Player Matchup

Hun Batz
Hun Batz
DankNinja88
Hun Batz
Level 154
God Stats
3W - 2L
1,506 SR
Queue Stats
358W - 363L
1,480 Elo+
Solo
Achilles
Achilles
DtrwAstro
Achilles
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 27L
1,611 Elo+
Solo
Eset
Eset
SlinkyCannon690
Eset
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 53L
1,511 Elo+
Party 2
Odin
Odin
VoLuTeD c0rN
Odin
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 86L
1,519 Elo+
Party 2
Nu Wa
Nu Wa
bl33dInrAInbOws
Nu Wa
Level 83
God Stats
3W - 0L
1,732 SR
Queue Stats
203W - 188L
1,408 Elo+
Solo
Team Averages
Level 91
1,548 SR
1,506 Elo+

VS

Team Averages
Level 101
1,583 SR
1,452 Elo+
Ishtar
Ishtar
 
Ishtar
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
BamaRhett
Odin
Level 155
God Stats
12W - 3L
1,924 SR
Queue Stats
382W - 378L
1,460 Elo+
Solo
Cupid
Cupid
Sisamou
Cupid
Level 108
God Stats
1W - 1L
1,493 SR
Queue Stats
197W - 194L
1,454 Elo+
Party 1
Chaac
Chaac
SrqJemma
Chaac
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,326 Elo+
Party 1
Hun Batz
Hun Batz
TemponTee
Hun Batz
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
226W - 191L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DankNinja88
Hun Batz
14
1 / 2 / 8
8,278
828
8,299
7,169
3,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Achilles
DtrwAstro
Achilles
15
5 / 2 / 15
9,117
912
10,695
14,709
19,279
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
2 / 1 / 12
9,091
909
13,650
8,692
4,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
7 / 2 / 10
9,161
916
7,553
9,808
12,351
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
6 / 2 / 10
9,415
942
15,354
5,635
2,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
2 / 6 / 7
7,978
798
8,927
12,621
4,950
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odin
13
1 / 4 / 6
7,016
702
5,404
13,688
12,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
Sisamou
Cupid
14
4 / 2 / 3
7,782
778
6,047
8,399
3,089
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
SrqJemma
Chaac
12
0 / 5 / 6
6,587
659
4,661
13,492
13,193
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
TemponTee
Hun Batz
14
2 / 4 / 6
7,994
799
7,802
12,103
5,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
37
21
Kills
9
9
Deaths
21
55
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
2
6
7
0.92
L
Odin
1
4
6
1
W
Hun Batz
DankNinja88
Hun Batz
1
2
8
2.5
W
Achilles
DtrwAstro
Achilles
5
2
15
6.25
L
Cupid
Sisamou
Cupid
4
2
3
2.75
W
2
1
12
8
L
Chaac
SrqJemma
Chaac
0
5
6
0.6
L
Hun Batz
TemponTee
Hun Batz
2
4
6
1.25
W
7
2
10
6
W
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,551
Damage
32,841
46,013
Taken
60,303
41,086
Mitigated
38,696
11,875
Healing
16,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
8,927
3,043
821
1,871
12,621
4,950
0
4,465
7,673
0
22,855
L
Odin
5,404
1,055
1,109
1,452
13,688
12,162
0
7,127
6,265
0
12,009
W
Hun Batz
DankNinja88
Hun Batz
8,299
667
782
896
7,169
3,043
900
161
6,685
0
20,565
W
Achilles
DtrwAstro
Achilles
10,695
1,136
398
1,667
14,709
19,279
569
0
14,352
0
13,482
L
Cupid
Sisamou
Cupid
6,047
2,526
6,502
1,827
8,399
3,089
0
2,998
5,082
0
16,584
W
13,650
1,030
2,558
3,026
8,692
4,153
1,158
0
8,559
30,668
0
L
Chaac
SrqJemma
Chaac
4,661
689
75
1,513
13,492
13,193
0
7,332
5,831
0
9,752
L
Hun Batz
TemponTee
Hun Batz
7,802
983
685
818
12,103
5,302
0
5,979
5,714
0
24,655
W
7,553
2,022
242
1,158
9,808
12,351
1,547
14
9,610
0
10,011
W
15,354
3,716
840
308
5,635
2,260
3,179
0
5,530
27,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,062
Gold Earned
37,357
107
Minions Killed
108
0
Camps Cleared
0
969,242
Distance Traveled
859,687
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,978
798
32
3
0
168,704
0
L
Odin
7,016
702
9
1
0
177,388
0
W
Hun Batz
8,278
828
30
3
0
176,187
0
W
Achilles
9,117
912
3
0
0
220,657
0
L
Cupid
7,782
778
21
2
0
167,241
0
W
Eset
9,091
909
35
4
0
225,418
0
L
Chaac
6,587
659
14
1
0
159,423
0
L
Hun Batz
7,994
799
32
3
0
186,931
0
W
Odin
9,161
916
7
1
0
172,873
0
W
Nu Wa
9,415
942
32
3
0
174,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role