Player Matchup

Aphrodite
Aphrodite
Sangee
Aphrodite
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,311 Elo+
Party 2
Izanami
Izanami
Tiffner
Izanami
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,311 Elo+
Party 2
Atlas
Atlas
Vokuu
Atlas
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,311 Elo+
Party 2
Team Averages
Level 87
1,500 SR
1,311 Elo+

VS

Team Averages
Level 109
1,547 SR
1,514 Elo+
Hachiman
Hachiman
DragonHamster
Hachiman
Level 142
God Stats
1W - 0L
1,494 SR
Queue Stats
25W - 25L
1,557 Elo+
Solo
Discordia
Discordia
ItsLizziii
Discordia
Level 83
God Stats
56W - 48L
1,570 SR
Queue Stats
376W - 366L
1,496 Elo+
Party 1
Hercules
Hercules
LavaFighter T2K
Hercules
Level 101
God Stats
39W - 33L
1,578 SR
Queue Stats
349W - 355L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Sangee
Aphrodite
14
1 / 7 / 2
10,978
686
9,405
15,164
8,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
Tiffner
Izanami
14
2 / 5 / 1
11,422
714
10,803
14,222
7,478
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atlas
Vokuu
Atlas
13
1 / 2 / 3
10,411
651
10,798
21,497
29,376
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DragonHamster
Hachiman
16
8 / 2 / 4
13,083
818
15,584
11,909
4,731
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
ItsLizziii
Discordia
15
1 / 0 / 10
11,789
737
20,042
9,317
3,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
16
5 / 2 / 9
12,746
797
9,346
21,546
27,949
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
4
Kills
14
14
Deaths
4
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hachiman
DragonHamster
Hachiman
8
2
4
5
W
Discordia
ItsLizziii
Discordia
1
0
10
6
W
Hercules
5
2
9
4.75
L
Aphrodite
Sangee
Aphrodite
1
7
2
0.29
L
Izanami
Tiffner
Izanami
2
5
1
0.5
L
Atlas
Vokuu
Atlas
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,006
Damage
44,972
50,883
Taken
42,772
45,816
Mitigated
36,653
13,614
Healing
17,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
DragonHamster
Hachiman
15,584
8,928
0
2,109
11,909
4,731
1,342
4,415
7,494
0
70,197
W
Discordia
ItsLizziii
Discordia
20,042
603
0
3,021
9,317
3,973
1,305
4,939
4,378
64,660
0
W
Hercules
9,346
2,006
0
11,931
21,546
27,949
352
10,794
10,576
0
31,563
L
Aphrodite
Sangee
Aphrodite
9,405
1,965
5,076
5,443
15,164
8,962
0
6,731
8,332
47,382
0
L
Izanami
Tiffner
Izanami
10,803
7,986
0
1,838
14,222
7,478
0
5,688
8,532
0
58,634
L
Atlas
Vokuu
Atlas
10,798
3,597
377
880
21,497
29,376
0
8,235
12,978
25,602
436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,811
Gold Earned
37,618
171
Minions Killed
186
0
Camps Cleared
0
762,843
Distance Traveled
867,153
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,083
818
82
5
0
260,169
0
W
Discordia
11,789
737
57
4
0
292,133
0
W
Hercules
12,746
797
47
3
0
314,851
0
L
Aphrodite
10,978
686
62
4
0
244,519
0
L
Izanami
11,422
714
86
5
0
231,281
0
L
Atlas
10,411
651
23
1
0
287,043
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role