Player Matchup

Chronos
Chronos
 
Chronos
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Lincler13
Fafnir
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
195W - 217L
1,107 Elo+
Party 1
Hun Batz
Hun Batz
TAG_421
Hun Batz
Level 69
God Stats
1W - 2L
1,420 SR
Queue Stats
57W - 53L
1,382 Elo+
Party 1
Team Averages
Level 43
1,473 SR
1,330 Elo+

VS

Team Averages
Level 38
1,513 SR
1,435 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Hemi Won
Cerberus
Level 43
God Stats
8W - 11L
1,538 SR
Queue Stats
81W - 74L
1,465 Elo+
Solo
Yu Huang
Yu Huang
Koldlee650
Yu Huang
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
1 / 5 / 2
9,408
672
10,519
12,743
4,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
Lincler13
Fafnir
12
0 / 5 / 4
9,419
673
4,077
15,575
19,989
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
TAG_421
Hun Batz
12
3 / 5 / 1
10,116
723
9,460
12,025
4,224
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
8 / 1 / 7
12,414
887
16,352
11,413
4,823
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Hemi Won
Cerberus
15
3 / 0 / 12
11,619
830
10,838
16,722
16,971
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yu Huang
Koldlee650
Yu Huang
14
4 / 3 / 8
11,323
809
8,114
9,045
3,983
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
4
Kills
15
15
Deaths
4
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
5
2
0.4
W
Jing Wei
 
Jing Wei
8
1
7
11.5
W
Cerberus
Hemi Won
Cerberus
3
0
12
9
W
Yu Huang
Koldlee650
Yu Huang
4
3
8
2.67
L
Fafnir
Lincler13
Fafnir
0
5
4
0.4
L
Hun Batz
TAG_421
Hun Batz
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,056
Damage
35,304
40,343
Taken
37,180
28,697
Mitigated
25,777
3,886
Healing
10,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
10,519
2,103
0
1,419
12,743
4,484
0
6,807
5,904
42,859
0
W
Jing Wei
 
Jing Wei
16,352
14,247
0
2,134
11,413
4,823
2,065
3,469
7,848
0
64,322
W
Cerberus
Hemi Won
Cerberus
10,838
702
391
6,155
16,722
16,971
166
8,472
8,098
42,529
0
W
Yu Huang
Koldlee650
Yu Huang
8,114
1,559
0
1,443
9,045
3,983
585
3,695
5,338
32,484
0
L
Fafnir
Lincler13
Fafnir
4,077
1,224
281
733
15,575
19,989
0
7,236
8,231
13,645
0
L
Hun Batz
TAG_421
Hun Batz
9,460
1,499
0
1,453
12,025
4,224
0
5,212
6,773
0
23,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,943
Gold Earned
35,356
99
Minions Killed
178
0
Camps Cleared
0
760,746
Distance Traveled
779,255
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,408
672
58
4
0
244,046
1
W
Jing Wei
12,414
887
72
5
0
279,993
5
W
Cerberus
11,619
830
73
5
0
273,029
0
W
Yu Huang
11,323
809
33
2
0
226,233
0
L
Fafnir
9,419
673
8
1
0
245,992
0
L
Hun Batz
10,116
723
33
2
0
270,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role