Player Matchup

Tyr
Tyr
CryoVain
Tyr
Level 194
God Stats
6W - 5L
1,920 SR
Queue Stats
419W - 415L
1,523 Elo+
Party 1
Thoth
Thoth
DoctorPlatapus
Thoth
Level 143
God Stats
1W - 1L
1,249 SR
Queue Stats
68W - 61L
1,575 Elo+
Party 1
Xing Tian
Xing Tian
PirateJones
Xing Tian
Level 125
God Stats
2W - 2L
1,789 SR
Queue Stats
288W - 325L
1,487 Elo+
Party 1
Hachiman
Hachiman
SumoNick
Hachiman
Level 13
God Stats
3W - 2L
1,358 SR
Queue Stats
15W - 29L
1,413 Elo+
Party 1
Ravana
Ravana
trigsbigfatty
Ravana
Level 128
God Stats
15W - 7L
1,446 SR
Queue Stats
228W - 230L
1,547 Elo+
Party 1
Team Averages
Level 121
1,552 SR
1,509 Elo+

VS

Team Averages
Level 89
1,512 SR
1,472 Elo+
Scylla
Scylla
BrthdayTrain
Scylla
Level 47
God Stats
0W - 5L
1,502 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Forevernin
Hun Batz
Level 104
God Stats
3W - 6L
1,492 SR
Queue Stats
421W - 417L
1,431 Elo+
Solo
Anubis
Anubis
SebasTiccy
Anubis
Level 155
God Stats
31W - 49L
1,326 SR
Queue Stats
41W - 56L
1,347 Elo+
Solo
Izanami
Izanami
nochesflores
Izanami
Level 112
God Stats
10W - 6L
1,583 SR
Queue Stats
99W - 78L
1,583 Elo+
Party 2
Terra
Terra
yangz78
Terra
Level 27
God Stats
2W - 4L
1,656 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 1
9,331
667
10,821
12,639
9,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
3 / 0 / 3
8,920
637
8,681
5,186
1,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
PirateJones
Xing Tian
13
2 / 1 / 7
7,926
566
4,562
10,890
7,713
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
SumoNick
Hachiman
12
2 / 4 / 5
6,909
494
7,936
9,107
2,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
9 / 1 / 2
8,968
641
6,724
6,083
3,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
0 / 5 / 1
5,878
420
1,077
10,180
2,873
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hun Batz
Forevernin
Hun Batz
12
2 / 4 / 2
7,035
503
5,257
11,333
4,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
SebasTiccy
Anubis
12
3 / 7 / 2
7,285
520
6,586
11,393
4,949
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
nochesflores
Izanami
12
0 / 5 / 0
6,776
484
3,298
11,098
4,124
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
yangz78
Terra
9
1 / 2 / 1
5,618
401
1,693
10,963
7,000
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
22
Kills
6
6
Deaths
23
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
5
1
0.1
W
6
0
1
6.5
W
3
0
3
4.5
L
Hun Batz
Forevernin
Hun Batz
2
4
2
0.75
W
Xing Tian
PirateJones
Xing Tian
2
1
7
5.5
L
Anubis
SebasTiccy
Anubis
3
7
2
0.57
W
Hachiman
SumoNick
Hachiman
2
4
5
1.13
L
Izanami
nochesflores
Izanami
0
5
0
0
W
9
1
2
10
L
Terra
yangz78
Terra
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,724
Damage
17,911
43,905
Taken
54,967
24,917
Mitigated
22,984
13,914
Healing
9,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
1,077
115
0
0
10,180
2,873
72
4,840
5,340
34,166
0
W
10,821
1,406
0
5,699
12,639
9,507
41
147
12,492
101
72,543
W
8,681
182
0
750
5,186
1,900
308
935
4,251
79,986
0
L
Hun Batz
Forevernin
Hun Batz
5,257
824
0
2,587
11,333
4,038
0
1,811
9,454
0
40,094
W
Xing Tian
PirateJones
Xing Tian
4,562
584
1,564
2,262
10,890
7,713
502
3,298
7,592
28,582
0
L
Anubis
SebasTiccy
Anubis
6,586
392
117
3,668
11,393
4,949
761
2,152
9,185
43,153
0
W
Hachiman
SumoNick
Hachiman
7,936
4,607
0
2,102
9,107
2,468
1,570
4,891
4,216
0
43,166
L
Izanami
nochesflores
Izanami
3,298
2,412
0
2,304
11,098
4,124
0
28
11,070
0
51,434
W
6,724
1,537
0
1,537
6,083
3,329
0
240
5,843
0
77,792
L
Terra
yangz78
Terra
1,693
596
228
308
10,963
7,000
192
4,376
6,515
8,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,054
Gold Earned
32,592
463
Minions Killed
312
0
Camps Cleared
0
1,371,679
Distance Traveled
1,213,732
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,878
420
55
4
0
216,882
0
W
Tyr
9,331
667
120
9
0
283,000
0
W
Thoth
8,920
637
139
10
0
268,324
0
L
Hun Batz
7,035
503
76
5
0
276,995
0
W
Xing Tian
7,926
566
29
2
0
279,050
3
L
Anubis
7,285
520
76
5
0
191,901
0
W
Hachiman
6,909
494
60
4
0
204,985
0
L
Izanami
6,776
484
95
7
0
259,590
2
W
Ravana
8,968
641
115
8
0
336,320
0
L
Terra
5,618
401
10
1
0
268,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role