Player Matchup

Ymir
Ymir
DEVIL CARIBBEAN
Ymir
Level 58
God Stats
5W - 0L
1,735 SR
Queue Stats
27W - 16L
1,631 Elo+
Party 1
Zeus
Zeus
DailyBreadAM
Zeus
Level 65
God Stats
1W - 0L
1,187 SR
Queue Stats
5W - 3L
1,480 Elo+
Solo
Ix Chel
Ix Chel
DubbDaBull
Ix Chel
Level 85
God Stats
5W - 5L
1,507 SR
Queue Stats
210W - 218L
1,491 Elo+
Solo
Lancelot
Lancelot
The fish slaper
Lancelot
Level 155
God Stats
3W - 2L
1,466 SR
Queue Stats
55W - 37L
1,616 Elo+
Party 1
Chang'e
Chang'e
TriflingTree
Chang'e
Level 141
God Stats
24W - 18L
1,474 SR
Queue Stats
344W - 333L
1,471 Elo+
Solo
Team Averages
Level 101
1,474 SR
1,538 Elo+

VS

Team Averages
Level 94
1,353 SR
1,481 Elo+
Horus
Horus
Aminster
Horus
Level 55
God Stats
0W - 3L
1,273 SR
Queue Stats
253W - 247L
1,466 Elo+
Solo
Medusa
Medusa
FalIen AngeI666
Medusa
Level 84
God Stats
25W - 43L
1,294 SR
Queue Stats
169W - 178L
1,466 Elo+
Party 2
Serqet
Serqet
Kaabii13
Serqet
Level 129
God Stats
8W - 9L
1,547 SR
Queue Stats
171W - 181L
1,466 Elo+
Party 2
Thoth
Thoth
Malevolent YODA
Thoth
Level 157
God Stats
0W - 5L
1,165 SR
Queue Stats
377W - 371L
1,571 Elo+
Solo
Persephone
Persephone
TheSunGoddess_
Persephone
Level 44
God Stats
100W - 124L
1,487 SR
Queue Stats
200W - 220L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 10
11,166
1,117
2,462
10,435
10,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
1 / 1 / 8
9,873
987
11,000
8,010
2,876
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
DubbDaBull
Ix Chel
16
2 / 2 / 10
10,300
1,030
9,129
11,944
5,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
17
5 / 1 / 9
11,561
1,156
16,552
10,691
5,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
TriflingTree
Chang'e
16
6 / 0 / 7
11,011
1,101
9,355
5,869
2,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Team 1 Tickets

262

VS

Team 2 Tickets

201

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Aminster
Horus
16
0 / 4 / 3
9,451
945
7,701
17,118
13,446
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 3 / 1
9,499
950
7,886
9,403
3,596
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Serqet
Kaabii13
Serqet
15
1 / 4 / 2
9,422
942
7,656
10,714
5,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 2 / 1
10,083
1,008
10,175
6,167
2,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
TheSunGoddess_
Persephone
15
0 / 3 / 1
9,582
958
11,669
8,915
3,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
12
16
Kills
4
4
Deaths
16
44
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Horus
Aminster
Horus
0
4
3
0.38
W
2
0
10
7
W
1
1
8
5
W
Ix Chel
DubbDaBull
Ix Chel
2
2
10
3.5
L
1
3
1
0.5
L
Serqet
Kaabii13
Serqet
1
4
2
0.5
L
2
2
1
1.25
W
Lancelot
5
1
9
9.5
L
Persephone
TheSunGoddess_
Persephone
0
3
1
0.17
W
Chang'e
TriflingTree
Chang'e
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,498
Damage
45,087
46,949
Taken
52,317
26,113
Mitigated
28,027
16,495
Healing
2,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Aminster
Horus
7,701
3,100
290
1,088
17,118
13,446
0
13,721
3,397
0
12,488
W
2,462
420
0
3,422
10,435
10,686
0
5,394
4,763
8,319
0
W
11,000
1,299
0
0
8,010
2,876
0
3,576
4,354
25,279
0
W
Ix Chel
DubbDaBull
Ix Chel
9,129
894
1,210
1,102
11,944
5,170
0
6,641
5,303
36,932
0
L
7,886
3,127
0
279
9,403
3,596
0
4,357
5,046
0
24,180
L
Serqet
Kaabii13
Serqet
7,656
1,032
26
134
10,714
5,485
0
6,273
4,441
0
12,478
L
10,175
451
0
0
6,167
2,108
0
2,754
3,413
49,588
0
W
Lancelot
16,552
3,202
0
542
10,691
5,222
0
3,440
7,071
0
38,713
L
Persephone
TheSunGoddess_
Persephone
11,669
1,022
0
830
8,915
3,392
0
4,911
3,992
34,459
0
W
Chang'e
TriflingTree
Chang'e
9,355
342
6,401
3,818
5,869
2,159
0
2,901
2,552
24,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,911
Gold Earned
48,037
211
Minions Killed
203
10
Camps Cleared
5
984,584
Distance Traveled
961,554
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,451
945
7
1
1
187,234
0
W
Ymir
11,166
1,117
19
2
1
190,816
0
W
Zeus
9,873
987
42
4
2
164,447
0
W
Ix Chel
10,300
1,030
60
6
0
183,841
0
L
Medusa
9,499
950
37
4
2
202,286
0
L
Serqet
9,422
942
10
1
1
194,454
0
L
Thoth
10,083
1,008
111
11
1
184,111
0
W
Lancelot
11,561
1,156
52
5
7
226,376
0
L
Persephone
9,582
958
38
4
0
193,469
0
W
Chang'e
11,011
1,101
38
4
0
219,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role