Player Matchup

Athena
Athena
 
Athena
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
DodgeThis657
Lancelot
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 68L
1,337 Elo+
Party 1
Yu Huang
Yu Huang
ELBOB94
Yu Huang
Level 158
God Stats
6W - 4L
1,583 SR
Queue Stats
58W - 106L
1,393 Elo+
Party 1
Mulan
Mulan
admerrrl710
Mulan
Level 175
God Stats
1W - 5L
1,044 SR
Queue Stats
252W - 433L
1,363 Elo+
Party 1
Hachiman
Hachiman
errlgreytea
Hachiman
Level 66
God Stats
17W - 44L
1,175 SR
Queue Stats
35W - 88L
1,288 Elo+
Party 1
Team Averages
Level 150
1,361 SR
1,376 Elo+

VS

Team Averages
Level 106
1,412 SR
1,522 Elo+
Ares
Ares
AquilesBaeza_gg
Ares
Level 69
God Stats
0W - 6L
1,146 SR
Queue Stats
130W - 129L
1,525 Elo+
Solo
Bakasura
Bakasura
Bosniak1
Bakasura
Level 65
God Stats
51W - 39L
1,599 SR
Queue Stats
93W - 91L
1,516 Elo+
Solo
Baron Samedi
Baron Samedi
StaleYapper9132
Baron Samedi
Level 109
God Stats
9W - 4L
1,280 SR
Queue Stats
168W - 135L
1,566 Elo+
Solo
Chaac
Chaac
l mfuert l
Chaac
Level 145
God Stats
7W - 2L
1,533 SR
Queue Stats
545W - 509L
1,499 Elo+
Solo
Anhur
Anhur
vemeros026
Anhur
Level 140
God Stats
3W - 2L
1,500 SR
Queue Stats
344W - 321L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
1 / 6 / 4
7,660
479
4,338
19,536
16,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lancelot
DodgeThis657
Lancelot
14
0 / 4 / 2
8,083
505
5,126
16,709
8,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Yu Huang
ELBOB94
Yu Huang
14
2 / 4 / 4
8,571
536
12,532
10,742
4,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 3 / 3
8,407
525
6,696
17,204
8,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Hachiman
errlgreytea
Hachiman
15
2 / 1 / 0
8,479
530
4,957
7,540
2,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 5
8,175
511
4,711
11,220
10,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
Bosniak1
Bakasura
14
5 / 3 / 3
8,998
562
15,500
17,762
7,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
StaleYapper9132
Baron Samedi
15
4 / 3 / 1
9,060
566
10,059
12,310
6,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chaac
17
5 / 0 / 2
10,603
663
15,132
11,158
10,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
14
1 / 2 / 3
8,622
539
3,816
9,801
3,516
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
32
8
Kills
18
18
Deaths
8
13
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
6
4
0.5
L
3
0
5
5.5
L
Bakasura
Bosniak1
Bakasura
5
3
3
2.17
W
Lancelot
DodgeThis657
Lancelot
0
4
2
0.25
W
Yu Huang
ELBOB94
Yu Huang
2
4
4
1
L
Baron Samedi
StaleYapper9132
Baron Samedi
4
3
1
1.5
W
3
3
3
1.5
W
Hachiman
errlgreytea
Hachiman
2
1
0
2
L
Chaac
5
0
2
6
L
Anhur
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,649
Damage
49,218
71,731
Taken
62,251
40,339
Mitigated
38,472
21,994
Healing
20,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
4,338
615
0
2,802
19,536
16,215
0
5,017
12,392
20,544
0
L
4,711
528
0
1,502
11,220
10,238
0
3,344
7,876
33,003
0
L
Bakasura
Bosniak1
Bakasura
15,500
9,408
0
4,643
17,762
7,905
2,190
6,665
11,097
0
45,506
W
Lancelot
DodgeThis657
Lancelot
5,126
723
0
5,398
16,709
8,713
0
706
15,555
0
64,198
W
Yu Huang
ELBOB94
Yu Huang
12,532
1,855
0
590
10,742
4,382
350
4,931
5,169
68,988
0
L
Baron Samedi
StaleYapper9132
Baron Samedi
10,059
1,376
784
3,114
12,310
6,347
368
4,448
7,862
68,946
0
W
6,696
1,608
0
8,942
17,204
8,542
476
3,578
12,999
0
67,670
W
Hachiman
errlgreytea
Hachiman
4,957
2,821
0
4,262
7,540
2,487
657
689
6,456
0
64,327
L
Chaac
15,132
2,807
0
6,564
11,158
10,466
0
1,078
10,080
0
94,598
L
Anhur
3,816
2,018
0
4,319
9,801
3,516
878
1,380
8,421
0
62,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,200
Gold Earned
45,458
492
Minions Killed
493
0
Camps Cleared
0
1,680,259
Distance Traveled
1,553,223
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,660
479
22
1
0
362,105
1
L
Ares
8,175
511
32
2
0
259,254
0
L
Bakasura
8,998
562
89
6
0
341,516
0
W
Lancelot
8,083
505
111
7
0
348,844
0
W
Yu Huang
8,571
536
124
8
0
309,265
0
L
Baron Samedi
9,060
566
110
7
0
305,388
2
W
Mulan
8,407
525
126
8
0
348,714
0
W
Hachiman
8,479
530
109
7
0
311,331
6
L
Chaac
10,603
663
143
9
0
335,310
5
L
Anhur
8,622
539
119
7
0
311,755
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role