Player Matchup

Fenrir
Fenrir
Brainsons
Fenrir
Level 122
God Stats
1W - 1L
1,829 SR
Queue Stats
153W - 157L
1,442 Elo+
Solo
Anhur
Anhur
Jinxcit
Anhur
Level 107
God Stats
4W - 2L
1,426 SR
Queue Stats
79W - 71L
1,666 Elo+
Party 3
Janus
Janus
MlSTERAUTlSMO
Janus
Level 155
God Stats
27W - 22L
1,672 SR
Queue Stats
252W - 267L
1,539 Elo+
Party 4
Xing Tian
Xing Tian
Shinmon_Benimaru
Xing Tian
Level 156
God Stats
4W - 3L
1,636 SR
Queue Stats
279W - 287L
1,546 Elo+
Party 4
Ravana
Ravana
ZachAttack181
Ravana
Level 159
God Stats
1W - 1L
1,339 SR
Queue Stats
115W - 103L
1,647 Elo+
Party 3
Team Averages
Level 140
1,581 SR
1,568 Elo+

VS

Team Averages
Level 144
1,720 SR
1,549 Elo+
Artemis
Artemis
Century Kiwi
Artemis
Level 144
God Stats
69W - 47L
1,606 SR
Queue Stats
527W - 491L
1,568 Elo+
Party 1
Jormungandr
Jormungandr
Groot Master13
Jormungandr
Level 148
God Stats
8W - 7L
1,556 SR
Queue Stats
418W - 394L
1,521 Elo+
Party 1
Thanatos
Thanatos
IHAVEAHEARTON
Thanatos
Level 144
God Stats
3W - 0L
1,836 SR
Queue Stats
39W - 27L
1,566 Elo+
Party 2
Skadi
Skadi
NotoriousCheese
Skadi
Level 138
God Stats
8W - 0L
1,956 SR
Queue Stats
218W - 197L
1,577 Elo+
Party 2
Nox
Nox
Rhaenys14
Nox
Level 144
God Stats
55W - 33L
1,646 SR
Queue Stats
220W - 194L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Brainsons
Fenrir
14
2 / 3 / 1
9,186
483
7,474
16,233
6,748
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anhur
Jinxcit
Anhur
15
1 / 6 / 3
8,827
465
5,946
18,833
6,971
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 5 / 2
10,009
527
6,271
10,977
3,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
14
0 / 1 / 4
8,990
473
8,477
15,251
11,877
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
9 / 3 / 2
10,618
559
18,416
13,038
6,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Century Kiwi
Artemis
17
5 / 2 / 4
10,290
542
10,334
15,318
6,432
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Groot Master13
Jormungandr
16
3 / 4 / 2
10,266
540
14,434
18,793
16,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
IHAVEAHEARTON
Thanatos
17
7 / 2 / 3
10,191
536
11,282
16,061
6,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
2 / 4 / 2
9,765
514
9,650
11,050
3,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 2 / 5
8,558
450
3,626
7,120
4,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
33
14
Kills
17
18
Deaths
14
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Brainsons
Fenrir
2
3
1
0.83
W
Artemis
Century Kiwi
Artemis
5
2
4
3.5
W
Jormungandr
Groot Master13
Jormungandr
3
4
2
1
W
Thanatos
IHAVEAHEARTON
Thanatos
7
2
3
4.25
L
Anhur
Jinxcit
Anhur
1
6
3
0.42
L
2
5
2
0.6
W
2
4
2
0.75
W
0
2
5
1.25
L
Xing Tian
0
1
4
2
L
9
3
2
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,584
Damage
49,326
74,332
Taken
68,342
35,651
Mitigated
37,003
20,549
Healing
21,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Brainsons
Fenrir
7,474
3,097
0
6,648
16,233
6,748
0
8,539
6,440
0
59,835
W
Artemis
Century Kiwi
Artemis
10,334
4,729
0
4,487
15,318
6,432
0
6,298
8,882
0
85,190
W
Jormungandr
Groot Master13
Jormungandr
14,434
4,278
0
1,757
18,793
16,837
0
3,722
14,978
65,322
371
W
Thanatos
IHAVEAHEARTON
Thanatos
11,282
3,356
0
13,608
16,061
6,101
0
1,920
14,003
0
75,921
L
Anhur
Jinxcit
Anhur
5,946
2,225
0
6,276
18,833
6,971
358
654
18,105
0
72,937
L
6,271
163
0
560
10,977
3,830
0
431
10,396
104,688
0
W
9,650
2,987
0
625
11,050
3,486
1,739
759
10,291
0
70,503
W
3,626
397
0
1,163
7,120
4,147
482
1,708
5,376
47,467
0
L
Xing Tian
8,477
450
1,993
2,482
15,251
11,877
0
3,627
11,171
33,551
0
L
18,416
5,187
0
2,590
13,038
6,225
0
2,363
10,496
0
86,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,630
Gold Earned
49,070
529
Minions Killed
520
0
Camps Cleared
0
1,824,727
Distance Traveled
1,820,772
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,186
483
103
5
0
298,518
6
W
Artemis
10,290
542
114
6
0
375,177
0
W
Jormungandr
10,266
540
108
6
0
337,975
5
W
Thanatos
10,191
536
107
6
0
451,247
3
L
Anhur
8,827
465
115
6
0
321,852
2
L
Janus
10,009
527
170
9
0
404,941
0
W
Skadi
9,765
514
122
6
0
351,907
2
W
Nox
8,558
450
69
4
0
304,466
7
L
Xing Tian
8,990
473
49
3
0
412,880
0
L
Ravana
10,618
559
92
5
0
386,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role