Player Matchup

Ra
Ra
BenFut
Ra
Level 68
God Stats
0W - 1L
1,186 SR
Queue Stats
22W - 23L
1,421 Elo+
Party 2
Ix Chel
Ix Chel
chrissyp00
Ix Chel
Level 38
God Stats
52W - 62L
1,416 SR
Queue Stats
101W - 116L
1,377 Elo+
Solo
Hou Yi
Hou Yi
qophh
Hou Yi
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,401 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xJacksBack
Tsukuyomi
Level 47
God Stats
4W - 3L
1,688 SR
Queue Stats
20W - 17L
1,401 Elo+
Party 2
Mulan
Mulan
xWacob
Mulan
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,324 Elo+
Party 2
Team Averages
Level 62
1,458 SR
1,385 Elo+

VS

Team Averages
Level 62
1,530 SR
1,453 Elo+
Pele
Pele
AkoScarlet
Pele
Level 56
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 72L
1,424 Elo+
Party 3
Amaterasu
Amaterasu
ArxticLynx
Amaterasu
Level 87
God Stats
8W - 3L
1,706 SR
Queue Stats
298W - 265L
1,497 Elo+
Party 1
Rama
Rama
Bloodofenemy
Rama
Level 69
God Stats
1W - 3L
1,183 SR
Queue Stats
79W - 68L
1,455 Elo+
Party 3
Anubis
Anubis
NanoShifter
Anubis
Level 65
God Stats
51W - 57L
1,323 SR
Queue Stats
431W - 412L
1,469 Elo+
Party 1
Bacchus
Bacchus
SplatterSkull
Bacchus
Level 34
God Stats
8W - 0L
1,938 SR
Queue Stats
47W - 49L
1,418 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
13
0 / 7 / 5
8,024
502
3,563
12,972
3,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
chrissyp00
Ix Chel
13
1 / 4 / 3
8,501
531
5,528
13,655
8,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hou Yi
qophh
Hou Yi
13
0 / 5 / 2
6,759
422
7,425
15,378
5,034
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
xJacksBack
Tsukuyomi
13
7 / 7 / 1
8,106
507
10,779
17,343
5,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
xWacob
Mulan
13
3 / 7 / 0
8,330
521
11,325
20,991
15,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 5
8,893
556
7,656
15,253
5,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Amaterasu
ArxticLynx
Amaterasu
16
5 / 3 / 4
10,004
625
13,378
16,948
17,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
9 / 1 / 1
10,186
637
14,955
11,624
5,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Anubis
18
12 / 2 / 2
11,405
713
17,591
15,071
8,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
12
1 / 2 / 8
8,643
540
7,712
11,771
12,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
49
11
Kills
29
30
Deaths
12
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
4
5
1.13
W
Amaterasu
ArxticLynx
Amaterasu
5
3
4
2.33
L
Ra
0
7
5
0.36
W
9
1
1
9.5
W
Anubis
12
2
2
6.5
W
Bacchus
1
2
8
2.5
L
Ix Chel
chrissyp00
Ix Chel
1
4
3
0.63
L
Hou Yi
qophh
Hou Yi
0
5
2
0.2
L
Tsukuyomi
xJacksBack
Tsukuyomi
7
7
1
1.07
L
Mulan
xWacob
Mulan
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,620
Damage
61,292
80,339
Taken
70,667
38,940
Mitigated
49,864
28,324
Healing
24,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,656
1,621
0
2,792
15,253
5,920
0
1,098
14,070
0
77,414
W
Amaterasu
ArxticLynx
Amaterasu
13,378
6,464
0
2,511
16,948
17,679
530
0
15,893
0
62,633
L
Ra
3,563
419
1,032
3,206
12,972
3,748
144
8,917
4,055
58,549
0
W
14,955
11,725
0
7,421
11,624
5,236
1,255
2,154
9,274
0
92,313
W
Anubis
17,591
763
0
8,850
15,071
8,517
2,205
2,414
12,586
101,740
0
W
Bacchus
7,712
640
99
2,767
11,771
12,512
0
3,499
8,272
18,134
0
L
Ix Chel
chrissyp00
Ix Chel
5,528
842
3,274
6,497
13,655
8,958
0
3,290
10,365
40,200
0
L
Hou Yi
qophh
Hou Yi
7,425
3,992
0
4,211
15,378
5,034
0
4,559
10,771
0
45,551
L
Tsukuyomi
xJacksBack
Tsukuyomi
10,779
3,083
0
4,891
17,343
5,684
0
7,142
10,105
0
37,888
L
Mulan
xWacob
Mulan
11,325
2,352
0
5,213
20,991
15,516
450
1,501
18,117
0
53,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,720
Gold Earned
49,131
346
Minions Killed
517
0
Camps Cleared
0
1,541,142
Distance Traveled
1,580,551
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,893
556
101
6
0
355,104
0
W
Amaterasu
10,004
625
94
6
0
309,974
0
L
Ra
8,024
502
105
7
0
293,219
5
W
Rama
10,186
637
148
9
0
301,919
0
W
Anubis
11,405
713
162
10
0
264,680
0
W
Bacchus
8,643
540
12
1
0
348,874
5
L
Ix Chel
8,501
531
48
3
0
317,045
4
L
Hou Yi
6,759
422
70
4
0
292,216
1
L
Tsukuyomi
8,106
507
51
3
0
356,796
0
L
Mulan
8,330
521
72
5
0
281,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role