Player Matchup

Thoth
Thoth
GlaucoSimo
Thoth
Level 112
God Stats
1W - 3L
1,496 SR
Queue Stats
343W - 371L
1,373 Elo+
Party 2
Yemoja
Yemoja
IceWolfZ
Yemoja
Level 180
God Stats
2W - 1L
1,835 SR
Queue Stats
247W - 272L
1,500 Elo+
Party 1
Charybdis
Charybdis
LordPablZ
Charybdis
Level 68
God Stats
1W - 1L
1,684 SR
Queue Stats
153W - 147L
1,393 Elo+
Party 2
Awilix
Awilix
NoLimitFiend
Awilix
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
247W - 246L
1,430 Elo+
Solo
Cu Chulainn
Cu Chulainn
xxMUNCHIEZxx
Cu Chulainn
Level 163
God Stats
3W - 1L
1,500 SR
Queue Stats
248W - 267L
1,509 Elo+
Party 1
Team Averages
Level 133
1,603 SR
1,441 Elo+

VS

Team Averages
Level 55
1,522 SR
1,458 Elo+
Yemoja
Yemoja
Gary18101999
Yemoja
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
MOS_DOPE__
Bacchus
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
261W - 270L
1,409 Elo+
Solo
Khepri
Khepri
Pickledfuego
Khepri
Level 62
God Stats
2W - 1L
1,564 SR
Queue Stats
12W - 11L
1,424 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
raydin1O1
Ah Muzen Cab
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
you feeI me
Ah Puch
Level 87
God Stats
2W - 2L
1,544 SR
Queue Stats
83W - 91L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
15
2 / 4 / 1
8,129
677
5,782
9,539
4,051
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
IceWolfZ
Yemoja
12
0 / 2 / 4
7,238
603
3,697
10,248
7,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Charybdis
LordPablZ
Charybdis
14
1 / 2 / 3
7,388
616
2,713
7,754
3,348
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
14
2 / 2 / 3
7,691
641
3,669
9,420
4,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
xxMUNCHIEZxx
Cu Chulainn
15
1 / 3 / 4
7,819
652
5,161
13,002
12,411
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
0 / 2 / 8
8,151
679
2,132
7,006
5,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bacchus
MOS_DOPE__
Bacchus
17
4 / 2 / 7
9,760
813
5,711
10,994
17,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Khepri
16
0 / 0 / 9
8,365
697
2,648
4,891
4,795
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
raydin1O1
Ah Muzen Cab
15
1 / 1 / 7
8,484
707
7,185
4,553
2,968
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
you feeI me
Ah Puch
18
8 / 1 / 5
10,587
882
28,461
7,771
4,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
6
Kills
13
13
Deaths
6
15
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Yemoja
0
2
8
2
L
Thoth
2
4
1
0.63
L
Yemoja
IceWolfZ
Yemoja
0
2
4
1
L
Charybdis
LordPablZ
Charybdis
1
2
3
1.25
W
Bacchus
MOS_DOPE__
Bacchus
4
2
7
3.75
L
Awilix
2
2
3
1.75
W
Khepri
0
0
9
4.5
W
Ah Muzen Cab
raydin1O1
Ah Muzen Cab
1
1
7
4.5
L
Cu Chulainn
xxMUNCHIEZxx
Cu Chulainn
1
3
4
1
W
Ah Puch
you feeI me
Ah Puch
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,022
Damage
46,137
49,963
Taken
35,215
31,708
Mitigated
35,555
16,158
Healing
9,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
2,132
182
885
595
7,006
5,615
10
1,938
4,684
7,067
0
L
Thoth
5,782
255
615
527
9,539
4,051
0
8,447
1,092
22,719
0
L
Yemoja
IceWolfZ
Yemoja
3,697
388
7,024
1,649
10,248
7,801
0
8,606
1,602
7,522
0
L
Charybdis
LordPablZ
Charybdis
2,713
959
1,498
1,015
7,754
3,348
0
6,742
1,012
0
10,836
W
Bacchus
MOS_DOPE__
Bacchus
5,711
391
0
1,366
10,994
17,178
113
1,919
8,979
16,153
387
L
Awilix
3,669
1,419
314
619
9,420
4,097
0
5,724
3,696
0
11,717
W
Khepri
2,648
314
866
634
4,891
4,795
166
2,321
2,438
6,781
0
W
Ah Muzen Cab
raydin1O1
Ah Muzen Cab
7,185
2,660
840
763
4,553
2,968
765
1,018
3,449
0
14,313
L
Cu Chulainn
xxMUNCHIEZxx
Cu Chulainn
5,161
446
1,280
1,617
13,002
12,411
0
9,040
3,962
2,127
10,368
W
Ah Puch
you feeI me
Ah Puch
28,461
320
958
2,341
7,771
4,999
434
2,932
4,743
56,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,265
Gold Earned
45,347
151
Minions Killed
118
0
Camps Cleared
0
879,056
Distance Traveled
988,719
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,151
679
15
1
0
111,180
0
L
Thoth
8,129
677
49
4
0
141,832
0
L
Yemoja
7,238
603
12
1
0
180,676
0
L
Charybdis
7,388
616
34
3
0
164,478
0
W
Bacchus
9,760
813
28
2
0
231,273
0
L
Awilix
7,691
641
28
2
0
183,897
0
W
Khepri
8,365
697
9
1
0
227,872
0
W
Ah Muzen Cab
8,484
707
21
2
0
213,442
0
L
Cu Chulainn
7,819
652
28
2
0
208,173
0
W
Ah Puch
10,587
882
45
4
0
204,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role