Player Matchup

Surtr
Surtr
KingCozyBN
Surtr
Level 104
God Stats
5W - 1L
1,697 SR
Queue Stats
48W - 51L
1,495 Elo+
Party 1
Thor
Thor
RevengerKO
Thor
Level 129
God Stats
6W - 3L
1,534 SR
Queue Stats
250W - 244L
1,500 Elo+
Party 1
Horus
Horus
SolidSoul
Horus
Level 28
God Stats
11W - 10L
1,652 SR
Queue Stats
70W - 75L
1,457 Elo+
Party 1
Anhur
Anhur
VTT81spinknip
Anhur
Level 64
God Stats
16W - 8L
1,658 SR
Queue Stats
87W - 72L
1,596 Elo+
Party 1
Hades
Hades
rt0026
Hades
Level 43
God Stats
3W - 1L
1,500 SR
Queue Stats
47W - 50L
1,422 Elo+
Solo
Team Averages
Level 74
1,608 SR
1,494 Elo+

VS

Team Averages
Level 56
1,533 SR
1,531 Elo+
Guan Yu
Guan Yu
AciesPuer
Guan Yu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,639 Elo+
Party 3
Set
Set
Atl8s
Set
Level 65
God Stats
3W - 1L
1,868 SR
Queue Stats
101W - 93L
1,470 Elo+
Party 3
Ymir
Ymir
JackMFMcCoy
Ymir
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Sol
Sol
KingSarch
Sol
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 161L
1,544 Elo+
Party 2
Danzaburou
Danzaburou
SmitesForLosers
Danzaburou
Level 43
God Stats
7W - 6L
1,296 SR
Queue Stats
313W - 280L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
11
3 / 1 / 0
6,859
686
3,862
8,011
3,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

11
7 / 0 / 1
7,010
701
8,274
9,192
3,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
SolidSoul
Horus
10
3 / 1 / 4
5,987
599
4,890
6,541
4,460
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 0 / 4
6,427
643
5,060
5,840
1,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
rt0026
Hades
9
1 / 2 / 5
5,951
595
5,957
7,078
3,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AciesPuer
Guan Yu
10
1 / 3 / 0
5,234
523
4,391
6,768
6,249
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Set
Atl8s
Set
9
2 / 3 / 0
5,168
517
3,442
10,581
3,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

6
0 / 4 / 1
4,628
463
2,160
10,030
5,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
1 / 3 / 0
4,873
487
5,665
5,388
1,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
SmitesForLosers
Danzaburou
10
0 / 5 / 2
5,567
557
4,575
12,180
4,376
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
16
Kills
4
4
Deaths
18
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
AciesPuer
Guan Yu
1
3
0
0.33
L
Set
Atl8s
Set
2
3
0
0.67
L
0
4
1
0.13
W
Surtr
3
1
0
3
L
1
3
0
0.33
W
7
0
1
7.5
L
Danzaburou
SmitesForLosers
Danzaburou
0
5
2
0.2
W
Horus
SolidSoul
Horus
3
1
4
5
W
2
0
4
4
W
Hades
rt0026
Hades
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,043
Damage
20,233
36,662
Taken
44,947
16,773
Mitigated
20,419
10,839
Healing
10,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
AciesPuer
Guan Yu
4,391
614
34
1,744
6,768
6,249
0
266
6,502
0
24,328
L
Set
Atl8s
Set
3,442
1,714
0
935
10,581
3,390
0
381
10,200
0
25,119
L
2,160
924
0
708
10,030
5,391
0
2,143
7,887
9,058
0
W
Surtr
3,862
1,229
0
1,955
8,011
3,662
8
0
7,470
589
42,624
L
5,665
2,629
0
2,047
5,388
1,013
0
0
5,388
27,335
0
W
8,274
3,315
0
1,802
9,192
3,243
0
1,070
7,942
0
48,100
L
Danzaburou
SmitesForLosers
Danzaburou
4,575
2,142
0
4,731
12,180
4,376
0
3,433
8,747
0
46,526
W
Horus
SolidSoul
Horus
4,890
1,584
520
2,543
6,541
4,460
0
3,134
3,199
0
13,131
W
5,060
3,740
0
2,126
5,840
1,997
452
2,815
2,769
0
47,742
W
Hades
rt0026
Hades
5,957
1,127
45
1,848
7,078
3,411
0
369
6,689
34,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,234
Gold Earned
25,470
319
Minions Killed
207
0
Camps Cleared
0
1,038,805
Distance Traveled
943,497
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,234
523
39
4
0
212,420
0
L
Set
5,168
517
34
3
0
226,793
0
L
Ymir
4,628
463
11
1
0
182,394
0
W
Surtr
6,859
686
85
9
0
179,586
0
L
Sol
4,873
487
51
5
0
135,851
0
W
Thor
7,010
701
73
7
0
239,624
0
L
Danzaburou
5,567
557
72
7
0
186,039
1
W
Horus
5,987
599
23
2
0
229,390
3
W
Anhur
6,427
643
81
8
0
214,043
0
W
Hades
5,951
595
57
6
0
176,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role