Player Matchup

King Arthur
King Arthur
Foolishkilla513
King Arthur
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
313W - 347L
1,323 Elo+
Party 2
Loki
Loki
Jobber3003
Loki
Level 89
God Stats
23W - 29L
1,422 SR
Queue Stats
375W - 407L
1,419 Elo+
Party 2
Olorun
Olorun
Negaomniwarrior
Olorun
Level 28
God Stats
0W - 3L
1,286 SR
Queue Stats
152W - 185L
1,360 Elo+
Party 2
Team Averages
Level 54
1,403 SR
1,367 Elo+

VS

Team Averages
Level 50
1,654 SR
1,477 Elo+
Medusa
Medusa
REN Dizzy
Medusa
Level 26
God Stats
3W - 0L
1,883 SR
Queue Stats
13W - 9L
1,590 Elo+
Party 1
Hades
Hades
RadialBacchus30
Hades
Level 35
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 35L
1,247 Elo+
Solo
Hun Batz
Hun Batz
TBONE ST3AK88
Hun Batz
Level 89
God Stats
3W - 1L
1,578 SR
Queue Stats
22W - 17L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Foolishkilla513
King Arthur
9
0 / 3 / 3
6,115
679
2,913
12,439
9,467
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

9
4 / 8 / 1
7,436
826
5,413
9,681
2,946
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8
1 / 5 / 2
6,355
706
3,676
9,142
2,930
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
REN Dizzy
Medusa
12
7 / 0 / 9
9,141
1,016
9,742
3,716
1,364
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
3 / 1 / 9
7,967
885
6,832
7,411
3,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
TBONE ST3AK88
Hun Batz
11
6 / 4 / 10
8,897
989
9,653
8,971
4,121
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
5
Kills
16
16
Deaths
5
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Foolishkilla513
King Arthur
0
3
3
0.5
L
4
8
1
0.56
L
1
5
2
0.4
W
Medusa
REN Dizzy
Medusa
7
0
9
11.5
W
3
1
9
7.5
W
Hun Batz
TBONE ST3AK88
Hun Batz
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,002
Damage
26,227
31,262
Taken
20,098
15,343
Mitigated
8,716
3,532
Healing
1,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Foolishkilla513
King Arthur
2,913
749
0
1,245
12,439
9,467
0
3,354
9,057
0
7,664
L
5,413
1,063
0
263
9,681
2,946
0
1,332
8,349
0
25,588
L
3,676
1,144
162
1,862
9,142
2,930
0
2,521
6,621
11,696
0
W
Medusa
REN Dizzy
Medusa
9,742
4,358
0
250
3,716
1,364
1,649
1,306
2,342
0
34,625
W
6,832
1,176
235
1,118
7,411
3,231
348
1,660
5,751
26,914
0
W
Hun Batz
TBONE ST3AK88
Hun Batz
9,653
2,813
0
0
8,971
4,121
915
1,338
7,545
0
29,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,906
Gold Earned
26,005
51
Minions Killed
102
0
Camps Cleared
0
465,853
Distance Traveled
499,063
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,115
679
6
1
0
176,881
0
L
Loki
7,436
826
32
4
0
148,625
0
L
Olorun
6,355
706
13
1
0
140,347
0
W
Medusa
9,141
1,016
37
4
0
181,144
0
W
Hades
7,967
885
27
3
0
148,645
0
W
Hun Batz
8,897
989
38
4
0
169,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role