Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
CATFISHBILLY513
Neith
Level 14
God Stats
1W - 0L
1,538 SR
Queue Stats
3W - 3L
1,415 Elo+
Party 1
Janus
Janus
CodyKat0306
Janus
Level 71
God Stats
2W - 2L
1,449 SR
Queue Stats
19W - 20L
1,449 Elo+
Party 1
Ne Zha
Ne Zha
R0ACHYRAKOON
Ne Zha
Level 137
God Stats
1W - 1L
1,330 SR
Queue Stats
36W - 29L
1,484 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TheXLocoXClansX
Tsukuyomi
Level 88
God Stats
5W - 2L
1,408 SR
Queue Stats
60W - 49L
1,485 Elo+
Party 1
Team Averages
Level 83
1,445 SR
1,467 Elo+

VS

Team Averages
Level 75
1,512 SR
1,514 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
 
Nemesis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Heroneos1
Hachiman
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 35L
1,585 Elo+
Solo
Chaac
Chaac
VSKratoss
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Zeus
Zeus
idii_nasheee
Zeus
Level 85
God Stats
0W - 2L
1,561 SR
Queue Stats
74W - 60L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
6 / 0 / 0
6,704
670
5,880
8,185
2,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 2 / 3
5,304
530
3,642
5,758
2,120
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 3 / 2
4,452
445
2,488
5,982
1,985
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ne Zha
9
4 / 4 / 1
5,457
546
5,681
8,220
5,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tsukuyomi
TheXLocoXClansX
Tsukuyomi
10
2 / 2 / 2
6,022
602
4,787
7,361
2,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
8
2 / 2 / 1
5,661
566
3,710
7,372
3,477
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
 
Nemesis
9
2 / 3 / 0
5,242
524
3,814
8,593
2,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
Heroneos1
Hachiman
9
1 / 1 / 3
5,307
531
4,569
5,522
1,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
VSKratoss
Chaac
7
0 / 5 / 1
4,494
449
1,908
7,566
3,480
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
3 / 2 / 1
5,841
584
7,213
6,588
2,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
12
Kills
8
11
Deaths
13
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
6
0
0
6
L
Baron Samedi
 
Baron Samedi
2
2
1
1.25
L
Nemesis
 
Nemesis
2
3
0
0.67
W
0
2
3
0.75
W
0
3
2
0.33
L
Hachiman
Heroneos1
Hachiman
1
1
3
2.5
W
Ne Zha
4
4
1
1.13
W
Tsukuyomi
TheXLocoXClansX
Tsukuyomi
2
2
2
1.5
L
Chaac
VSKratoss
Chaac
0
5
1
0.1
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,478
Damage
21,214
35,506
Taken
35,641
14,729
Mitigated
13,438
8,200
Healing
8,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
5,880
1,566
0
3,961
8,185
2,893
693
446
7,739
39,399
0
L
Baron Samedi
 
Baron Samedi
3,710
267
128
2,246
7,372
3,477
0
838
6,534
23,490
0
L
Nemesis
 
Nemesis
3,814
1,836
0
916
8,593
2,922
0
2,066
6,527
0
34,191
W
3,642
984
94
1,751
5,758
2,120
21
2,071
3,687
0
31,871
W
2,488
267
176
358
5,982
1,985
0
3,462
2,504
16,450
0
L
Hachiman
Heroneos1
Hachiman
4,569
2,453
0
3,132
5,522
1,524
45
466
5,056
0
30,517
W
Ne Zha
5,681
1,642
0
928
8,220
5,072
0
2,248
5,951
538
23,653
W
Tsukuyomi
TheXLocoXClansX
Tsukuyomi
4,787
1,220
180
752
7,361
2,659
0
2,729
4,620
0
41,320
L
Chaac
VSKratoss
Chaac
1,908
413
0
1,033
7,566
3,480
0
3,339
4,227
0
19,219
L
7,213
508
0
1,295
6,588
2,035
0
1,968
4,620
39,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,939
Gold Earned
26,545
226
Minions Killed
233
0
Camps Cleared
0
1,044,763
Distance Traveled
966,869
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,704
670
54
5
0
223,859
4
L
Baron Samedi
5,661
566
30
3
0
187,953
0
L
Nemesis
5,242
524
50
5
0
239,472
5
W
Neith
5,304
530
55
6
0
191,593
1
W
Janus
4,452
445
31
3
0
192,485
0
L
Hachiman
5,307
531
59
6
0
169,369
1
W
Ne Zha
5,457
546
31
3
0
204,610
4
W
Tsukuyomi
6,022
602
55
6
0
232,216
0
L
Chaac
4,494
449
21
2
0
196,788
0
L
Zeus
5,841
584
73
7
0
173,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role