 156
God Stats
26W - 16L
1,937 SR
Queue Stats
406W - 384L
2,082 MMR
Solo
Vulcan
Vulcan
Diamond III
faintt OG
Vulcan
Diamond III
Level 156
God Stats
4W - 2L
1,722 SR
Queue Stats
559W - 540L
2,144 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
7 / 1 / 7
7,610
634
5,873
8,419
3,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
CMP Nate
Persephone
13
2 / 0 / 4
8,344
695
5,861
3,549
1,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Awilix
DaCrane
Awilix
13
5 / 0 / 2
7,759
647
7,512
8,440
6,449
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Morgan Le Fay
Ffoshaviatir
Morgan Le Fay
11
3 / 1 / 7
7,151
596
10,523
6,340
5,015
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
PGGrenedier
Izanami
13
4 / 1 / 2
7,923
660
6,396
7,384
2,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
RavanaKaliThanatos

VS

Bans
MartichorasBakasuraThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alteratedd
Artemis
11
1 / 3 / 0
6,541
545
4,095
8,233
2,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
Fifftycali
King Arthur
10
0 / 7 / 0
6,314
526
4,796
13,669
8,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
Heartsight
Mercury
12
2 / 5 / 0
6,938
578
4,068
12,218
4,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
bTLorick
Fenrir
8
0 / 4 / 1
5,824
485
1,822
11,350
5,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
faintt OG
Vulcan
12
0 / 2 / 1
6,692
558
4,357
6,706
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
21
Kills
3
3
Deaths
21
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Loki
7
1
7
10.5
L
Artemis
Alteratedd
Artemis
1
3
0
0.33
W
Persephone
CMP Nate
Persephone
2
0
4
4
W
Awilix
DaCrane
Awilix
5
0
2
6
W
Morgan Le Fay
Ffoshaviatir
Morgan Le Fay
3
1
7
6.5
L
King Arthur
Fifftycali
King Arthur
0
7
0
0
L
Mercury
Heartsight
Mercury
2
5
0
0.4
W
Izanami
PGGrenedier
Izanami
4
1
2
5
L
Fenrir
bTLorick
Fenrir
0
4
1
0.13
L
Vulcan
faintt OG
Vulcan
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,165
Damage
19,138
34,132
Taken
52,176
18,870
Mitigated
23,034
12,232
Healing
8,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
5,873
2,027
0
3,066
8,419
3,451
0
1,760
6,659
0
47,004
L
Artemis
Alteratedd
Artemis
4,095
1,521
0
2,934
8,233
2,682
0
1,752
6,481
0
41,385
W
Persephone
CMP Nate
Persephone
5,861
837
0
1,114
3,549
1,162
0
1,424
2,125
75,159
0
W
Awilix
DaCrane
Awilix
7,512
3,738
0
3,706
8,440
6,449
0
155
8,285
0
60,443
W
Morgan Le Fay
Ffoshaviatir
Morgan Le Fay
10,523
1,902
0
1,218
6,340
5,015
0
1,243
5,097
29,000
0
L
King Arthur
Fifftycali
King Arthur
4,796
656
0
1,260
13,669
8,205
0
3,600
10,069
0
40,665
L
Mercury
Heartsight
Mercury
4,068
2,352
0
950
12,218
4,027
0
2,647
9,571
0
48,007
W
Izanami
PGGrenedier
Izanami
6,396
4,341
0
3,128
7,384
2,793
329
0
7,384
0
68,430
L
Fenrir
bTLorick
Fenrir
1,822
542
0
1,891
11,350
5,726
0
4,541
6,809
0
16,227
L
Vulcan
faintt OG
Vulcan
4,357
674
0
1,000
6,706
2,394
0
4,570
2,136
58,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,787
Gold Earned
32,309
462
Minions Killed
347
0
Camps Cleared
0
1,326,785
Distance Traveled
1,308,303
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,610
634
71
6
0
292,924
0
L
Artemis
6,541
545
70
6
0
222,452
1
W
Persephone
8,344
695
138
12
0
268,566
4
W
Awilix
7,759
647
94
8
0
262,773
0
W
Morgan Le Fay
7,151
596
45
4
0
265,677
0
L
King Arthur
6,314
526
63
5
0
231,102
0
L
Mercury
6,938
578
76
6
0
302,062
4
W
Izanami
7,923
660
114
10
0
236,845
4
L
Fenrir
5,824
485
29
2
0
271,566
4
L
Vulcan
6,692
558
109
9
0
281,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role