Player Matchup

Loki
Loki
II W0LFF II
Loki
Level 137
God Stats
2W - 2L
1,636 SR
Queue Stats
184W - 167L
1,505 Elo+
Solo
Bacchus
Bacchus
MRCUBA1003
Bacchus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,423 Elo+
Party 1
Lancelot
Lancelot
Papafolopha
Lancelot
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,463 Elo+
Party 1
Fafnir
Fafnir
Pixmarta
Fafnir
Level 66
God Stats
1W - 1L
1,731 SR
Queue Stats
7W - 9L
1,467 Elo+
Party 1
Xbalanque
Xbalanque
Revenate0116
Xbalanque
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,413 Elo+
Party 1
Team Averages
Level 70
1,574 SR
1,454 Elo+

VS

Team Averages
Level 66
1,500 SR
1,519 Elo+
Rama
Rama
 
Rama
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Ashtola
Amaterasu
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,350 Elo+
Party 2
Tiamat
Tiamat
Ethan8bit
Tiamat
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,655 Elo+
Party 2
Heimdallr
Heimdallr
Ilphdia
Heimdallr
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,567 Elo+
Party 2
Geb
Geb
Sycophancy
Geb
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 9
7,687
699
8,854
9,186
5,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
MRCUBA1003
Bacchus
16
3 / 5 / 9
9,531
866
10,098
16,807
28,792
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lancelot
Papafolopha
Lancelot
14
5 / 6 / 5
8,624
784
11,169
14,640
12,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fafnir
Pixmarta
Fafnir
16
5 / 4 / 9
9,827
893
8,236
14,340
21,075
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Xbalanque
Revenate0116
Xbalanque
13
1 / 4 / 9
8,093
736
10,691
8,047
4,467
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
6 / 2 / 15
10,161
924
12,816
8,548
4,439
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Ashtola
Amaterasu
16
3 / 4 / 17
9,220
838
7,913
12,474
13,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tiamat
Ethan8bit
Tiamat
16
3 / 2 / 19
9,071
825
9,466
11,240
8,491
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
Ilphdia
Heimdallr
18
10 / 3 / 11
10,911
992
19,693
9,912
5,586
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 3 / 20
9,410
855
6,685
12,943
12,588
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
105
14
Kills
23
23
Deaths
14
41
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
6
2
15
6.75
W
Amaterasu
Ashtola
Amaterasu
3
4
17
2.88
W
Tiamat
Ethan8bit
Tiamat
3
2
19
6.25
L
0
4
9
1.13
W
Heimdallr
Ilphdia
Heimdallr
10
3
11
5.17
L
Bacchus
MRCUBA1003
Bacchus
3
5
9
1.5
L
Lancelot
Papafolopha
Lancelot
5
6
5
1.25
L
Fafnir
Pixmarta
Fafnir
5
4
9
2.38
L
Xbalanque
Revenate0116
Xbalanque
1
4
9
1.38
W
1
3
20
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,048
Damage
56,573
63,020
Taken
55,117
72,335
Mitigated
44,209
13,897
Healing
17,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
12,816
10,486
956
889
8,548
4,439
3,053
2,903
5,603
0
31,370
W
Amaterasu
Ashtola
Amaterasu
7,913
2,398
432
2,877
12,474
13,105
451
3,362
9,103
0
11,726
W
Tiamat
Ethan8bit
Tiamat
9,466
1,405
745
3,407
11,240
8,491
705
4,144
6,895
17,409
0
L
8,854
251
2,126
1,213
9,186
5,145
0
2,837
6,112
0
23,021
W
Heimdallr
Ilphdia
Heimdallr
19,693
12,530
0
2,156
9,912
5,586
3,150
3,219
6,645
0
46,368
L
Bacchus
MRCUBA1003
Bacchus
10,098
864
830
1,980
16,807
28,792
225
4,826
11,541
20,677
0
L
Lancelot
Papafolopha
Lancelot
11,169
1,168
219
1,357
14,640
12,856
0
3,247
11,257
0
15,711
L
Fafnir
Pixmarta
Fafnir
8,236
2,683
2,217
2,496
14,340
21,075
257
3,022
10,731
13,176
0
L
Xbalanque
Revenate0116
Xbalanque
10,691
6,877
412
1,047
8,047
4,467
979
1,994
5,872
0
19,946
W
6,685
826
3,280
2,768
12,943
12,588
476
4,808
7,995
11,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,762
Gold Earned
48,773
93
Minions Killed
130
0
Camps Cleared
0
1,062,599
Distance Traveled
1,074,247
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,161
924
29
3
0
188,267
0
W
Amaterasu
9,220
838
6
1
0
248,899
0
W
Tiamat
9,071
825
17
2
0
227,813
0
L
Loki
7,687
699
23
2
0
227,539
0
W
Heimdallr
10,911
992
67
6
0
196,459
0
L
Bacchus
9,531
866
25
2
0
218,641
0
L
Lancelot
8,624
784
10
1
0
245,073
0
L
Fafnir
9,827
893
13
1
0
213,662
0
L
Xbalanque
8,093
736
22
2
0
157,684
0
W
Geb
9,410
855
11
1
0
212,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role