Player Matchup

Horus
Horus
BallisticWolf0
Horus
Level 62
God Stats
0W - 2L
1,157 SR
Queue Stats
59W - 73L
1,394 Elo+
Party 2
Susano
Susano
I_GET_SOLD409
Susano
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 72L
1,379 Elo+
Party 2
Ra
Ra
Theyluv_Jae
Ra
Level 27
God Stats
4W - 6L
1,467 SR
Queue Stats
31W - 51L
1,264 Elo+
Party 2
Team Averages
Level 39
1,375 SR
1,346 Elo+

VS

Team Averages
Level 73
1,214 SR
1,421 Elo+
Anhur
Anhur
Dinobytes19
Anhur
Level 25
God Stats
5W - 4L
1,432 SR
Queue Stats
16W - 12L
1,492 Elo+
Party 1
Nu Wa
Nu Wa
JoeCreek
Nu Wa
Level 106
God Stats
8W - 9L
1,095 SR
Queue Stats
79W - 67L
1,389 Elo+
Party 1
Artio
Artio
yourtoestouch
Artio
Level 89
God Stats
2W - 3L
1,115 SR
Queue Stats
50W - 49L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
8,807
677
4,063
17,895
16,766
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 8 / 1
8,705
670
3,916
13,172
3,962
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 4 / 1
9,316
717
7,572
10,591
3,726
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 9
10,197
784
15,235
6,892
2,270
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
JoeCreek
Nu Wa
14
8 / 0 / 3
10,928
841
15,305
8,574
2,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 3 / 10
9,905
762
4,971
12,993
11,559
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
3
Kills
13
13
Deaths
3
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
W
3
0
9
7.5
L
1
8
1
0.19
W
Nu Wa
JoeCreek
Nu Wa
8
0
3
9.5
L
1
4
1
0.38
W
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,551
Damage
35,511
41,658
Taken
28,459
24,454
Mitigated
16,467
7,003
Healing
5,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,063
1,813
1,279
3,010
17,895
16,766
0
8,759
8,626
0
14,171
W
15,235
7,806
411
409
6,892
2,270
1,873
2,196
4,696
0
40,208
L
3,916
402
0
209
13,172
3,962
0
5,532
7,432
0
29,740
W
Nu Wa
JoeCreek
Nu Wa
15,305
5,315
245
683
8,574
2,638
955
2,952
5,490
57,960
0
L
7,572
393
449
2,056
10,591
3,726
0
6,198
4,393
64,528
0
W
4,971
432
811
2,567
12,993
11,559
112
2,500
10,287
16,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,828
Gold Earned
31,030
133
Minions Killed
119
0
Camps Cleared
0
700,665
Distance Traveled
702,154
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,807
677
14
1
0
264,562
0
W
Anhur
10,197
784
37
3
0
240,750
0
L
Susano
8,705
670
36
3
0
219,238
0
W
Nu Wa
10,928
841
71
5
0
223,468
0
L
Ra
9,316
717
83
6
0
216,865
0
W
Artio
9,905
762
11
1
0
237,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role