Player Matchup

Horus
Horus
CTB0994
Horus
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 11L
1,474 Elo+
Party 1
Ah Puch
Ah Puch
FloetryInMotion
Ah Puch
Level 59
God Stats
5W - 1L
1,629 SR
Queue Stats
35W - 33L
1,420 Elo+
Party 1
Neith
Neith
MayorLk
Neith
Level 64
God Stats
3W - 1L
1,493 SR
Queue Stats
61W - 66L
1,410 Elo+
Party 1
Team Averages
Level 81
1,540 SR
1,435 Elo+

VS

Team Averages
Level 85
1,505 SR
1,504 Elo+
Susano
Susano
DaleOfFury
Susano
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 82L
1,533 Elo+
Party 2
Martichoras
Martichoras
VindrGrohiik
Martichoras
Level 64
God Stats
9W - 14L
1,446 SR
Queue Stats
135W - 136L
1,470 Elo+
Party 2
Zeus
Zeus
bobnasty
Zeus
Level 144
God Stats
1W - 5L
1,570 SR
Queue Stats
322W - 319L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
CTB0994
Horus
12
2 / 0 / 9
8,911
810
4,521
9,964
9,065
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 1 / 5
8,537
776
8,322
5,388
1,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
MayorLk
Neith
12
8 / 0 / 1
9,516
865
8,182
6,579
2,296
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
DaleOfFury
Susano
9
0 / 8 / 0
6,995
636
2,648
12,596
4,321
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Martichoras
VindrGrohiik
Martichoras
11
0 / 2 / 1
7,564
688
5,351
7,493
3,246
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zeus
10
1 / 1 / 0
7,447
677
9,154
5,242
1,734
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
11
Kills
1
1
Deaths
11
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Horus
CTB0994
Horus
2
0
9
6.5
L
Susano
DaleOfFury
Susano
0
8
0
0
W
1
1
5
3.5
W
Neith
MayorLk
Neith
8
0
1
8.5
L
Martichoras
VindrGrohiik
Martichoras
0
2
1
0.25
L
Zeus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,025
Damage
17,153
21,931
Taken
25,331
13,179
Mitigated
9,301
10,133
Healing
3,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
CTB0994
Horus
4,521
2,023
2,092
4,626
9,964
9,065
0
3,208
6,604
0
16,982
L
Susano
DaleOfFury
Susano
2,648
573
0
90
12,596
4,321
78
3,742
8,854
0
8,567
W
8,322
155
0
840
5,388
1,818
449
3,388
2,000
37,358
0
W
Neith
MayorLk
Neith
8,182
3,804
0
2,575
6,579
2,296
1,224
3,111
3,468
0
42,065
L
Martichoras
VindrGrohiik
Martichoras
5,351
1,125
0
1,641
7,493
3,246
102
3,149
4,344
0
34,780
L
Zeus
9,154
647
0
1,601
5,242
1,734
0
1,855
3,387
31,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,964
Gold Earned
22,006
127
Minions Killed
121
0
Camps Cleared
0
578,687
Distance Traveled
589,582
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,911
810
21
2
0
203,756
0
L
Susano
6,995
636
15
1
0
189,802
0
W
Ah Puch
8,537
776
57
5
0
198,246
0
W
Neith
9,516
865
49
4
0
176,685
2
L
Martichoras
7,564
688
61
6
0
193,004
0
L
Zeus
7,447
677
45
4
0
206,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role