Player Matchup

He Bo
He Bo
GamingOrange106
He Bo
Level 88
God Stats
2W - 2L
1,515 SR
Queue Stats
49W - 49L
1,449 Elo+
Party 3
Thor
Thor
T4chxnkA
Thor
Level 34
God Stats
11W - 13L
1,394 SR
Queue Stats
136W - 145L
1,447 Elo+
Party 1
Chaac
Chaac
TheGamerV2
Chaac
Level 28
God Stats
2W - 1L
1,929 SR
Queue Stats
23W - 25L
1,375 Elo+
Party 3
Cerberus
Cerberus
matapatos2000
Cerberus
Level 17
God Stats
7W - 5L
1,256 SR
Queue Stats
336W - 305L
1,414 Elo+
Party 1
Cernunnos
Cernunnos
primalmoneky
Cernunnos
Level 17
God Stats
3W - 3L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Party 1
Team Averages
Level 37
1,519 SR
1,437 Elo+

VS

Team Averages
Level 61
1,498 SR
1,483 Elo+
Thanatos
Thanatos
Clay Virtue
Thanatos
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 21L
1,599 Elo+
Party 2
Maui
Maui
HabitzUS
Maui
Level 16
God Stats
3W - 1L
1,872 SR
Queue Stats
5W - 6L
1,479 Elo+
Party 2
Hachiman
Hachiman
ItsVinland
Hachiman
Level 86
God Stats
4W - 1L
1,500 SR
Queue Stats
33W - 27L
1,555 Elo+
Party 2
Mulan
Mulan
SGN lalo05
Mulan
Level 43
God Stats
2W - 2L
1,291 SR
Queue Stats
38W - 58L
1,304 Elo+
Solo
He Bo
He Bo
Thrillaaaa
He Bo
Level 14
God Stats
1W - 3L
1,329 SR
Queue Stats
4W - 6L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 1
7,539
471
4,507
11,088
3,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
14
3 / 6 / 1
8,018
501
4,732
14,654
5,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
14
2 / 2 / 1
8,389
524
9,963
12,707
9,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cerberus
matapatos2000
Cerberus
12
0 / 1 / 2
7,173
448
5,970
17,541
8,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
primalmoneky
Cernunnos
12
0 / 5 / 0
7,005
438
3,627
9,773
3,742
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Clay Virtue
Thanatos
16
12 / 1 / 3
10,048
628
17,717
10,665
4,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maui
13
2 / 0 / 6
8,242
515
4,756
11,160
8,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
ItsVinland
Hachiman
15
3 / 0 / 2
8,687
543
8,738
9,220
4,088
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
15
1 / 3 / 2
9,090
568
7,677
15,473
13,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

He Bo
15
2 / 4 / 7
8,991
562
7,032
10,515
4,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
7
Kills
20
21
Deaths
8
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Clay Virtue
Thanatos
12
1
3
13.5
L
2
7
1
0.36
W
Maui
2
0
6
5
W
Hachiman
ItsVinland
Hachiman
3
0
2
4
W
Mulan
1
3
2
0.67
L
Thor
3
6
1
0.58
L
Chaac
2
2
1
1.25
W
He Bo
2
4
7
1.38
L
Cerberus
matapatos2000
Cerberus
0
1
2
1
L
Cernunnos
primalmoneky
Cernunnos
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,799
Damage
45,920
65,763
Taken
57,033
29,706
Mitigated
34,895
15,119
Healing
29,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Clay Virtue
Thanatos
17,717
5,051
0
13,205
10,665
4,657
0
525
10,140
0
78,809
L
4,507
0
0
840
11,088
3,082
0
4,693
6,395
38,741
0
W
Maui
4,756
1,019
0
2,092
11,160
8,440
28
3,633
7,527
29,252
0
W
Hachiman
ItsVinland
Hachiman
8,738
5,791
0
5,691
9,220
4,088
173
1,788
7,432
0
76,062
W
Mulan
7,677
1,580
0
6,792
15,473
13,630
0
304
15,169
0
69,358
L
Thor
4,732
1,290
0
1,400
14,654
5,080
0
2,023
12,631
0
61,341
L
Chaac
9,963
2,584
0
4,664
12,707
9,675
435
63
11,747
660
57,925
W
He Bo
7,032
537
0
1,837
10,515
4,080
72
5,021
5,494
65,018
0
L
Cerberus
matapatos2000
Cerberus
5,970
507
1,386
5,653
17,541
8,127
0
3,598
13,943
33,005
0
L
Cernunnos
primalmoneky
Cernunnos
3,627
1,525
0
1,176
9,773
3,742
0
1,530
8,243
0
47,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,124
Gold Earned
45,058
410
Minions Killed
442
0
Camps Cleared
0
1,575,804
Distance Traveled
1,496,458
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,048
628
85
5
0
367,731
4
L
He Bo
7,539
471
76
5
0
295,088
2
W
Maui
8,242
515
34
2
0
301,148
0
W
Hachiman
8,687
543
110
7
0
239,843
0
W
Mulan
9,090
568
109
7
0
289,768
0
L
Thor
8,018
501
94
6
0
327,133
4
L
Chaac
8,389
524
89
6
0
311,673
2
W
He Bo
8,991
562
104
7
0
297,968
0
L
Cerberus
7,173
448
56
4
0
335,569
0
L
Cernunnos
7,005
438
95
6
0
306,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role