Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
CoquinhaGelada21
Thanatos
Level 55
God Stats
3W - 4L
1,353 SR
Queue Stats
42W - 64L
1,341 Elo+
Party 1
Apollo
Apollo
Wilson9606
Apollo
Level 29
God Stats
0W - 9L
1,059 SR
Queue Stats
14W - 49L
1,169 Elo+
Party 1
Discordia
Discordia
blop0908
Discordia
Level 27
God Stats
1W - 2L
1,560 SR
Queue Stats
29W - 67L
1,267 Elo+
Party 1
Nike
Nike
matheus51000
Nike
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 31L
1,607 Elo+
Solo
Team Averages
Level 62
1,394 SR
1,377 Elo+

VS

Team Averages
Level 78
1,515 SR
1,409 Elo+
Agni
Agni
BRDKZÃO
Agni
Level 55
God Stats
4W - 1L
1,451 SR
Queue Stats
149W - 165L
1,457 Elo+
Party 2
Ymir
Ymir
Flowdarkness493
Ymir
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 4L
1,238 Elo+
Solo
Arachne
Arachne
Guardian6638
Arachne
Level 87
God Stats
1W - 4L
1,265 SR
Queue Stats
243W - 214L
1,489 Elo+
Solo
Cupid
Cupid
NAUTYMUSSS
Cupid
Level 127
God Stats
4W - 2L
1,673 SR
Queue Stats
170W - 196L
1,461 Elo+
Party 2
Mulan
Mulan
papairos
Mulan
Level 83
God Stats
2W - 1L
1,685 SR
Queue Stats
96W - 100L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
8
0 / 1 / 0
4,743
431
1,052
5,869
4,557
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 0 / 0
5,733
521
1,759
7,976
2,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
Wilson9606
Apollo
6
0 / 3 / 0
4,346
395
1,216
4,476
1,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
blop0908
Discordia
7
0 / 4 / 0
4,540
413
3,400
4,364
1,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

2
0 / 1 / 0
3,990
363
0
1,803
642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
12
2 / 0 / 0
7,283
662
1,863
3,320
1,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
2 / 0 / 2
6,368
579
1,052
4,170
3,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
Guardian6638
Arachne
11
1 / 0 / 0
6,451
586
1,909
5,471
1,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cupid
10
2 / 1 / 2
6,252
568
3,339
5,119
1,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mulan
papairos
Mulan
11
2 / 0 / 0
7,096
645
4,439
4,709
3,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
13
1
Kills
9
9
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
1
0
0
W
Agni
2
0
0
2
L
1
0
0
1
W
2
0
2
3
W
Arachne
Guardian6638
Arachne
1
0
0
1
W
Cupid
2
1
2
3
L
Apollo
Wilson9606
Apollo
0
3
0
0
L
Discordia
blop0908
Discordia
0
4
0
0
L
0
1
0
0
W
Mulan
papairos
Mulan
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,427
Damage
12,602
24,488
Taken
22,789
10,882
Mitigated
12,113
7,313
Healing
5,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
1,052
329
0
40
5,869
4,557
0
509
5,360
0
13,711
W
Agni
1,863
300
0
1,250
3,320
1,235
1,064
418
2,902
54,993
0
L
1,759
150
0
6,065
7,976
2,880
0
352
7,624
0
41,575
W
1,052
408
0
895
4,170
3,358
511
1,453
2,717
17,583
0
W
Arachne
Guardian6638
Arachne
1,909
1,402
0
1,362
5,471
1,903
0
85
5,386
0
45,174
W
Cupid
3,339
1,670
0
1,912
5,119
1,942
1,308
1,444
3,675
0
36,674
L
Apollo
Wilson9606
Apollo
1,216
372
0
773
4,476
1,462
0
1,590
2,886
0
13,771
L
Discordia
blop0908
Discordia
3,400
54
0
0
4,364
1,341
0
527
3,837
22,773
0
L
0
0
124
311
1,803
642
0
0
1,803
0
1,517
W
Mulan
papairos
Mulan
4,439
1,086
0
445
4,709
3,675
734
77
4,632
0
39,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,352
Gold Earned
33,450
178
Minions Killed
355
0
Camps Cleared
0
915,487
Distance Traveled
1,034,202
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,743
431
35
3
0
214,427
0
W
Agni
7,283
662
92
8
0
196,297
3
L
Thanatos
5,733
521
74
7
0
216,189
0
W
Ymir
6,368
579
19
2
0
201,383
2
W
Arachne
6,451
586
91
8
0
231,730
0
W
Cupid
6,252
568
75
7
0
186,588
0
L
Apollo
4,346
395
27
2
0
164,415
0
L
Discordia
4,540
413
36
3
0
194,373
0
L
Nike
3,990
363
6
1
0
126,083
0
W
Mulan
7,096
645
78
7
0
218,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role