Player Matchup

Ravana
Ravana
Gloxius
Ravana
Level 118
God Stats
18W - 11L
1,530 SR
Queue Stats
233W - 238L
1,426 Elo+
Solo
Bacchus
Bacchus
IPityYouA11
Bacchus
Level 145
God Stats
25W - 31L
1,547 SR
Queue Stats
465W - 468L
1,474 Elo+
Solo
Rama
Rama
TheSwoosh7
Rama
Level 122
God Stats
13W - 15L
1,472 SR
Queue Stats
494W - 527L
1,418 Elo+
Solo
He Bo
He Bo
Young Simba2945
He Bo
Level 159
God Stats
5W - 2L
1,249 SR
Queue Stats
231W - 206L
1,547 Elo+
Party 1
Awilix
Awilix
capIucky
Awilix
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
233W - 215L
1,538 Elo+
Party 1
Team Averages
Level 140
1,460 SR
1,481 Elo+

VS

Team Averages
Level 133
1,645 SR
1,474 Elo+
Scylla
Scylla
Atexcac
Scylla
Level 196
God Stats
2W - 6L
1,810 SR
Queue Stats
277W - 209L
1,633 Elo+
Solo
Mercury
Mercury
SprucePoem99
Mercury
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,323 Elo+
Solo
Cupid
Cupid
ewww21_2
Cupid
Level 151
God Stats
14W - 5L
1,756 SR
Queue Stats
473W - 438L
1,466 Elo+
Party 2
Bellona
Bellona
khalilous
Bellona
Level 153
God Stats
11W - 7L
1,657 SR
Queue Stats
387W - 370L
1,449 Elo+
Solo
Cthulhu
Cthulhu
thugnificentjojo
Cthulhu
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Gloxius
Ravana
13
0 / 0 / 0
7,403
569
6,662
7,140
7,150
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bacchus
IPityYouA11
Bacchus
12
1 / 0 / 5
7,136
549
4,397
6,436
5,907
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 0 / 1
7,643
588
4,727
5,678
2,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 3 / 1
7,937
611
5,457
6,387
1,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
capIucky
Awilix
12
4 / 1 / 3
7,445
573
5,208
8,529
2,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Atexcac
Scylla
16
3 / 1 / 1
8,971
690
5,834
4,862
1,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
SprucePoem99
Mercury
11
1 / 4 / 1
6,348
488
1,174
10,110
3,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
ewww21_2
Cupid
11
0 / 1 / 0
6,051
465
3,466
7,140
2,505
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
khalilous
Bellona
13
0 / 1 / 0
7,358
566
5,939
14,095
14,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

8
0 / 2 / 0
5,698
438
2,090
7,132
4,459
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
9
Kills
4
4
Deaths
9
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Scylla
Atexcac
Scylla
3
1
1
3.5
W
Ravana
Gloxius
Ravana
0
0
0
0
W
Bacchus
IPityYouA11
Bacchus
1
0
5
3.5
L
Mercury
SprucePoem99
Mercury
1
4
1
0.38
W
1
0
1
1.5
W
3
3
1
1.17
W
Awilix
capIucky
Awilix
4
1
3
5.5
L
Cupid
ewww21_2
Cupid
0
1
0
0
L
Bellona
khalilous
Bellona
0
1
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,451
Damage
18,503
34,170
Taken
43,339
20,288
Mitigated
26,414
11,489
Healing
13,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Atexcac
Scylla
5,834
923
0
1,115
4,862
1,662
676
2,549
2,273
82,827
0
W
Ravana
Gloxius
Ravana
6,662
2,449
0
2,509
7,140
7,150
0
0
7,140
347
57,693
W
Bacchus
IPityYouA11
Bacchus
4,397
673
0
2,884
6,436
5,907
0
1,599
4,837
33,440
0
L
Mercury
SprucePoem99
Mercury
1,174
660
0
3,128
10,110
3,338
0
3,932
6,178
0
34,023
W
4,727
3,894
0
4,406
5,678
2,395
0
585
5,093
0
66,316
W
5,457
300
0
820
6,387
1,936
0
3,551
2,836
58,439
0
W
Awilix
capIucky
Awilix
5,208
2,693
0
870
8,529
2,900
0
2,217
6,312
0
50,424
L
Cupid
ewww21_2
Cupid
3,466
2,041
46
3,020
7,140
2,505
0
1,279
5,861
0
39,564
L
Bellona
khalilous
Bellona
5,939
3,126
0
4,841
14,095
14,450
0
474
13,621
0
56,925
L
2,090
117
775
782
7,132
4,459
0
1,678
5,454
15,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,564
Gold Earned
34,426
471
Minions Killed
431
0
Camps Cleared
0
1,348,671
Distance Traveled
1,415,585
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,971
690
149
11
0
271,714
0
W
Ravana
7,403
569
111
9
0
236,684
1
W
Bacchus
7,136
549
41
3
0
297,494
0
L
Mercury
6,348
488
65
5
0
332,570
0
W
Rama
7,643
588
128
10
0
256,138
3
W
He Bo
7,937
611
116
9
0
248,655
1
W
Awilix
7,445
573
75
6
0
309,700
6
L
Cupid
6,051
465
80
6
0
263,725
0
L
Bellona
7,358
566
105
8
0
290,550
0
L
Cthulhu
5,698
438
32
2
0
257,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role