Player Matchup

Chiron
Chiron
MRCUBA1003
Chiron
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,416 Elo+
Party 1
Vulcan
Vulcan
Papafolopha
Vulcan
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,461 Elo+
Party 1
Horus
Horus
Pixmarta
Horus
Level 66
God Stats
1W - 1L
1,227 SR
Queue Stats
7W - 9L
1,465 Elo+
Party 1
Geb
Geb
QuestioningQuail
Geb
Level 68
God Stats
1W - 0L
1,509 SR
Queue Stats
15W - 11L
1,519 Elo+
Party 1
Zhong Kui
Zhong Kui
Revenate0116
Zhong Kui
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,402 Elo+
Party 1
Team Averages
Level 56
1,447 SR
1,453 Elo+

VS

Team Averages
Level 84
1,483 SR
1,484 Elo+
Ra
Ra
 
Ra
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
DCThanatos
Bakasura
Level 101
God Stats
0W - 1L
1,309 SR
Queue Stats
7W - 7L
1,581 Elo+
Party 2
Ishtar
Ishtar
DoCToR SlowBANG
Ishtar
Level 69
God Stats
4W - 7L
1,384 SR
Queue Stats
144W - 153L
1,422 Elo+
Party 3
Sobek
Sobek
MajorKal
Sobek
Level 127
God Stats
1W - 1L
1,732 SR
Queue Stats
103W - 83L
1,505 Elo+
Solo
Surtr
Surtr
SmokiestMeerkat
Surtr
Level 97
God Stats
3W - 6L
1,493 SR
Queue Stats
329W - 303L
1,415 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
MRCUBA1003
Chiron
17
5 / 2 / 9
9,130
830
12,364
9,751
5,835
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
18
9 / 1 / 10
9,926
902
16,177
8,186
5,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
Pixmarta
Horus
15
2 / 1 / 17
9,193
836
4,387
14,653
14,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
0 / 1 / 15
8,615
783
9,921
13,067
13,523
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
Revenate0116
Zhong Kui
15
5 / 4 / 10
9,101
827
11,388
9,664
10,069
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
3 / 2 / 4
9,260
842
13,796
7,541
4,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
DCThanatos
Bakasura
12
4 / 7 / 3
7,850
714
4,980
12,620
8,083
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
2 / 2 / 6
8,861
806
10,163
6,888
3,463
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
MajorKal
Sobek
13
0 / 5 / 6
7,311
665
7,459
13,708
15,956
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 5 / 5
7,100
645
7,904
17,667
18,148
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
33
21
Kills
9
9
Deaths
21
61
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
2
4
2.5
L
Bakasura
DCThanatos
Bakasura
4
7
3
0.79
L
2
2
6
2.5
W
Chiron
MRCUBA1003
Chiron
5
2
9
4.75
L
Sobek
MajorKal
Sobek
0
5
6
0.6
W
Vulcan
9
1
10
14
W
Horus
Pixmarta
Horus
2
1
17
10.5
W
0
1
15
7.5
W
Zhong Kui
Revenate0116
Zhong Kui
5
4
10
2.5
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,237
Damage
44,302
55,321
Taken
58,424
49,258
Mitigated
49,888
27,425
Healing
16,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
13,796
1,613
2,469
3,521
7,541
4,238
0
5,458
1,971
41,139
0
L
Bakasura
DCThanatos
Bakasura
4,980
3,108
0
1,169
12,620
8,083
0
8,350
4,186
0
5,231
L
10,163
3,404
747
1,643
6,888
3,463
39
5,251
1,573
0
16,825
W
Chiron
MRCUBA1003
Chiron
12,364
6,918
2,304
1,161
9,751
5,835
1,089
4,264
5,131
0
29,364
L
Sobek
MajorKal
Sobek
7,459
437
667
1,562
13,708
15,956
0
8,626
5,082
12,370
0
W
Vulcan
16,177
3,588
1,272
784
8,186
5,360
266
3,158
5,028
39,933
0
W
Horus
Pixmarta
Horus
4,387
1,720
8,138
7,406
14,653
14,471
240
4,704
8,795
1,001
7,451
W
9,921
933
3,243
2,942
13,067
13,523
0
5,032
7,524
14,894
0
W
Zhong Kui
Revenate0116
Zhong Kui
11,388
2,294
0
175
9,664
10,069
0
4,076
5,135
25,266
0
L
7,904
1,872
200
4,035
17,667
18,148
0
10,046
6,927
161
14,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,965
Gold Earned
40,382
165
Minions Killed
133
0
Camps Cleared
0
1,180,257
Distance Traveled
960,987
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,260
842
81
7
0
186,442
0
L
Bakasura
7,850
714
11
1
0
191,351
0
L
Ishtar
8,861
806
19
2
0
183,332
0
W
Chiron
9,130
830
43
4
0
210,546
0
L
Sobek
7,311
665
10
1
0
211,086
0
W
Vulcan
9,926
902
66
6
0
263,883
0
W
Horus
9,193
836
11
1
0
266,406
0
W
Geb
8,615
783
8
1
0
232,728
0
W
Zhong Kui
9,101
827
37
3
0
206,694
0
L
Surtr
7,100
645
12
1
0
188,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role