Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
AsemuSei
Merlin
Level 129
God Stats
4W - 4L
1,503 SR
Queue Stats
187W - 178L
1,479 Elo+
Party 2
Baba Yaga
Baba Yaga
BAYOUCITY RAM
Baba Yaga
Level 128
God Stats
3W - 2L
1,516 SR
Queue Stats
68W - 88L
1,458 Elo+
Party 3
Sun Wukong
Sun Wukong
NoodleToodles
Sun Wukong
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,489 Elo+
Party 3
Team Averages
Level 134
1,504 SR
1,485 Elo+

VS

Team Averages
Level 83
1,691 SR
1,580 Elo+
Hun Batz
Hun Batz
BR4BBITR3iV3N
Hun Batz
Level 69
God Stats
1W - 1L
1,310 SR
Queue Stats
139W - 110L
1,603 Elo+
Party 1
Artemis
Artemis
Cahuama97
Artemis
Level 45
God Stats
6W - 2L
1,813 SR
Queue Stats
87W - 60L
1,627 Elo+
Party 1
Maui
Maui
Mitehurtalil
Maui
Level 91
God Stats
4W - 2L
1,649 SR
Queue Stats
262W - 255L
1,570 Elo+
Solo
Tsukuyomi
Tsukuyomi
chias10
Tsukuyomi
Level 105
God Stats
10W - 3L
1,848 SR
Queue Stats
304W - 290L
1,548 Elo+
Party 1
Hades
Hades
trymebro1
Hades
Level 106
God Stats
4W - 0L
1,835 SR
Queue Stats
59W - 43L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
5 / 4 / 15
9,149
915
12,654
20,910
19,723
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
 
Susano
14
8 / 3 / 13
8,716
872
12,712
10,568
4,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
AsemuSei
Merlin
14
3 / 4 / 13
8,323
832
9,668
8,333
3,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
BAYOUCITY RAM
Baba Yaga
15
4 / 5 / 14
9,195
920
10,890
9,854
4,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
NoodleToodles
Sun Wukong
15
3 / 3 / 13
8,344
834
4,795
13,516
12,142
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BR4BBITR3iV3N
Hun Batz
17
6 / 5 / 11
9,653
965
10,719
10,624
4,750
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
Cahuama97
Artemis
16
4 / 4 / 11
9,090
909
13,371
10,695
5,018
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 3 / 13
9,268
927
5,541
14,467
15,454
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
chias10
Tsukuyomi
15
6 / 7 / 6
9,142
914
9,937
13,380
5,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
trymebro1
Hades
16
1 / 4 / 13
8,790
879
15,010
12,552
7,425
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
72
23
Kills
18
19
Deaths
23
68
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
5
4
15
3.13
L
Susano
 
Susano
8
3
13
4.83
L
Merlin
AsemuSei
Merlin
3
4
13
2.38
L
Baba Yaga
BAYOUCITY RAM
Baba Yaga
4
5
14
2.2
W
Hun Batz
BR4BBITR3iV3N
Hun Batz
6
5
11
2.3
W
Artemis
Cahuama97
Artemis
4
4
11
2.38
W
1
3
13
2.5
L
Sun Wukong
NoodleToodles
Sun Wukong
3
3
13
3.17
W
Tsukuyomi
chias10
Tsukuyomi
6
7
6
1.29
W
Hades
trymebro1
Hades
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,719
Damage
54,578
63,181
Taken
61,718
43,823
Mitigated
38,597
19,034
Healing
20,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
12,654
714
780
5,160
20,910
19,723
56
6,522
14,336
25,545
0
L
Susano
 
Susano
12,712
914
2,609
2,045
10,568
4,330
269
2,543
8,025
0
16,943
L
Merlin
AsemuSei
Merlin
9,668
660
1,287
1,408
8,333
3,217
369
2,933
5,268
21,890
0
L
Baba Yaga
BAYOUCITY RAM
Baba Yaga
10,890
484
493
1,767
9,854
4,411
533
4,064
5,702
23,620
0
W
Hun Batz
BR4BBITR3iV3N
Hun Batz
10,719
1,853
244
424
10,624
4,750
732
5,528
4,880
0
20,424
W
Artemis
Cahuama97
Artemis
13,371
7,448
1,372
2,181
10,695
5,018
1,843
6,980
3,647
0
24,691
W
5,541
691
1,872
3,480
14,467
15,454
368
6,705
7,666
9,467
0
L
Sun Wukong
NoodleToodles
Sun Wukong
4,795
854
654
2,831
13,516
12,142
0
4,508
8,849
0
9,942
W
Tsukuyomi
chias10
Tsukuyomi
9,937
2,133
3,865
2,310
13,380
5,950
1,266
6,438
6,942
0
17,507
W
Hades
trymebro1
Hades
15,010
459
563
4,272
12,552
7,425
510
7,125
5,133
25,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,727
Gold Earned
45,943
110
Minions Killed
98
0
Camps Cleared
0
1,022,608
Distance Traveled
1,040,833
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,149
915
18
2
0
209,510
0
L
Susano
8,716
872
11
1
0
227,475
0
L
Merlin
8,323
832
31
3
0
191,727
0
L
Baba Yaga
9,195
920
33
3
0
185,420
0
W
Hun Batz
9,653
965
19
2
0
213,360
0
W
Artemis
9,090
909
25
3
0
205,509
0
W
Maui
9,268
927
4
0
0
225,421
0
L
Sun Wukong
8,344
834
17
2
0
208,476
0
W
Tsukuyomi
9,142
914
15
2
0
190,134
0
W
Hades
8,790
879
35
4
0
206,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role