Player Matchup

Maui
Maui
BoofyNineBanger
Maui
Level 34
God Stats
2W - 7L
1,474 SR
Queue Stats
15W - 13L
1,378 Elo+
Party 1
Mercury
Mercury
Caliber55
Mercury
Level 47
God Stats
0W - 2L
1,691 SR
Queue Stats
70W - 56L
1,562 Elo+
Party 1
Poseidon
Poseidon
ItsOkkiii
Poseidon
Level 145
God Stats
4W - 2L
1,635 SR
Queue Stats
95W - 65L
1,581 Elo+
Party 1
Gilgamesh
Gilgamesh
TMZ_CrashLag_GG
Gilgamesh
Level 89
God Stats
0W - 1L
1,506 SR
Queue Stats
10W - 12L
1,452 Elo+
Party 1
Ullr
Ullr
anewlevel97
Ullr
Level 105
God Stats
0W - 1L
1,288 SR
Queue Stats
33W - 29L
1,537 Elo+
Party 1
Team Averages
Level 84
1,519 SR
1,502 Elo+

VS

Team Averages
Level 57
1,567 SR
1,483 Elo+
Aphrodite
Aphrodite
CivtoryCar
Aphrodite
Level 20
God Stats
4W - 1L
1,307 SR
Queue Stats
10W - 13L
1,391 Elo+
Party 2
Ra
Ra
Dominickthegod
Ra
Level 120
God Stats
5W - 1L
1,791 SR
Queue Stats
173W - 187L
1,427 Elo+
Party 3
Apollo
Apollo
OGZoldyck
Apollo
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
323W - 324L
1,526 Elo+
Party 3
Nox
Nox
PikadorahTTV
Nox
Level 39
God Stats
30W - 33L
1,533 SR
Queue Stats
207W - 216L
1,351 Elo+
Party 2
Shiva
Shiva
xLelouchVi
Shiva
Level 3
God Stats
3W - 1L
1,703 SR
Queue Stats
3W - 1L
1,720 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 3
5,689
406
3,092
10,399
6,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
Caliber55
Mercury
13
4 / 5 / 2
7,208
515
6,411
12,500
4,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
ItsOkkiii
Poseidon
13
3 / 4 / 0
7,300
521
9,804
8,400
3,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
TMZ_CrashLag_GG
Gilgamesh
9
0 / 7 / 1
5,635
403
2,712
12,643
9,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
1 / 5 / 1
5,773
412
2,927
10,429
3,656
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CivtoryCar
Aphrodite
14
4 / 0 / 3
8,079
577
5,447
9,530
3,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 5 / 3
7,595
543
5,673
9,390
3,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
OGZoldyck
Apollo
13
2 / 2 / 2
7,654
547
6,786
8,584
3,474
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 5
7,135
510
2,757
8,464
5,631
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
15
13 / 0 / 1
10,084
720
14,570
15,319
14,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
8
Kills
23
26
Deaths
9
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
L
Mercury
Caliber55
Mercury
4
5
2
1
W
Aphrodite
CivtoryCar
Aphrodite
4
0
3
5.5
W
3
5
3
0.9
L
Poseidon
ItsOkkiii
Poseidon
3
4
0
0.75
W
Apollo
OGZoldyck
Apollo
2
2
2
1.5
W
1
2
5
1.75
L
Gilgamesh
TMZ_CrashLag_GG
Gilgamesh
0
7
1
0.07
L
1
5
1
0.3
W
Shiva
13
0
1
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,946
Damage
35,233
54,371
Taken
51,287
27,144
Mitigated
30,712
5,827
Healing
13,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,092
847
0
1,319
10,399
6,333
0
2,661
7,722
14,971
0
L
Mercury
Caliber55
Mercury
6,411
2,943
0
1,689
12,500
4,553
0
3,276
9,032
0
47,217
W
Aphrodite
CivtoryCar
Aphrodite
5,447
807
1,164
6,688
9,530
3,646
57
1,776
7,620
60,045
0
W
5,673
953
133
1,086
9,390
3,699
142
3,282
5,782
52,642
0
L
Poseidon
ItsOkkiii
Poseidon
9,804
1,831
0
632
8,400
3,454
0
4,192
4,122
64,236
0
W
Apollo
OGZoldyck
Apollo
6,786
3,401
0
1,764
8,584
3,474
882
2,205
6,301
0
53,158
W
2,757
444
0
2,363
8,464
5,631
752
3,251
4,942
19,280
0
L
Gilgamesh
TMZ_CrashLag_GG
Gilgamesh
2,712
390
0
1,582
12,643
9,148
0
1,336
11,265
0
21,916
L
2,927
1,640
0
605
10,429
3,656
0
2,918
7,406
0
26,534
W
Shiva
14,570
2,466
0
798
15,319
14,262
0
1,557
12,962
849
73,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,605
Gold Earned
40,547
255
Minions Killed
417
0
Camps Cleared
0
1,401,365
Distance Traveled
1,389,207
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,689
406
15
1
0
280,089
3
L
Mercury
7,208
515
73
5
0
316,336
0
W
Aphrodite
8,079
577
95
7
0
273,358
0
W
Ra
7,595
543
95
7
0
279,592
0
L
Poseidon
7,300
521
115
8
0
269,801
0
W
Apollo
7,654
547
93
7
0
271,141
0
W
Nox
7,135
510
31
2
0
272,613
6
L
Gilgamesh
5,635
403
21
2
0
298,030
2
L
Ullr
5,773
412
31
2
0
237,109
0
W
Shiva
10,084
720
103
7
0
292,503
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role